Merged with main
@@ -6,18 +6,20 @@
|
||||
[ext_resource path="res://Enemies/Creepy Glowing Ghost.gd" type="Script" id=4]
|
||||
[ext_resource path="res://Enemies/Projectiles/Creepy Hand.tscn" type="PackedScene" id=5]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=3]
|
||||
[sub_resource type="CapsuleShape2D" id=1]
|
||||
radius = 1.5
|
||||
height = 3.0
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=1]
|
||||
[sub_resource type="CapsuleShape2D" id=2]
|
||||
radius = 3.0
|
||||
height = 2.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id=2]
|
||||
[sub_resource type="CircleShape2D" id=3]
|
||||
radius = 60.0
|
||||
|
||||
[node name="Creepy Glowing Ghost" type="KinematicBody2D" groups=["enemy"]]
|
||||
[node name="Creepy Glowing Ghost" type="KinematicBody2D" groups=[
|
||||
"enemy",
|
||||
]]
|
||||
light_mask = 0
|
||||
collision_layer = 4
|
||||
collision_mask = 5
|
||||
@@ -34,9 +36,11 @@ offset = Vector2( 0, 0.5 )
|
||||
visible = false
|
||||
light_mask = 0
|
||||
rotation = 1.5708
|
||||
shape = SubResource( 3 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox_1"]]
|
||||
[node name="Hitbox" type="Area2D" parent="." groups=[
|
||||
"enemy_hitbox_1",
|
||||
]]
|
||||
light_mask = 0
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
@@ -45,19 +49,19 @@ collision_mask = 2
|
||||
visible = false
|
||||
light_mask = 0
|
||||
position = Vector2( 0, -2.5 )
|
||||
shape = SubResource( 1 )
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="Player Detector" type="Area2D" parent="."]
|
||||
light_mask = 0
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
input_pickable = false
|
||||
monitorable = false
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
|
||||
visible = false
|
||||
light_mask = 0
|
||||
shape = SubResource( 2 )
|
||||
shape = SubResource( 3 )
|
||||
|
||||
[node name="Light" type="Light2D" parent="."]
|
||||
texture = ExtResource( 2 )
|
||||
|
@@ -7,7 +7,7 @@ var velocity: Vector2 = Vector2.ZERO
|
||||
var health: int = 15
|
||||
var hit: bool = false
|
||||
var counter: int = 0
|
||||
|
||||
signal demon_boss_death
|
||||
|
||||
func _physics_process(_delta: float) -> void:
|
||||
velocity = Vector2.ZERO
|
||||
@@ -60,6 +60,7 @@ func _on_hitbox_area_entered(area: Area2D) -> void:
|
||||
|
||||
if health <= 0:
|
||||
call_deferred('queue_free')
|
||||
emit_signal("demon_boss_death")
|
||||
return
|
||||
|
||||
func _on_Player_Detector__Attack_body_entered(body: Node) -> void:
|
||||
|
@@ -4,34 +4,36 @@
|
||||
[ext_resource path="res://Enemies/Flaming Skull.gd" type="Script" id=4]
|
||||
[ext_resource path="res://Sprites/Enemies/Flaming_Skull_Design.png" type="Texture" id=5]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 0, 0, 672, 672 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=4]
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 672, 0, 672, 672 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 1344, 0, 672, 672 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=6]
|
||||
[sub_resource type="SpriteFrames" id=4]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ],
|
||||
"loop": true,
|
||||
"name": "default",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=1]
|
||||
[sub_resource type="CapsuleShape2D" id=5]
|
||||
radius = 5.0
|
||||
height = 12.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id=2]
|
||||
[sub_resource type="CircleShape2D" id=6]
|
||||
radius = 50.0
|
||||
|
||||
[node name="Flaming Skull" type="KinematicBody2D" groups=["enemy"]]
|
||||
[node name="Flaming Skull" type="KinematicBody2D" groups=[
|
||||
"enemy",
|
||||
]]
|
||||
light_mask = 0
|
||||
collision_layer = 4
|
||||
collision_mask = 5
|
||||
@@ -40,8 +42,7 @@ script = ExtResource( 4 )
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
position = Vector2( 4.76837e-07, -2.38419e-07 )
|
||||
scale = Vector2( 0.0517113, 0.0517113 )
|
||||
frames = SubResource( 6 )
|
||||
frame = 2
|
||||
frames = SubResource( 4 )
|
||||
playing = true
|
||||
offset = Vector2( 0, 0.5 )
|
||||
|
||||
@@ -57,7 +58,9 @@ visible = false
|
||||
light_mask = 0
|
||||
rotation = 1.5708
|
||||
|
||||
[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox_1"]]
|
||||
[node name="Hitbox" type="Area2D" parent="." groups=[
|
||||
"enemy_hitbox_1",
|
||||
]]
|
||||
light_mask = 0
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
@@ -65,19 +68,19 @@ collision_mask = 2
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
|
||||
light_mask = 0
|
||||
position = Vector2( -1, 1 )
|
||||
shape = SubResource( 1 )
|
||||
shape = SubResource( 5 )
|
||||
|
||||
[node name="Player Detector" type="Area2D" parent="."]
|
||||
light_mask = 0
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
input_pickable = false
|
||||
monitorable = false
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
|
||||
visible = false
|
||||
light_mask = 0
|
||||
shape = SubResource( 2 )
|
||||
shape = SubResource( 6 )
|
||||
|
||||
[connection signal="area_entered" from="Hitbox" to="." method="_on_hitbox_area_entered"]
|
||||
[connection signal="body_entered" from="Player Detector" to="." method="_on_player_detector_body_entered"]
|
||||
|
61
Enemies/Ghost_Enemy.gd
Normal file
@@ -0,0 +1,61 @@
|
||||
extends KinematicBody2D
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a: int = 2
|
||||
# var b: String = "text"
|
||||
export var Fireball: PackedScene
|
||||
onready var player = null
|
||||
var move = Vector2.ZERO
|
||||
var SPEED = 50
|
||||
var counter = 0
|
||||
var velocity: Vector2 = Vector2.ZERO
|
||||
var health: int = 4
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
self.visible = false
|
||||
|
||||
|
||||
func _physics_process(delta):
|
||||
velocity = Vector2.ZERO
|
||||
|
||||
if player and position.distance_to(player.position) > 1:
|
||||
velocity = position.direction_to(player.position).normalized() * SPEED
|
||||
velocity = move_and_slide(velocity)
|
||||
|
||||
|
||||
|
||||
func _on_Area2D_body_entered(body):
|
||||
if body.is_in_group('player'):
|
||||
player = body
|
||||
if counter == 0:
|
||||
self.visible = true
|
||||
$AnimatedSprite.play("appear")
|
||||
counter = 1
|
||||
|
||||
|
||||
|
||||
func _on_AnimatedSprite_animation_finished():
|
||||
$AnimatedSprite.play("idle")
|
||||
|
||||
|
||||
func _on_Hitbox_area_entered(area):
|
||||
if area.is_in_group('player_weapon_1'):
|
||||
health -= 1
|
||||
elif area.is_in_group('player_weapon_2'):
|
||||
health -= 2
|
||||
if health <= 0:
|
||||
$AnimatedSprite.play("vanish")
|
||||
yield($AnimatedSprite, "animation_finished")
|
||||
call_deferred('queue_free')
|
||||
return
|
||||
|
||||
|
||||
func _on_Projectile_Timer_timeout():
|
||||
if player:
|
||||
var projectile: Node = Fireball.instance()
|
||||
projectile.init($AnimatedSprite.global_position, player.position)
|
||||
get_tree().get_current_scene().get_node('Projectiles').add_child(projectile)
|
||||
$AnimatedSprite.play("shriek")
|
193
Enemies/Ghost_Enemy.tscn
Normal file
@@ -0,0 +1,193 @@
|
||||
[gd_scene load_steps=37 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/Assets/ghost-appears.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Sprites/Assets/ghost-idle.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Sprites/Assets/ghost-shriek.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Sprites/Assets/ghost-vanish.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Enemies/Ghost_Enemy.gd" type="Script" id=5]
|
||||
[ext_resource path="res://Enemies/Projectiles/Fireball.tscn" type="PackedScene" id=6]
|
||||
[ext_resource path="res://Sprites/Assets/fire_column_medium_14.png" type="Texture" id=7]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 0, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 64, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 128, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=4]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 192, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 256, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 320, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=7]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 384, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 64, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 64, 0, 64, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=10]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 128, 0, 64, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=11]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 192, 0, 64, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=12]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 256, 0, 64, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=13]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 320, 0, 64, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=14]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 0, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=15]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 64, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=16]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 128, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=17]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 192, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=18]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 256, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=19]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 320, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=20]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 384, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=23]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 128, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=24]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 192, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=22]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 64, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=21]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 0, 0, 64, 80 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=25]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ) ],
|
||||
"loop": true,
|
||||
"name": "idle",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ) ],
|
||||
"loop": true,
|
||||
"name": "appear",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ) ],
|
||||
"loop": true,
|
||||
"name": "vanish",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 23 ), SubResource( 24 ), SubResource( 22 ), SubResource( 21 ) ],
|
||||
"loop": true,
|
||||
"name": "shriek",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=26]
|
||||
radius = 57.5936
|
||||
|
||||
[sub_resource type="CircleShape2D" id=27]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=28]
|
||||
radius = 12.0077
|
||||
height = 18.3862
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=29]
|
||||
flag_disable_z = true
|
||||
gravity = Vector3( 0, 0, 0 )
|
||||
orbit_velocity = 0.0
|
||||
orbit_velocity_random = 0.0
|
||||
color = Color( 0.729412, 0, 0, 1 )
|
||||
hue_variation = 1.0
|
||||
|
||||
[node name="KinematicBody2D" type="KinematicBody2D"]
|
||||
z_index = 2
|
||||
script = ExtResource( 5 )
|
||||
Fireball = ExtResource( 6 )
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 25 )
|
||||
animation = "idle"
|
||||
|
||||
[node name="Player Detector" type="Area2D" parent="."]
|
||||
position = Vector2( 0.209557, 1.52058 )
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
|
||||
position = Vector2( 0.396843, 1.52058 )
|
||||
shape = SubResource( 26 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 0.530334, 11.3032 )
|
||||
shape = SubResource( 27 )
|
||||
|
||||
[node name="Hitbox" type="Area2D" parent="." groups=[
|
||||
"enemy_hitbox_1",
|
||||
]]
|
||||
light_mask = 0
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
|
||||
light_mask = 0
|
||||
shape = SubResource( 28 )
|
||||
|
||||
[node name="Projectile Timer" type="Timer" parent="."]
