[gd_scene load_steps=3 format=2]

[ext_resource path="res://Sprites/Levels/Objects/Gate_Open.png" type="Texture" id=1]
[ext_resource path="res://Sprites/Levels/Objects/Gate_Closed.png" type="Texture" id=2]

[node name="Door" type="Sprite"]

[node name="doorClosed" type="Sprite" parent="."]
texture = ExtResource( 2 )

[node name="doorOpened" type="Sprite" parent="."]
visible = false
texture = ExtResource( 1 )
