Updated Hub World to have portals to levels and disabled the level select menu
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@@ -1,11 +1,28 @@
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extends CanvasLayer
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export var hub_world_path: String = 'res://Levels/Hub World.tscn'
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export var disable_back_to_hub: bool = false
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func _ready() -> void:
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if disable_back_to_hub:
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$'Menu/Menu Options/Back To Hub'.visible = false
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return
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func _on_resume_button_pressed() -> void:
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resume()
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return
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func _on_back_to_hub_button_pressed():
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if get_tree().change_scene(hub_world_path) != OK:
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print('ERROR: Pause Screen failed to change scene to Hub World.')
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resume()
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queue_free()
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return
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func _on_quit_button_pressed() -> void:
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get_tree().quit()
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return
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@@ -16,6 +33,11 @@ func _on_resume_button_mouse_entered() -> void:
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return
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func _on_back_to_hub_button_mouse_entered() -> void:
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$'Menu Button Hover'.play(0.0)
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return
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func _on_quit_button_mouse_entered() -> void:
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$'Menu Button Hover'.play(0.0)
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return
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