|
||||
wait_time = 3.0
|
||||
autostart = true
|
||||
|
||||
[node name="Particles2D" type="Particles2D" parent="."]
|
||||
visible = false
|
||||
amount = 15
|
||||
explosiveness = 1.0
|
||||
process_material = SubResource( 29 )
|
||||
texture = ExtResource( 7 )
|
||||
|
||||
[connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"]
|
||||
[connection signal="body_entered" from="Player Detector" to="." method="_on_Area2D_body_entered"]
|
||||
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
|
||||
[connection signal="timeout" from="Projectile Timer" to="." method="_on_Projectile_Timer_timeout"]
|
@@ -1,111 +1,108 @@
|
||||
[gd_scene load_steps=30 format=2]
|
||||
[gd_scene load_steps=27 format=2]
|
||||
|
||||
[ext_resource path="res://Resources/Level_5_Enemy_Glowing_Ghost_Occluder.tres" type="OccluderPolygon2D" id=1]
|
||||
[ext_resource path="res://Sprites/Assets/Light.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Sprites/Enemies/Hell_Hound_Idle.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Sprites/Enemies/Hell_Hound_Run.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Enemies/Hellhound.gd" type="Script" id=4]
|
||||
[ext_resource path="res://Sprites/Enemies/Hell_Hound_Jump.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Sprites/Enemies/Hell_Hound_Run.png" type="Texture" id=6]
|
||||
[ext_resource path="res://Sprites/Enemies/Chasing_Glowing_Ghost.png" type="Texture" id=7]
|
||||
[ext_resource path="res://Sprites/Enemies/Hell_Hound_Idle.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Sprites/Enemies/Hell_Hound_Jump.png" type="Texture" id=6]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=23]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 0, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=24]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 64, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=25]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 128, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=26]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 192, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=27]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 256, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=28]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 320, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=29]
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 0, 0, 67, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=30]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 67, 0, 67, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=31]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 134, 0, 67, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=32]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 201, 0, 67, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=33]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 268, 0, 67, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=34]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 0, 0, 65, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=35]
|
||||
atlas = ExtResource( 5 )
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 65, 0, 65, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=36]
|
||||
atlas = ExtResource( 5 )
|
||||
[sub_resource type="AtlasTexture" id=7]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 130, 0, 65, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=37]
|
||||
atlas = ExtResource( 5 )
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 195, 0, 65, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=38]
|
||||
atlas = ExtResource( 5 )
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 260, 0, 65, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=39]
|
||||
atlas = ExtResource( 5 )
|
||||
[sub_resource type="AtlasTexture" id=10]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 325, 0, 65, 48 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=40]
|
||||
[sub_resource type="AtlasTexture" id=11]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 0, 0, 67, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=12]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 67, 0, 67, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=13]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 134, 0, 67, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=14]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 201, 0, 67, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=15]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 268, 0, 67, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=16]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 0, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=17]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 64, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=18]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 128, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=19]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 192, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=20]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 256, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=21]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 320, 0, 64, 32 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=22]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ) ],
|
||||
"frames": [ SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ],
|
||||
"loop": true,
|
||||
"name": "Idle",
|
||||
"name": "Jump",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ) ],
|
||||
"frames": [ SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ) ],
|
||||
"loop": true,
|
||||
"name": "Running",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ), SubResource( 39 ) ],
|
||||
"frames": [ SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ) ],
|
||||
"loop": true,
|
||||
"name": "Jump",
|
||||
"name": "Idle",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=21]
|
||||
[sub_resource type="CapsuleShape2D" id=1]
|
||||
radius = 1.5
|
||||
height = 3.0
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=1]
|
||||
[sub_resource type="CapsuleShape2D" id=2]
|
||||
radius = 8.0
|
||||
height = 2.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id=2]
|
||||
[sub_resource type="CircleShape2D" id=3]
|
||||
radius = 82.0061
|
||||
|
||||
[sub_resource type="CircleShape2D" id=22]
|
||||
[sub_resource type="CircleShape2D" id=4]
|
||||
radius = 25.02
|
||||
|
||||
[node name="Hellhound" type="KinematicBody2D" groups=["enemy"]]
|
||||
@@ -118,23 +115,16 @@ script = ExtResource( 4 )
|
||||
light_mask = 0
|
||||
position = Vector2( 1, -3 )
|
||||
scale = Vector2( 0.5625, 0.5625 )
|
||||
frames = SubResource( 40 )
|
||||
frames = SubResource( 22 )
|
||||
animation = "Idle"
|
||||
frame = 3
|
||||
playing = true
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
visible = false
|
||||
light_mask = 4
|
||||
position = Vector2( 0, -3 )
|
||||
texture = ExtResource( 7 )
|
||||
offset = Vector2( 0, 0.5 )
|
||||
|
||||
[node name="Collision" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
light_mask = 0
|
||||
rotation = 1.5708
|
||||
shape = SubResource( 21 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox_1"]]
|
||||
light_mask = 0
|
||||
@@ -144,7 +134,7 @@ collision_mask = 2
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
|
||||
visible = false
|
||||
light_mask = 0
|
||||
shape = SubResource( 1 )
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="Player Detector" type="Area2D" parent="."]
|
||||
light_mask = 0
|
||||
@@ -156,7 +146,7 @@ monitorable = false
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
|
||||
visible = false
|
||||
light_mask = 0
|
||||
shape = SubResource( 2 )
|
||||
shape = SubResource( 3 )
|
||||
|
||||
[node name="Player Detector - Attack" type="Area2D" parent="."]
|
||||
light_mask = 0
|
||||
@@ -166,7 +156,7 @@ input_pickable = false
|
||||
monitorable = false
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector - Attack"]
|
||||
shape = SubResource( 22 )
|
||||
shape = SubResource( 4 )
|
||||
|
||||
[node name="Player Detector - Attack2" type="Area2D" parent="."]
|
||||
light_mask = 0
|
||||
@@ -176,28 +166,7 @@ input_pickable = false
|
||||
monitorable = false
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector - Attack2"]
|
||||
shape = SubResource( 22 )
|
||||
|
||||
[node name="Light" type="Light2D" parent="."]
|
||||
visible = false
|
||||
texture = ExtResource( 2 )
|
||||
texture_scale = 0.5
|
||||
color = Color( 0.984314, 0.94902, 0.211765, 0.392157 )
|
||||
energy = 2.0
|
||||
range_item_cull_mask = 11
|
||||
|
||||
[node name="Eyes" type="Light2D" parent="."]
|
||||
visible = false
|
||||
scale = Vector2( 0.1, 0.1 )
|
||||
texture = ExtResource( 2 )
|
||||
offset = Vector2( 5, -35 )
|
||||
range_item_cull_mask = 4
|
||||
shadow_item_cull_mask = 0
|
||||
|
||||
[node name="Occluder" type="LightOccluder2D" parent="."]
|
||||
visible = false
|
||||
show_behind_parent = true
|
||||
occluder = ExtResource( 1 )
|
||||
shape = SubResource( 4 )
|
||||
|
||||
[connection signal="area_entered" from="Hitbox" to="." method="_on_hitbox_area_entered"]
|
||||
[connection signal="body_entered" from="Player Detector" to="." method="_on_player_detector_body_entered"]
|
||||
|
261
Enemies/NightBourne.tscn
Normal file
@@ -0,0 +1,261 @@
|
||||
[gd_scene load_steps=58 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/Assets/NightBorne.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 80, 0, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 160, 0, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=4]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 240, 0, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 320, 0, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 400, 0, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=7]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 480, 0, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 560, 0, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 640, 0, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=10]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 80, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=11]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 80, 80, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=12]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 160, 80, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=13]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 240, 80, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=14]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 320, 80, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=15]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 400, 80, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=16]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 480, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=17]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 560, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=18]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 640, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=19]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 720, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=20]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 800, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=21]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 880, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=22]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 480, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=23]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 560, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=24]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 640, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=25]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 720, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=26]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 800, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=27]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 880, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=28]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=29]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 80, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=30]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 160, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=31]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 240, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=32]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 320, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=33]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 400, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=34]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 480, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=35]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 560, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=36]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 640, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=37]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 720, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=38]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 800, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=39]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 880, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=40]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 960, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=41]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 1040, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=42]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 1120, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=43]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 1200, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=44]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 1280, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=45]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 1360, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=46]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 1440, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=47]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 1520, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=48]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 1600, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=49]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 1680, 320, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=50]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=51]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 80, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=52]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 160, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=53]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 240, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=54]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 320, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=55]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 400, 160, 80, 80 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=56]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ) ],
|
||||
"loop": true,
|
||||
"name": "idle",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ) ],
|
||||
"loop": true,
|
||||
"name": "running",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ), SubResource( 27 ) ],
|
||||
"loop": true,
|
||||
"name": "attack",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ), SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ) ],
|
||||
"loop": true,
|
||||
"name": "death",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ) ],
|
||||
"loop": true,
|
||||
"name": "hurt",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[node name="Node2D" type="KinematicBody2D"]
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 56 )
|
||||
animation = "running"
|
||||
frame = 4
|
||||
playing = true
|
@@ -7,13 +7,15 @@
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
radius = 12.0
|
||||
|
||||
[node name="Creepy Hand" type="Area2D" groups=["enemy_projectile_1"]]
|
||||
[node name="Creepy Hand" type="Area2D" groups=[
|
||||
"enemy_projectile_1",
|
||||
]]
|
||||
light_mask = 0
|
||||
scale = Vector2( 0.5, 0.5 )
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
input_pickable = false
|
||||
monitoring = false
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
script = ExtResource( 3 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
|
23
Enemies/Projectiles/Fireball.gd
Normal file
@@ -0,0 +1,23 @@
|
||||
extends Area2D
|
||||
|
||||
const SPEED: int = 200
|
||||
|
||||
var player_position: Vector2
|
||||
var velocity: Vector2 = Vector2.ZERO
|
||||
|
||||
|
||||
func init(spawn_position: Vector2, shoot_position: Vector2) -> void:
|
||||
position = spawn_position
|
||||
player_position = shoot_position
|
||||
velocity = position.direction_to(player_position).normalized() * SPEED
|
||||
$Sprite.rotation = player_position.angle_to_point(position) + deg2rad(180)
|
||||
return
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
position += velocity * delta
|
||||
return
|
||||
|
||||
|
||||
func _on_Lifetime_timeout():
|
||||
call_deferred('queue_free')
|
80
Enemies/Projectiles/Fireball.tscn
Normal file
@@ -0,0 +1,80 @@
|
||||
[gd_scene load_steps=15 format=2]
|
||||
|
||||
[ext_resource path="res://Enemies/Projectiles/Fireball.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Sprites/Enemies/Projectiles/Iceball_84x9.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 0, 0, 84, 63 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 84, 0, 84, 63 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 168, 0, 84, 63 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=4]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 252, 0, 84, 63 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 336, 0, 84, 63 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 420, 0, 84, 63 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=7]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 504, 0, 84, 63 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 588, 0, 84, 63 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 672, 0, 84, 63 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=10]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 756, 0, 84, 63 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=11]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ],
|
||||
"loop": true,
|
||||
"name": "fire",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=12]
|
||||
height = 36.5213
|
||||
|
||||
[node name="Fireball" type="Area2D" groups=[
|
||||
"enemy_projectile_2",
|
||||
]]
|
||||
scale = Vector2( 0.5, 0.5 )
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Sprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 11 )
|
||||
animation = "fire"
|
||||
frame = 7
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( -34.9228, -2.77795 )
|
||||
shape = SubResource( 12 )
|
||||
|
||||
[node name="Lifetime" type="Timer" parent="."]
