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[ext_resource path="res://Sprites/Assets/blue_star.png" type="Texture" id=1]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 7.95021, 8.07351 )

[node name="Star" type="RigidBody2D"]
collision_layer = 4
collision_mask = 0
mode = 1

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