|
||||
wait_time = 2.0
|
||||
one_shot = true
|
||||
autostart = true
|
||||
|
||||
[connection signal="timeout" from="Lifetime" to="." method="_on_Lifetime_timeout"]
|
21
Levels/Area2D.gd
Normal file
@@ -0,0 +1,21 @@
|
||||
extends Area2D
|
||||
|
||||
onready var portal = get_node("../PortalDarkForest")
|
||||
onready var shape = portal.get_child(0)
|
||||
# Declare member variables here. Examples:
|
||||
# var a: int = 2
|
||||
# var b: String = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
shape.set_deferred("disabled",true)
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta: float) -> void:
|
||||
# pass
|
||||
|
||||
|
||||
func _on_ChestDetection_body_entered(body: Node) -> void:
|
||||
shape.set_deferred("disabled",false)
|
25
Levels/Camera2D.gd
Normal file
@@ -0,0 +1,25 @@
|
||||
extends Camera2D
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a: int = 2
|
||||
# var b: String = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta: float) -> void:
|
||||
# pass
|
||||
|
||||
|
||||
func _on_PortalDarkForest_body_entered(body: Node) -> void:
|
||||
self.limit_bottom = -224
|
||||
self.limit_top = -736
|
||||
self.limit_left = -32
|
||||
self.limit_right = 448
|
||||
var player = get_parent()
|
||||
player.position = Vector2(256,-232)
|
7
Levels/Level 2.gd
Normal file
@@ -0,0 +1,7 @@
|
||||
extends Node2D
|
||||
|
||||
func _ready() -> void:
|
||||
#$YSort/Player.position = get_viewport_rect().size / 2
|
||||
$YSort/Player.position = Vector2(0,0)
|
||||
$YSort/Player.load_hud($HUD)
|
||||
return
|
926
Levels/Level 2.tscn
Normal file
@@ -127,23 +127,31 @@ position = Vector2( 250.562, 86.6365 )
|
||||
|
||||
[node name="Enemies" type="YSort" parent="YSort"]
|
||||
|
||||
[node name="Snowman 1" parent="YSort/Enemies" groups=["enemies"] instance=ExtResource( 4 )]
|
||||
[node name="Snowman 1" parent="YSort/Enemies" groups=[
|
||||
"enemies",
|
||||
] instance=ExtResource( 4 )]
|
||||
position = Vector2( 268.977, 221.859 )
|
||||
collision_layer = 4
|
||||
collision_mask = 5
|
||||
|
||||
[node name="Snowman 2" parent="YSort/Enemies" groups=["enemies"] instance=ExtResource( 4 )]
|
||||
[node name="Snowman 2" parent="YSort/Enemies" groups=[
|
||||
"enemies",
|
||||
] instance=ExtResource( 4 )]
|
||||
position = Vector2( 124.417, 123.977 )
|
||||
collision_layer = 4
|
||||
collision_mask = 5
|
||||
|
||||
[node name="Blue Snowman 1" parent="YSort/Enemies" groups=["enemies"] instance=ExtResource( 6 )]
|
||||
[node name="Blue Snowman 1" parent="YSort/Enemies" groups=[
|
||||
"enemies",
|
||||
] instance=ExtResource( 6 )]
|
||||
position = Vector2( 252.747, 40.9419 )
|
||||
collision_layer = 4
|
||||
collision_mask = 5
|
||||
script = ExtResource( 7 )
|
||||
|
||||
[node name="Blue Snowman 2" parent="YSort/Enemies" groups=["enemies"] instance=ExtResource( 6 )]
|
||||
[node name="Blue Snowman 2" parent="YSort/Enemies" groups=[
|
||||
"enemies",
|
||||
] instance=ExtResource( 6 )]
|
||||
position = Vector2( 105.053, 195.4 )
|
||||
collision_layer = 4
|
||||
collision_mask = 5
|
||||
|
@@ -22,3 +22,7 @@ func _on_NextArea_area_entered(area: Area2D) -> void:
|
||||
if area.get_parent().name == 'Player':
|
||||
$YSort/Player.position.x = 195
|
||||
$YSort/Player.position.y = -335
|
||||
|
||||
|
||||
func _on_Demon_Boss_demon_boss_death() -> void:
|
||||
get_tree().change_scene('res://Levels/Hub World.tscn')
|
||||
|
@@ -55,7 +55,7 @@ shadow_enabled = true
|
||||
[node name="Enemies" type="YSort" parent="YSort"]
|
||||
|
||||
[node name="Chasing Glowing Ghost 0" parent="YSort/Enemies" instance=ExtResource( 9 )]
|
||||
position = Vector2( 281, 109 )
|
||||
position = Vector2( 280.47, 109 )
|
||||
|
||||
[node name="Chasing Glowing Ghost 1" parent="YSort/Enemies" instance=ExtResource( 9 )]
|
||||
position = Vector2( 328.5, 20 )
|
||||
|
38
Levels/Objects/Chest.gd
Normal file
@@ -0,0 +1,38 @@
|
||||
extends AnimatedSprite
|
||||
|
||||
export(PackedScene) var object_scene: PackedScene = null
|
||||
|
||||
var is_player_inside: bool = false
|
||||
var is_opened: bool = false
|
||||
var has_key: bool = false
|
||||
|
||||
onready var animation_player: AnimationPlayer = get_node("AnimationPlayer")
|
||||
onready var tween: Tween = get_node("Key/Tween")
|
||||
|
||||
func _ready() -> void:
|
||||
assert(object_scene!=null)
|
||||
animation_player.play("closed")
|
||||
$Key/KeySprite.visible = false
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if is_player_inside and not is_opened:
|
||||
is_opened = true
|
||||
animation_player.play("open")
|
||||
_drop_object()
|
||||
|
||||
func _drop_object() -> void:
|
||||
#print($Key.position)
|
||||
$Key/KeySprite.visible = true
|
||||
tween.interpolate_property($Key, "position", Vector2(0,0), Vector2(0, -10), 1.0, Tween.TRANS_QUAD,
|
||||
Tween.EASE_OUT)
|
||||
tween.start()
|
||||
yield(tween, "tween_completed")
|
||||
$Key/KeySprite.visible = false
|
||||
|
||||
|
||||
func _on_Area2D_player_entered(_player: KinematicBody2D) -> void:
|
||||
is_player_inside = true
|
||||
|
||||
|
||||
func _on_Area2D_player_exited(_player: KinematicBody2D) -> void:
|
||||
is_player_inside = false
|
178
Levels/Objects/Chest.tscn
Normal file
@@ -0,0 +1,178 @@
|
||||
[gd_scene load_steps=13 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/Assets/treasureChest.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Sprites/Assets/treasureChestOpen.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Levels/Objects/Chest.gd" type="Script" id=3]
|
||||
[ext_resource path="res://Sprites/Assets/Key.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Sprites/Assets/DoorClosed.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Sprites/Assets/DoorOpen.png" type="Texture" id=6]
|
||||
|
||||
[sub_resource type="SpriteFrames" id=1]
|
||||
animations = [ {
|
||||
"frames": [ ExtResource( 2 ) ],
|
||||
"loop": true,
|
||||
"name": "open",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 1 ) ],
|
||||
"loop": true,
|
||||
"name": "closed",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=2]
|
||||
extents = Vector2( 60.5859, 42.3141 )
|
||||
|
||||
[sub_resource type="Animation" id=3]
|
||||
resource_name = "closed"
|
||||
loop = true
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ "closed" ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath(".:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ 0 ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("Entrance:animation")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ "closed" ]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/path = NodePath("Entrance:frame")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ 0 ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=4]
|
||||
resource_name = "open"
|
||||
loop = true
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ "open" ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath(".:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ 0 ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("Entrance:animation")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ "open" ]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/path = NodePath("Entrance:frame")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ 0 ]
|
||||
}
|
||||
|
||||
[sub_resource type="SpriteFrames" id=5]
|
||||
animations = [ {
|
||||
"frames": [ ExtResource( 6 ) ],
|
||||
"loop": true,
|
||||
"name": "open",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 5 ) ],
|
||||
"loop": true,
|
||||
"name": "closed",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="Animation" id=6]
|
||||
resource_name = "closed"
|
||||
|
||||
[node name="TreasureChest" type="AnimatedSprite"]
|
||||
position = Vector2( 1, 0 )
|
||||
frames = SubResource( 1 )
|
||||
animation = "closed"
|
||||
script = ExtResource( 3 )
|
||||
|
||||
[node name="Area" type="Area2D" parent="."]
|
||||
scale = Vector2( 0.5, 0.5 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area"]
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/closed = SubResource( 3 )
|
||||
anims/open = SubResource( 4 )
|
||||
|
||||
[node name="Key" type="Node2D" parent="."]
|
||||
|
||||
[node name="KeySprite" type="Sprite" parent="Key"]
|
||||
texture = ExtResource( 4 )
|
||||
|
||||
[node name="Tween" type="Tween" parent="Key"]
|
||||
|
||||
[node name="Entrance" type="AnimatedSprite" parent="."]
|
||||
position = Vector2( 403, -715 )
|
||||
frames = SubResource( 5 )
|
||||
animation = "closed"
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Entrance"]
|
||||
anims/closed = SubResource( 6 )
|
||||
|
||||
[connection signal="body_entered" from="Area" to="." method="_on_Area2D_player_entered"]
|
||||
[connection signal="body_exited" from="Area" to="." method="_on_Area2D_player_exited"]
|
@@ -1,5 +1,6 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
|
||||
[ext_resource path="res://Sprites/Levels/Objects/Gate_Open.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Sprites/Levels/Objects/Gate_Closed.png" type="Texture" id=2]
|
||||
|
||||
|
24
Levels/Objects/Gem.gd
Normal file
@@ -0,0 +1,24 @@
|
||||
extends Node2D
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a: int = 2
|
||||
# var b: String = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta: float) -> void:
|
||||
# pass
|
||||
|
||||
|
||||
func _on_AnimationPlayer_animation_finished(anim_name: String) -> void:
|
||||
$GemSprite.visible = false
|
||||
|
||||
|
||||
func _on_AnimationPlayer_animation_started(anim_name: String) -> void:
|
||||
$GemSprite.visible = true
|
34
Levels/Objects/Gem.tscn
Normal file
@@ -0,0 +1,34 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/Assets/resources_basic.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Levels/Objects/Gem.gd" type="Script" id=2]
|
||||
|
||||
[sub_resource type="Animation" id=3]
|
||||
resource_name = "rise"
|
||||
length = 1.2
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("GemSprite:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 0.3, 0.8, 1.2 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 0, 0 ), Vector2( 0, -10 ), Vector2( 0, -18 ), Vector2( 0, -20 ) ]
|
||||
}
|
||||
|
||||
[node name="Gem" type="Node2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="GemSprite" type="Sprite" parent="."]
|
||||
position = Vector2( 0, -20 )
|
||||
texture = ExtResource( 1 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 2, 50, 20, 20 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/rise = SubResource( 3 )
|
||||
|
||||
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
|
33
Levels/Objects/TreasureChest.gd
Normal file
@@ -0,0 +1,33 @@
|
||||
extends Sprite
|
||||
|
||||
var is_player_inside: bool = false
|
||||
var is_opened: bool = false
|
||||
var has_gem: bool = true
|
||||
|
||||
signal gem_collected
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a: int = 2
|
||||
# var b: String = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta: float) -> void:
|
||||
# pass
|
||||
|
||||
|
||||
func _on_Player_Detector_area_entered(area: Area2D) -> void:
|
||||
if area.get_parent().name == 'Player':
|
||||
if is_opened == false:
|
||||
$chestClosed.visible = false
|
||||
$chestOpened.visible = true
|
||||
$Gem.visible = true
|
||||
$Gem/AnimationPlayer.play("rise")
|
||||
is_opened = true
|
||||
has_gem = false
|
||||
emit_signal("gem_collected")
|
36
Levels/Objects/TreasureChest.tscn
Normal file
@@ -0,0 +1,36 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/Assets/treasureChestOpen.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Sprites/Assets/treasureChest.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Levels/Objects/Gem.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://Levels/Objects/TreasureChest.gd" type="Script" id=4]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 21.3333, 17.3333 )
|
||||
|
||||
[node name="TreasureChest" type="Sprite" groups=["enemies"]]
|
||||
script = ExtResource( 4 )
|
||||
|
||||
[node name="chestOpened" type="Sprite" parent="."]
|
||||
visible = false
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="chestClosed" type="Sprite" parent="."]
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="Gem" parent="." instance=ExtResource( 3 )]
|
||||
visible = false
|
||||
|
||||
[node name="Player Detector" type="Area2D" parent="."]
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
input_pickable = false
|
||||
monitorable = false
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
|
||||
visible = false
|
||||
position = Vector2( 1, -1 )
|
||||
scale = Vector2( 1.5, 1.5 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[connection signal="area_entered" from="Player Detector" to="." method="_on_Player_Detector_area_entered"]
|
21
Levels/Objects/deadTree.tscn
Normal file
@@ -0,0 +1,21 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/Assets/Dead_Tree.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=1]
|
||||
radius = 3.0
|
||||
height = 4.0
|
||||
|
||||
[node name="Dead Tree" type="Node2D"]
|
||||
scale = Vector2( 2, 2 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
position = Vector2( 0, -1.93028 )
|
||||
scale = Vector2( 1, 1.48257 )
|
||||
texture = ExtResource( 1 )
|
||||
offset = Vector2( -1, -5 )
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
shape = SubResource( 1 )
|
17
Levels/Objects/forestHouse.tscn
Normal file
@@ -0,0 +1,17 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/Assets/forestHouse.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 13, 10 )
|
||||
|
||||
[node name="forestHouse" type="Node2D"]
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
texture = ExtResource( 1 )
|
||||
offset = Vector2( 0, -8 )
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
shape = SubResource( 1 )
|
17
Levels/PortalDarkForest.gd
Normal file
@@ -0,0 +1,17 @@
|
||||
extends Area2D
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a: int = 2
|
||||
# var b: String = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
self.visible = false
|
||||
$CollisionShape2D.visible = false
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta: float) -> void:
|
||||
# pass
|
@@ -1,6 +1,6 @@
|
||||
extends Area2D
|
||||
|
||||
export var enemy_path: String = 'res://Enemies/ENEMY.tscn'
|
||||
export var enemy_path: String = 'res://Enemies/Ghost_Enemy.tscn'
|
||||
export var relative_x_tiles: int
|
||||
export var relative_y_tiles: int
|
||||
|
||||
|
@@ -7,10 +7,10 @@ extents = Vector2( 8, 8 )
|
||||
|
||||
[node name="Spawn Trap" type="Area2D"]
|
||||
light_mask = 0
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
input_pickable = false
|
||||
monitorable = false
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Tile" type="CollisionShape2D" parent="."]
|
||||
|
8
Levels/Treasure Chest.gd
Normal file
@@ -0,0 +1,8 @@
|
||||
extends AnimatedSprite
|
||||
|
||||
export(PackedScene) var object_scene: PackedScene = null
|
||||
|
||||
var is_player_inside: bool = false
|
||||
var is_opened: bool = false
|
||||
|
||||
onready var animationplayer: AnimationPlayer = get_node("AnimationPlayer")
|
BIN
Resources/level4tileset.png
Normal file
After Width: | Height: | Size: 68 KiB |
35
Resources/level4tileset.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/level4tileset.png-74825b1dfde7ff29ff29da6688c56486.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Resources/level4tileset.png"
|
||||
dest_files=[ "res://.import/level4tileset.png-74825b1dfde7ff29ff29da6688c56486.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
281
Resources/level4tileset.tres
Normal file
@@ -0,0 +1,281 @@
|
||||
[gd_resource type="TileSet" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://Resources/level4tileset.png" type="Texture" id=1]
|
||||
|
||||
[resource]
|
||||
0/name = "tileset_mk_16_16_nature_tileset_godot.png 0"
|
||||
0/texture = ExtResource( 1 )
|
||||
0/tex_offset = Vector2( 0, 0 )
|
||||
0/modulate = Color( 1, 1, 1, 1 )
|
||||
0/region = Rect2( 0, 0, 960, 400 )
|
||||
0/tile_mode = 1
|
||||
0/autotile/bitmask_mode = 1
|
||||
0/autotile/bitmask_flags = [ Vector2( 1, 0 ), 432, Vector2( 1, 1 ), 438, Vector2( 1, 2 ), 54, Vector2( 1, 3 ), 48, Vector2( 2, 0 ), 504, Vector2( 2, 1 ), 511, Vector2( 2, 2 ), 63, Vector2( 2, 3 ), 56, Vector2( 3, 0 ), 216, Vector2( 3, 1 ), 219, Vector2( 3, 2 ), 27, Vector2( 3, 3 ), 24, Vector2( 4, 0 ), 144, Vector2( 4, 1 ), 146, Vector2( 4, 2 ), 18, Vector2( 4, 3 ), 16, Vector2( 5, 0 ), 176, Vector2( 5, 1 ), 182, Vector2( 5, 2 ), 434, Vector2( 5, 3 ), 50, Vector2( 5, 4 ), 178, Vector2( 6, 0 ), 248, Vector2( 6, 1 ), 255, Vector2( 6, 2 ), 507, Vector2( 6, 3 ), 59, Vector2( 6, 4 ), 251, Vector2( 7, 0 ), 440, Vector2( 7, 1 ), 447, Vector2( 7, 2 ), 510, Vector2( 7, 3 ), 62, Vector2( 7, 4 ), 446, Vector2( 8, 0 ), 152, Vector2( 8, 1 ), 155, Vector2( 8, 2 ), 218, Vector2( 8, 3 ), 26, Vector2( 8, 4 ), 154, Vector2( 9, 0 ), 184, Vector2( 9, 1 ), 191, Vector2( 9, 2 ), 506, Vector2( 9, 3 ), 58, Vector2( 9, 4 ), 186, Vector2( 10, 0 ), 443, Vector2( 10, 1 ), 254, Vector2( 10, 2 ), 442, Vector2( 10, 3 ), 190, Vector2( 11, 2 ), 250, Vector2( 11, 3 ), 187 ]
|
||||
0/autotile/icon_coordinate = Vector2( 2, 1 )
|
||||
0/autotile/tile_size = Vector2( 16, 16 )
|
||||
0/autotile/spacing = 0
|
||||
0/autotile/occluder_map = [ ]
|
||||
0/autotile/navpoly_map = [ ]
|
||||
0/autotile/priority_map = [ ]
|
||||
0/autotile/z_index_map = [ ]
|
||||
0/occluder_offset = Vector2( 0, 0 )
|
||||
0/navigation_offset = Vector2( 0, 0 )
|
||||
0/shape_offset = Vector2( 0, 0 )
|
||||
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
0/shape_one_way = false
|
||||
0/shape_one_way_margin = 0.0
|
||||
0/shapes = [ ]
|
||||
0/z_index = 0
|
||||
1/name = "tileset_mk_16_16_nature_tileset_godot.png 1"
|
||||
1/texture = ExtResource( 1 )
|
||||
1/tex_offset = Vector2( 0, 0 )
|
||||
1/modulate = Color( 1, 1, 1, 1 )
|
||||
1/region = Rect2( 0, 0, 960, 400 )
|
||||
1/tile_mode = 1
|
||||
1/autotile/bitmask_mode = 1
|
||||
1/autotile/bitmask_flags = [ Vector2( 1, 6 ), 432, Vector2( 1, 7 ), 438, Vector2( 1, 8 ), 54, Vector2( 1, 9 ), 48, Vector2( 2, 6 ), 504, Vector2( 2, 7 ), 511, Vector2( 2, 8 ), 63, Vector2( 2, 9 ), 56, Vector2( 3, 6 ), 216, Vector2( 3, 7 ), 219, Vector2( 3, 8 ), 27, Vector2( 3, 9 ), 24, Vector2( 4, 6 ), 144, Vector2( 4, 7 ), 146, Vector2( 4, 8 ), 18, Vector2( 4, 9 ), 16, Vector2( 5, 6 ), 176, Vector2( 5, 7 ), 182, Vector2( 5, 8 ), 434, Vector2( 5, 9 ), 50, Vector2( 5, 10 ), 178, Vector2( 6, 6 ), 248, Vector2( 6, 7 ), 255, Vector2( 6, 8 ), 507, Vector2( 6, 9 ), 59, Vector2( 6, 10 ), 251, Vector2( 7, 6 ), 440, Vector2( 7, 7 ), 447, Vector2( 7, 8 ), 510, Vector2( 7, 9 ), 62, Vector2( 7, 10 ), 446, Vector2( 8, 6 ), 152, Vector2( 8, 7 ), 155, Vector2( 8, 8 ), 218, Vector2( 8, 9 ), 26, Vector2( 8, 10 ), 154, Vector2( 9, 6 ), 184, Vector2( 9, 7 ), 191, Vector2( 9, 8 ), 506, Vector2( 9, 9 ), 58, Vector2( 9, 10 ), 186, Vector2( 10, 6 ), 443, Vector2( 10, 7 ), 254, Vector2( 10, 8 ), 442, Vector2( 10, 9 ), 190, Vector2( 11, 8 ), 250, Vector2( 11, 9 ), 187 ]
|
||||
1/autotile/icon_coordinate = Vector2( 2, 7 )
|
||||
1/autotile/tile_size = Vector2( 16, 16 )
|
||||
1/autotile/spacing = 0
|
||||
1/autotile/occluder_map = [ ]
|
||||
1/autotile/navpoly_map = [ ]
|
||||
1/autotile/priority_map = [ ]
|
||||
1/autotile/z_index_map = [ ]
|
||||
1/occluder_offset = Vector2( 0, 0 )
|
||||
1/navigation_offset = Vector2( 0, 0 )
|
||||
1/shape_offset = Vector2( 0, 0 )
|
||||
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
1/shape_one_way = false
|
||||
1/shape_one_way_margin = 0.0
|
||||
1/shapes = [ ]
|
||||
1/z_index = 0
|
||||
2/name = "tileset_mk_16_16_nature_tileset_godot.png 2"
|
||||
2/texture = ExtResource( 1 )
|
||||
2/tex_offset = Vector2( 0, 0 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 0, 0, 960, 400 )
|
||||
2/tile_mode = 1
|
||||
2/autotile/bitmask_mode = 1
|
||||
2/autotile/bitmask_flags = [ Vector2( 13, 0 ), 432, Vector2( 13, 1 ), 438, Vector2( 13, 2 ), 54, Vector2( 13, 3 ), 48, Vector2( 14, 0 ), 504, Vector2( 14, 1 ), 511, Vector2( 14, 2 ), 63, Vector2( 14, 3 ), 56, Vector2( 15, 0 ), 216, Vector2( 15, 1 ), 219, Vector2( 15, 2 ), 27, Vector2( 15, 3 ), 24, Vector2( 16, 0 ), 144, Vector2( 16, 1 ), 146, Vector2( 16, 2 ), 18, Vector2( 16, 3 ), 16, Vector2( 17, 0 ), 176, Vector2( 17, 1 ), 182, Vector2( 17, 2 ), 434, Vector2( 17, 3 ), 50, Vector2( 17, 4 ), 178, Vector2( 18, 0 ), 248, Vector2( 18, 1 ), 255, Vector2( 18, 2 ), 507, Vector2( 18, 3 ), 59, Vector2( 18, 4 ), 251, Vector2( 19, 0 ), 440, Vector2( 19, 1 ), 447, Vector2( 19, 2 ), 510, Vector2( 19, 3 ), 62, Vector2( 19, 4 ), 446, Vector2( 20, 0 ), 152, Vector2( 20, 1 ), 155, Vector2( 20, 2 ), 218, Vector2( 20, 3 ), 26, Vector2( 20, 4 ), 154, Vector2( 21, 0 ), 184, Vector2( 21, 1 ), 191, Vector2( 21, 2 ), 506, Vector2( 21, 3 ), 58, Vector2( 21, 4 ), 186, Vector2( 22, 0 ), 443, Vector2( 22, 1 ), 254, Vector2( 22, 2 ), 442, Vector2( 22, 3 ), 190, Vector2( 23, 2 ), 250, Vector2( 23, 3 ), 187 ]
|
||||
2/autotile/icon_coordinate = Vector2( 14, 1 )
|
||||
2/autotile/tile_size = Vector2( 16, 16 )
|
||||
2/autotile/spacing = 0
|
||||
2/autotile/occluder_map = [ ]
|
||||
2/autotile/navpoly_map = [ ]
|
||||
2/autotile/priority_map = [ ]
|
||||
2/autotile/z_index_map = [ ]
|
||||
2/occluder_offset = Vector2( 0, 0 )
|
||||
2/navigation_offset = Vector2( 0, 0 )
|
||||
2/shape_offset = Vector2( 0, 0 )
|
||||
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
2/shape_one_way = false
|
||||
2/shape_one_way_margin = 0.0
|
||||
2/shapes = [ ]
|
||||
2/z_index = 0
|
||||
3/name = "tileset_mk_16_16_nature_tileset_godot.png 3"
|
||||
3/texture = ExtResource( 1 )
|
||||
3/tex_offset = Vector2( 0, 0 )
|
||||
3/modulate = Color( 1, 1, 1, 1 )
|
||||
3/region = Rect2( 0, 0, 960, 400 )
|
||||
3/tile_mode = 1
|
||||
3/autotile/bitmask_mode = 1
|
||||
3/autotile/bitmask_flags = [ Vector2( 13, 6 ), 432, Vector2( 13, 7 ), 438, Vector2( 13, 8 ), 54, Vector2( 13, 9 ), 48, Vector2( 14, 6 ), 504, Vector2( 14, 7 ), 511, Vector2( 14, 8 ), 63, Vector2( 14, 9 ), 56, Vector2( 15, 6 ), 216, Vector2( 15, 7 ), 219, Vector2( 15, 8 ), 27, Vector2( 15, 9 ), 24, Vector2( 16, 6 ), 144, Vector2( 16, 7 ), 146, Vector2( 16, 8 ), 18, Vector2( 16, 9 ), 16, Vector2( 17, 6 ), 176, Vector2( 17, 7 ), 182, Vector2( 17, 8 ), 434, Vector2( 17, 9 ), 50, Vector2( 17, 10 ), 178, Vector2( 18, 6 ), 248, Vector2( 18, 7 ), 255, Vector2( 18, 8 ), 507, Vector2( 18, 9 ), 59, Vector2( 18, 10 ), 251, Vector2( 19, 6 ), 440, Vector2( 19, 7 ), 447, Vector2( 19, 8 ), 510, Vector2( 19, 9 ), 62, Vector2( 19, 10 ), 446, Vector2( 20, 6 ), 152, Vector2( 20, 7 ), 155, Vector2( 20, 8 ), 218, Vector2( 20, 9 ), 26, Vector2( 20, 10 ), 154, Vector2( 21, 6 ), 184, Vector2( 21, 7 ), 191, Vector2( 21, 8 ), 506, Vector2( 21, 9 ), 58, Vector2( 21, 10 ), 186, Vector2( 22, 6 ), 443, Vector2( 22, 7 ), 254, Vector2( 22, 8 ), 442, Vector2( 22, 9 ), 190, Vector2( 23, 8 ), 250, Vector2( 23, 9 ), 187 ]
|
||||
3/autotile/icon_coordinate = Vector2( 14, 7 )
|
||||
3/autotile/tile_size = Vector2( 16, 16 )
|
||||
3/autotile/spacing = 0
|
||||
3/autotile/occluder_map = [ ]
|
||||
3/autotile/navpoly_map = [ ]
|
||||
3/autotile/priority_map = [ ]
|
||||
3/autotile/z_index_map = [ ]
|
||||
3/occluder_offset = Vector2( 0, 0 )
|
||||
3/navigation_offset = Vector2( 0, 0 )
|
||||
3/shape_offset = Vector2( 0, 0 )
|
||||
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
3/shape_one_way = false
|
||||
3/shape_one_way_margin = 0.0
|
||||
3/shapes = [ ]
|
||||
3/z_index = 0
|
||||
4/name = "tileset_mk_16_16_nature_tileset_godot.png 4"
|
||||
4/texture = ExtResource( 1 )
|
||||
4/tex_offset = Vector2( 0, 0 )
|
||||
4/modulate = Color( 1, 1, 1, 1 )
|
||||
4/region = Rect2( 0, 0, 960, 400 )
|
||||
4/tile_mode = 1
|
||||
4/autotile/bitmask_mode = 1
|
||||
4/autotile/bitmask_flags = [ Vector2( 0, 14 ), 432, Vector2( 0, 15 ), 438, Vector2( 0, 16 ), 54, Vector2( 0, 17 ), 48, Vector2( 1, 14 ), 504, Vector2( 1, 15 ), 511, Vector2( 1, 16 ), 63, Vector2( 1, 17 ), 56, Vector2( 2, 14 ), 216, Vector2( 2, 15 ), 219, Vector2( 2, 16 ), 27, Vector2( 2, 17 ), 24, Vector2( 3, 14 ), 144, Vector2( 3, 15 ), 146, Vector2( 3, 16 ), 18, Vector2( 3, 17 ), 16, Vector2( 4, 14 ), 176, Vector2( 4, 15 ), 182, Vector2( 4, 16 ), 434, Vector2( 4, 17 ), 50, Vector2( 4, 18 ), 178, Vector2( 5, 14 ), 248, Vector2( 5, 15 ), 255, Vector2( 5, 16 ), 507, Vector2( 5, 17 ), 59, Vector2( 5, 18 ), 251, Vector2( 6, 14 ), 440, Vector2( 6, 15 ), 447, Vector2( 6, 16 ), 510, Vector2( 6, 17 ), 62, Vector2( 6, 18 ), 446, Vector2( 7, 14 ), 152, Vector2( 7, 15 ), 155, Vector2( 7, 16 ), 218, Vector2( 7, 17 ), 26, Vector2( 7, 18 ), 154, Vector2( 8, 14 ), 184, Vector2( 8, 15 ), 191, Vector2( 8, 16 ), 506, Vector2( 8, 17 ), 58, Vector2( 8, 18 ), 186, Vector2( 9, 14 ), 443, Vector2( 9, 15 ), 254, Vector2( 9, 16 ), 442, Vector2( 9, 17 ), 190, Vector2( 10, 16 ), 250, Vector2( 10, 17 ), 187 ]
|
||||
4/autotile/icon_coordinate = Vector2( 1, 15 )
|
||||
4/autotile/tile_size = Vector2( 16, 16 )
|
||||
4/autotile/spacing = 0
|
||||
4/autotile/occluder_map = [ ]
|
||||
4/autotile/navpoly_map = [ ]
|
||||
4/autotile/priority_map = [ ]
|
||||
4/autotile/z_index_map = [ ]
|
||||
4/occluder_offset = Vector2( 0, 0 )
|
||||
4/navigation_offset = Vector2( 0, 0 )
|
||||
4/shape_offset = Vector2( 0, 0 )
|
||||
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
4/shape_one_way = false
|
||||
4/shape_one_way_margin = 0.0
|
||||
4/shapes = [ ]
|
||||
4/z_index = 0
|
||||
5/name = "tileset_mk_16_16_nature_tileset_godot.png 5"
|
||||
5/texture = ExtResource( 1 )
|
||||
5/tex_offset = Vector2( 0, 0 )
|
||||
5/modulate = Color( 1, 1, 1, 1 )
|
||||
5/region = Rect2( 0, 0, 960, 400 )
|
||||
5/tile_mode = 1
|
||||
5/autotile/bitmask_mode = 1
|
||||
5/autotile/bitmask_flags = [ Vector2( 0, 20 ), 432, Vector2( 0, 21 ), 438, Vector2( 0, 22 ), 54, Vector2( 0, 23 ), 48, Vector2( 1, 20 ), 504, Vector2( 1, 21 ), 511, Vector2( 1, 22 ), 63, Vector2( 1, 23 ), 56, Vector2( 2, 20 ), 216, Vector2( 2, 21 ), 219, Vector2( 2, 22 ), 27, Vector2( 2, 23 ), 24, Vector2( 3, 20 ), 144, Vector2( 3, 21 ), 146, Vector2( 3, 22 ), 18, Vector2( 3, 23 ), 16, Vector2( 4, 20 ), 176, Vector2( 4, 21 ), 182, Vector2( 4, 22 ), 434, Vector2( 4, 23 ), 50, Vector2( 4, 24 ), 178, Vector2( 5, 20 ), 248, Vector2( 5, 21 ), 255, Vector2( 5, 22 ), 507, Vector2( 5, 23 ), 59, Vector2( 5, 24 ), 251, Vector2( 6, 20 ), 440, Vector2( 6, 21 ), 447, Vector2( 6, 22 ), 510, Vector2( 6, 23 ), 62, Vector2( 6, 24 ), 446, Vector2( 7, 20 ), 152, Vector2( 7, 21 ), 155, Vector2( 7, 22 ), 218, Vector2( 7, 23 ), 26, Vector2( 7, 24 ), 154, Vector2( 8, 20 ), 184, Vector2( 8, 21 ), 191, Vector2( 8, 22 ), 506, Vector2( 8, 23 ), 58, Vector2( 8, 24 ), 186, Vector2( 9, 20 ), 443, Vector2( 9, 21 ), 254, Vector2( 9, 22 ), 442, Vector2( 9, 23 ), 190, Vector2( 10, 22 ), 250, Vector2( 10, 23 ), 187 ]
|
||||
5/autotile/icon_coordinate = Vector2( 1, 21 )
|
||||
5/autotile/tile_size = Vector2( 16, 16 )
|
||||
5/autotile/spacing = 0
|
||||
5/autotile/occluder_map = [ ]
|
||||
5/autotile/navpoly_map = [ ]
|
||||
5/autotile/priority_map = [ ]
|
||||
5/autotile/z_index_map = [ ]
|
||||
5/occluder_offset = Vector2( 0, 0 )
|
||||
5/navigation_offset = Vector2( 0, 0 )
|
||||
5/shape_offset = Vector2( 0, 0 )
|
||||
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
5/shape_one_way = false
|
||||
5/shape_one_way_margin = 0.0
|
||||
5/shapes = [ ]
|
||||
5/z_index = 0
|
||||
6/name = "tileset_mk_16_16_nature_tileset_godot.png 6"
|
||||
6/texture = ExtResource( 1 )
|
||||
6/tex_offset = Vector2( 0, 0 )
|
||||
6/modulate = Color( 1, 1, 1, 1 )
|
||||
6/region = Rect2( 0, 0, 960, 400 )
|
||||
6/tile_mode = 1
|
||||
6/autotile/bitmask_mode = 1
|
||||
6/autotile/bitmask_flags = [ Vector2( 25, 0 ), 432, Vector2( 25, 1 ), 438, Vector2( 25, 2 ), 54, Vector2( 25, 3 ), 48, Vector2( 26, 0 ), 504, Vector2( 26, 1 ), 511, Vector2( 26, 2 ), 63, Vector2( 26, 3 ), 56, Vector2( 27, 0 ), 216, Vector2( 27, 1 ), 219, Vector2( 27, 2 ), 27, Vector2( 27, 3 ), 24, Vector2( 28, 0 ), 144, Vector2( 28, 1 ), 146, Vector2( 28, 2 ), 18, Vector2( 28, 3 ), 16, Vector2( 29, 0 ), 176, Vector2( 29, 1 ), 182, Vector2( 29, 2 ), 434, Vector2( 29, 3 ), 50, Vector2( 29, 4 ), 178, Vector2( 30, 0 ), 248, Vector2( 30, 1 ), 255, Vector2( 30, 2 ), 507, Vector2( 30, 3 ), 59, Vector2( 30, 4 ), 251, Vector2( 31, 0 ), 440, Vector2( 31, 1 ), 447, Vector2( 31, 2 ), 510, Vector2( 31, 3 ), 62, Vector2( 31, 4 ), 446, Vector2( 32, 0 ), 152, Vector2( 32, 1 ), 155, Vector2( 32, 2 ), 218, Vector2( 32, 3 ), 26, Vector2( 32, 4 ), 154, Vector2( 33, 0 ), 184, Vector2( 33, 1 ), 191, Vector2( 33, 2 ), 506, Vector2( 33, 3 ), 58, Vector2( 33, 4 ), 186, Vector2( 34, 0 ), 443, Vector2( 34, 1 ), 254, Vector2( 34, 2 ), 442, Vector2( 34, 3 ), 190, Vector2( 35, 2 ), 250, Vector2( 35, 3 ), 187 ]
|
||||
6/autotile/icon_coordinate = Vector2( 26, 1 )
|
||||
6/autotile/tile_size = Vector2( 16, 16 )
|
||||
6/autotile/spacing = 0
|
||||
6/autotile/occluder_map = [ ]
|
||||
6/autotile/navpoly_map = [ ]
|
||||
6/autotile/priority_map = [ ]
|
||||
6/autotile/z_index_map = [ ]
|
||||
6/occluder_offset = Vector2( 0, 0 )
|
||||
6/navigation_offset = Vector2( 0, 0 )
|
||||
6/shape_offset = Vector2( 0, 0 )
|
||||
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
6/shape_one_way = false
|
||||
6/shape_one_way_margin = 0.0
|
||||
6/shapes = [ ]
|
||||
6/z_index = 0
|
||||
7/name = "tileset_mk_16_16_nature_tileset_godot.png 7"
|
||||
7/texture = ExtResource( 1 )
|
||||
7/tex_offset = Vector2( 0, 0 )
|
||||
7/modulate = Color( 1, 1, 1, 1 )
|
||||
7/region = Rect2( 0, 0, 960, 400 )
|
||||
7/tile_mode = 1
|
||||
7/autotile/bitmask_mode = 1
|
||||
7/autotile/bitmask_flags = [ Vector2( 25, 6 ), 432, Vector2( 25, 7 ), 438, Vector2( 25, 8 ), 54, Vector2( 25, 9 ), 48, Vector2( 26, 6 ), 504, Vector2( 26, 7 ), 511, Vector2( 26, 8 ), 63, Vector2( 26, 9 ), 56, Vector2( 27, 6 ), 216, Vector2( 27, 7 ), 219, Vector2( 27, 8 ), 27, Vector2( 27, 9 ), 24, Vector2( 28, 6 ), 144, Vector2( 28, 7 ), 146, Vector2( 28, 8 ), 18, Vector2( 28, 9 ), 16, Vector2( 29, 6 ), 176, Vector2( 29, 7 ), 182, Vector2( 29, 8 ), 434, Vector2( 29, 9 ), 50, Vector2( 29, 10 ), 178, Vector2( 30, 6 ), 248, Vector2( 30, 7 ), 255, Vector2( 30, 8 ), 507, Vector2( 30, 9 ), 59, Vector2( 30, 10 ), 251, Vector2( 31, 6 ), 440, Vector2( 31, 7 ), 447, Vector2( 31, 8 ), 510, Vector2( 31, 9 ), 62, Vector2( 31, 10 ), 446, Vector2( 32, 6 ), 152, Vector2( 32, 7 ), 155, Vector2( 32, 8 ), 218, Vector2( 32, 9 ), 26, Vector2( 32, 10 ), 154, Vector2( 33, 6 ), 184, Vector2( 33, 7 ), 191, Vector2( 33, 8 ), 506, Vector2( 33, 9 ), 58, Vector2( 33, 10 ), 186, Vector2( 34, 6 ), 443, Vector2( 34, 7 ), 254, Vector2( 34, 8 ), 442, Vector2( 34, 9 ), 190, Vector2( 35, 8 ), 250, Vector2( 35, 9 ), 187 ]
|
||||
7/autotile/icon_coordinate = Vector2( 26, 7 )
|
||||
7/autotile/tile_size = Vector2( 16, 16 )
|
||||
7/autotile/spacing = 0
|
||||
7/autotile/occluder_map = [ ]
|
||||
7/autotile/navpoly_map = [ ]
|
||||
7/autotile/priority_map = [ ]
|
||||
7/autotile/z_index_map = [ ]
|
||||
7/occluder_offset = Vector2( 0, 0 )
|
||||
7/navigation_offset = Vector2( 0, 0 )
|
||||
7/shape_offset = Vector2( 0, 0 )
|
||||
7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
7/shape_one_way = false
|
||||
7/shape_one_way_margin = 0.0
|
||||
7/shapes = [ ]
|
||||
7/z_index = 0
|
||||
8/name = "tileset_mk_16_16_nature_tileset_godot.png 8"
|
||||
8/texture = ExtResource( 1 )
|
||||
8/tex_offset = Vector2( 0, 0 )
|
||||
8/modulate = Color( 1, 1, 1, 1 )
|
||||
8/region = Rect2( 0, 0, 960, 400 )
|
||||
8/tile_mode = 1
|
||||
8/autotile/bitmask_mode = 1
|
||||
8/autotile/bitmask_flags = [ Vector2( 37, 0 ), 432, Vector2( 37, 1 ), 438, Vector2( 37, 2 ), 54, Vector2( 37, 3 ), 48, Vector2( 38, 0 ), 504, Vector2( 38, 1 ), 511, Vector2( 38, 2 ), 63, Vector2( 38, 3 ), 56, Vector2( 39, 0 ), 216, Vector2( 39, 1 ), 219, Vector2( 39, 2 ), 27, Vector2( 39, 3 ), 24, Vector2( 40, 0 ), 144, Vector2( 40, 1 ), 146, Vector2( 40, 2 ), 18, Vector2( 40, 3 ), 16, Vector2( 41, 0 ), 176, Vector2( 41, 1 ), 182, Vector2( 41, 2 ), 434, Vector2( 41, 3 ), 50, Vector2( 41, 4 ), 178, Vector2( 42, 0 ), 248, Vector2( 42, 1 ), 255, Vector2( 42, 2 ), 507, Vector2( 42, 3 ), 59, Vector2( 42, 4 ), 251, Vector2( 43, 0 ), 440, Vector2( 43, 1 ), 447, Vector2( 43, 2 ), 510, Vector2( 43, 3 ), 62, Vector2( 43, 4 ), 446, Vector2( 44, 0 ), 152, Vector2( 44, 1 ), 155, Vector2( 44, 2 ), 218, Vector2( 44, 3 ), 26, Vector2( 44, 4 ), 154, Vector2( 45, 0 ), 184, Vector2( 45, 1 ), 191, Vector2( 45, 2 ), 506, Vector2( 45, 3 ), 58, Vector2( 45, 4 ), 186, Vector2( 46, 0 ), 443, Vector2( 46, 1 ), 254, Vector2( 46, 2 ), 442, Vector2( 46, 3 ), 190, Vector2( 47, 2 ), 250, Vector2( 47, 3 ), 187 ]
|
||||
8/autotile/icon_coordinate = Vector2( 38, 1 )
|
||||
8/autotile/tile_size = Vector2( 16, 16 )
|
||||
8/autotile/spacing = 0
|
||||
8/autotile/occluder_map = [ ]
|
||||
8/autotile/navpoly_map = [ ]
|
||||
8/autotile/priority_map = [ ]
|
||||
8/autotile/z_index_map = [ ]
|
||||
8/occluder_offset = Vector2( 0, 0 )
|
||||
8/navigation_offset = Vector2( 0, 0 )
|
||||
8/shape_offset = Vector2( 0, 0 )
|
||||
8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
8/shape_one_way = false
|
||||
8/shape_one_way_margin = 0.0
|
||||
8/shapes = [ ]
|
||||
8/z_index = 0
|
||||
9/name = "tileset_mk_16_16_nature_tileset_godot.png 9"
|
||||
9/texture = ExtResource( 1 )
|
||||
9/tex_offset = Vector2( 0, 0 )
|
||||
9/modulate = Color( 1, 1, 1, 1 )
|
||||
9/region = Rect2( 0, 0, 960, 400 )
|
||||
9/tile_mode = 1
|
||||
9/autotile/bitmask_mode = 1
|
||||
9/autotile/bitmask_flags = [ Vector2( 37, 6 ), 432, Vector2( 37, 7 ), 438, Vector2( 37, 8 ), 54, Vector2( 37, 9 ), 48, Vector2( 38, 6 ), 504, Vector2( 38, 7 ), 511, Vector2( 38, 8 ), 63, Vector2( 38, 9 ), 56, Vector2( 39, 6 ), 216, Vector2( 39, 7 ), 219, Vector2( 39, 8 ), 27, Vector2( 39, 9 ), 24, Vector2( 40, 6 ), 144, Vector2( 40, 7 ), 146, Vector2( 40, 8 ), 18, Vector2( 40, 9 ), 16, Vector2( 41, 6 ), 176, Vector2( 41, 7 ), 182, Vector2( 41, 8 ), 434, Vector2( 41, 9 ), 50, Vector2( 41, 10 ), 178, Vector2( 42, 6 ), 248, Vector2( 42, 7 ), 255, Vector2( 42, 8 ), 507, Vector2( 42, 9 ), 59, Vector2( 42, 10 ), 251, Vector2( 43, 6 ), 440, Vector2( 43, 7 ), 447, Vector2( 43, 8 ), 510, Vector2( 43, 9 ), 62, Vector2( 43, 10 ), 446, Vector2( 44, 6 ), 152, Vector2( 44, 7 ), 155, Vector2( 44, 8 ), 218, Vector2( 44, 9 ), 26, Vector2( 44, 10 ), 154, Vector2( 45, 6 ), 184, Vector2( 45, 7 ), 191, Vector2( 45, 8 ), 506, Vector2( 45, 9 ), 58, Vector2( 45, 10 ), 186, Vector2( 46, 6 ), 443, Vector2( 46, 7 ), 254, Vector2( 46, 8 ), 442, Vector2( 46, 9 ), 190, Vector2( 47, 8 ), 250, Vector2( 47, 9 ), 187 ]
|
||||
9/autotile/icon_coordinate = Vector2( 38, 7 )
|
||||
9/autotile/tile_size = Vector2( 16, 16 )
|
||||
9/autotile/spacing = 0
|
||||
9/autotile/occluder_map = [ ]
|
||||
9/autotile/navpoly_map = [ ]
|
||||
9/autotile/priority_map = [ ]
|
||||
9/autotile/z_index_map = [ ]
|
||||
9/occluder_offset = Vector2( 0, 0 )
|
||||
9/navigation_offset = Vector2( 0, 0 )
|
||||
9/shape_offset = Vector2( 0, 0 )
|
||||
9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
9/shape_one_way = false
|
||||
9/shape_one_way_margin = 0.0
|
||||
9/shapes = [ ]
|
||||
9/z_index = 0
|
||||
10/name = "tileset_mk_16_16_nature_tileset_godot.png 10"
|
||||
10/texture = ExtResource( 1 )
|
||||
10/tex_offset = Vector2( 0, 0 )
|
||||
10/modulate = Color( 1, 1, 1, 1 )
|
||||
10/region = Rect2( 0, 0, 960, 400 )
|
||||
10/tile_mode = 1
|
||||
10/autotile/bitmask_mode = 1
|
||||
10/autotile/bitmask_flags = [ Vector2( 49, 0 ), 432, Vector2( 49, 1 ), 438, Vector2( 49, 2 ), 54, Vector2( 49, 3 ), 48, Vector2( 50, 0 ), 504, Vector2( 50, 1 ), 511, Vector2( 50, 2 ), 63, Vector2( 50, 3 ), 56, Vector2( 51, 0 ), 216, Vector2( 51, 1 ), 219, Vector2( 51, 2 ), 27, Vector2( 51, 3 ), 24, Vector2( 52, 0 ), 144, Vector2( 52, 1 ), 146, Vector2( 52, 2 ), 18, Vector2( 52, 3 ), 16, Vector2( 53, 0 ), 176, Vector2( 53, 1 ), 182, Vector2( 53, 2 ), 434, Vector2( 53, 3 ), 50, Vector2( 53, 4 ), 178, Vector2( 54, 0 ), 248, Vector2( 54, 1 ), 255, Vector2( 54, 2 ), 507, Vector2( 54, 3 ), 59, Vector2( 54, 4 ), 251, Vector2( 55, 0 ), 440, Vector2( 55, 1 ), 447, Vector2( 55, 2 ), 510, Vector2( 55, 3 ), 62, Vector2( 55, 4 ), 446, Vector2( 56, 0 ), 152, Vector2( 56, 1 ), 155, Vector2( 56, 2 ), 218, Vector2( 56, 3 ), 26, Vector2( 56, 4 ), 154, Vector2( 57, 0 ), 184, Vector2( 57, 1 ), 191, Vector2( 57, 2 ), 506, Vector2( 57, 3 ), 58, Vector2( 57, 4 ), 186, Vector2( 58, 0 ), 443, Vector2( 58, 1 ), 254, Vector2( 58, 2 ), 442, Vector2( 58, 3 ), 190, Vector2( 59, 2 ), 250, Vector2( 59, 3 ), 187 ]
|
||||
10/autotile/icon_coordinate = Vector2( 50, 1 )
|
||||
10/autotile/tile_size = Vector2( 16, 16 )
|
||||
10/autotile/spacing = 0
|
||||
10/autotile/occluder_map = [ ]
|
||||
10/autotile/navpoly_map = [ ]
|
||||
10/autotile/priority_map = [ ]
|
||||
10/autotile/z_index_map = [ ]
|
||||
10/occluder_offset = Vector2( 0, 0 )
|
||||
10/navigation_offset = Vector2( 0, 0 )
|
||||
10/shape_offset = Vector2( 0, 0 )
|
||||
10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
10/shape_one_way = false
|
||||
10/shape_one_way_margin = 0.0
|
||||
10/shapes = [ ]
|
||||
10/z_index = 0
|
||||
11/name = "tileset_mk_16_16_nature_tileset_godot.png 11"
|
||||
11/texture = ExtResource( 1 )
|
||||
11/tex_offset = Vector2( 0, 0 )
|
||||
11/modulate = Color( 1, 1, 1, 1 )
|
||||
11/region = Rect2( 0, 0, 960, 400 )
|
||||
11/tile_mode = 1
|
||||
11/autotile/bitmask_mode = 1
|
||||
11/autotile/bitmask_flags = [ Vector2( 49, 6 ), 432, Vector2( 49, 7 ), 438, Vector2( 49, 8 ), 54, Vector2( 49, 9 ), 48, Vector2( 50, 6 ), 504, Vector2( 50, 7 ), 511, Vector2( 50, 8 ), 63, Vector2( 50, 9 ), 56, Vector2( 51, 6 ), 216, Vector2( 51, 7 ), 219, Vector2( 51, 8 ), 27, Vector2( 51, 9 ), 24, Vector2( 52, 6 ), 144, Vector2( 52, 7 ), 146, Vector2( 52, 8 ), 18, Vector2( 52, 9 ), 16, Vector2( 53, 6 ), 176, Vector2( 53, 7 ), 182, Vector2( 53, 8 ), 434, Vector2( 53, 9 ), 50, Vector2( 53, 10 ), 178, Vector2( 54, 6 ), 248, Vector2( 54, 7 ), 255, Vector2( 54, 8 ), 507, Vector2( 54, 9 ), 59, Vector2( 54, 10 ), 251, Vector2( 55, 6 ), 440, Vector2( 55, 7 ), 447, Vector2( 55, 8 ), 510, Vector2( 55, 9 ), 62, Vector2( 55, 10 ), 446, Vector2( 56, 6 ), 152, Vector2( 56, 7 ), 155, Vector2( 56, 8 ), 218, Vector2( 56, 9 ), 26, Vector2( 56, 10 ), 154, Vector2( 57, 6 ), 184, Vector2( 57, 7 ), 191, Vector2( 57, 8 ), 506, Vector2( 57, 9 ), 58, Vector2( 57, 10 ), 186, Vector2( 58, 6 ), 443, Vector2( 58, 7 ), 254, Vector2( 58, 8 ), 442, Vector2( 58, 9 ), 190, Vector2( 59, 8 ), 250, Vector2( 59, 9 ), 187 ]
|
||||
11/autotile/icon_coordinate = Vector2( 50, 7 )
|
||||
11/autotile/tile_size = Vector2( 16, 16 )
|
||||
11/autotile/spacing = 0
|
||||
11/autotile/occluder_map = [ ]
|
||||
11/autotile/navpoly_map = [ ]
|
||||
11/autotile/priority_map = [ ]
|
||||
11/autotile/z_index_map = [ ]
|
||||
11/occluder_offset = Vector2( 0, 0 )
|
||||
11/navigation_offset = Vector2( 0, 0 )
|
||||
11/shape_offset = Vector2( 0, 0 )
|
||||
11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
11/shape_one_way = false
|
||||
11/shape_one_way_margin = 0.0
|
||||
11/shapes = [ ]
|
||||
11/z_index = 0
|
BIN
Sprites/Assets/Cliffs.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
35
Sprites/Assets/Cliffs.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Cliffs.png-c3b5c57a258083821abd16e8a2251a1c.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/Cliffs.png"
|
||||
dest_files=[ "res://.import/Cliffs.png-c3b5c57a258083821abd16e8a2251a1c.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/DeadTree.png
Normal file
After Width: | Height: | Size: 2.5 KiB |
35
Sprites/Assets/DeadTree.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/DeadTree.png-29d269ef2e2b52a27cd840c6c4498c68.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/DeadTree.png"
|
||||
dest_files=[ "res://.import/DeadTree.png-29d269ef2e2b52a27cd840c6c4498c68.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/Dead_Tree.png
Normal file
After Width: | Height: | Size: 360 B |
35
Sprites/Assets/Dead_Tree.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Dead_Tree.png-f09cccbfc735c09c5d7b24525af6783c.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/Dead_Tree.png"
|
||||
dest_files=[ "res://.import/Dead_Tree.png-f09cccbfc735c09c5d7b24525af6783c.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/DoorClosed.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
35
Sprites/Assets/DoorClosed.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/DoorClosed.png-340ce2146c1723bbbb0ecf4b22bb6686.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/DoorClosed.png"
|
||||
dest_files=[ "res://.import/DoorClosed.png-340ce2146c1723bbbb0ecf4b22bb6686.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/DoorOpen.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
35
Sprites/Assets/DoorOpen.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/DoorOpen.png-254ded2a22f6986dd6bf633ed69b1e9b.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/DoorOpen.png"
|
||||
dest_files=[ "res://.import/DoorOpen.png-254ded2a22f6986dd6bf633ed69b1e9b.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/Grass.png
Normal file
After Width: | Height: | Size: 710 B |
35
Sprites/Assets/Grass.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Grass.png-5436c2163d6b51db7f7579fc9b24cc39.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/Grass.png"
|
||||
dest_files=[ "res://.import/Grass.png-5436c2163d6b51db7f7579fc9b24cc39.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/JournalScrap.png
Normal file
After Width: | Height: | Size: 161 B |
35
Sprites/Assets/JournalScrap.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/JournalScrap.png-0c9e9ac3b63f157f8d412f5f29cdfcf5.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/JournalScrap.png"
|
||||
dest_files=[ "res://.import/JournalScrap.png-0c9e9ac3b63f157f8d412f5f29cdfcf5.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/Key.png
Normal file
After Width: | Height: | Size: 146 B |
35
Sprites/Assets/Key.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Key.png-355b2247adfc82050edc9f2df9c6440a.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/Key.png"
|
||||
dest_files=[ "res://.import/Key.png-355b2247adfc82050edc9f2df9c6440a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/Plants and Trees.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
35
Sprites/Assets/Plants and Trees.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Plants and Trees.png-063b22a78bcec7f023887ce43b085dee.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/Plants and Trees.png"
|
||||
dest_files=[ "res://.import/Plants and Trees.png-063b22a78bcec7f023887ce43b085dee.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 34 KiB |
BIN
Sprites/Assets/Shadow.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
35
Sprites/Assets/Shadow.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Shadow.png-cf11892f876311a2338c5880e01be385.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/Shadow.png"
|
||||
dest_files=[ "res://.import/Shadow.png-cf11892f876311a2338c5880e01be385.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/Skull.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
35
Sprites/Assets/Skull.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Skull.png-6300211c1d2c4b4f4c48960472f63b50.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/Skull.png"
|
||||
dest_files=[ "res://.import/Skull.png-6300211c1d2c4b4f4c48960472f63b50.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
@@ -28,6 +28,7 @@ process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
|
@@ -28,6 +28,7 @@ process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
|
@@ -28,6 +28,7 @@ process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
|
BIN
Sprites/Assets/cliffTileset.png
Normal file
After Width: | Height: | Size: 7.2 KiB |
35
Sprites/Assets/cliffTileset.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/cliffTileset.png-52ce7f05c41a8304c544519ace326735.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/cliffTileset.png"
|
||||
dest_files=[ "res://.import/cliffTileset.png-52ce7f05c41a8304c544519ace326735.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/darkForestTileset.png
Normal file
After Width: | Height: | Size: 27 KiB |
35
Sprites/Assets/darkForestTileset.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/darkForestTileset.png-0c348140beb8c4d66c32d5f6e4f17003.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/darkForestTileset.png"
|
||||
dest_files=[ "res://.import/darkForestTileset.png-0c348140beb8c4d66c32d5f6e4f17003.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_1.png
Normal file
After Width: | Height: | Size: 226 B |
35
Sprites/Assets/fire_column_medium_1.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_1.png-48b98f9a68bfaeaf7064e879938e5cfd.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_1.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_1.png-48b98f9a68bfaeaf7064e879938e5cfd.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_10.png
Normal file
After Width: | Height: | Size: 521 B |
35
Sprites/Assets/fire_column_medium_10.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_10.png-3d59b9af344c5ab879fe8a7263fd96d1.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_10.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_10.png-3d59b9af344c5ab879fe8a7263fd96d1.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_11.png
Normal file
After Width: | Height: | Size: 378 B |
35
Sprites/Assets/fire_column_medium_11.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_11.png-1796e072c315c826fad5e137829db456.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_11.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_11.png-1796e072c315c826fad5e137829db456.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_12.png
Normal file
After Width: | Height: | Size: 280 B |
35
Sprites/Assets/fire_column_medium_12.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_12.png-b9a482c4794e227f7d52aea3a0ee27a4.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_12.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_12.png-b9a482c4794e227f7d52aea3a0ee27a4.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_13.png
Normal file
After Width: | Height: | Size: 190 B |
35
Sprites/Assets/fire_column_medium_13.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_13.png-698b0658529a9a4cd6c9077842cc20e1.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_13.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_13.png-698b0658529a9a4cd6c9077842cc20e1.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_14.png
Normal file
After Width: | Height: | Size: 143 B |
35
Sprites/Assets/fire_column_medium_14.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_14.png-51e2672fcac7d4ac1b5fbdcbcf5eb3c5.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_14.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_14.png-51e2672fcac7d4ac1b5fbdcbcf5eb3c5.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_2.png
Normal file
After Width: | Height: | Size: 302 B |
35
Sprites/Assets/fire_column_medium_2.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_2.png-26ab3321c1ee3f9c908eaf3373d97d66.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_2.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_2.png-26ab3321c1ee3f9c908eaf3373d97d66.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_3.png
Normal file
After Width: | Height: | Size: 440 B |
35
Sprites/Assets/fire_column_medium_3.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_3.png-bebe40308d8003110ca8f5a3fb82ef4c.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_3.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_3.png-bebe40308d8003110ca8f5a3fb82ef4c.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_4.png
Normal file
After Width: | Height: | Size: 581 B |
35
Sprites/Assets/fire_column_medium_4.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_4.png-9fa1f979ba09632c82b6be8a2c910324.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_4.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_4.png-9fa1f979ba09632c82b6be8a2c910324.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_5.png
Normal file
After Width: | Height: | Size: 568 B |
35
Sprites/Assets/fire_column_medium_5.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_5.png-523c0ae7fc9fea2d935c30b82415bb55.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_5.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_5.png-523c0ae7fc9fea2d935c30b82415bb55.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_6.png
Normal file
After Width: | Height: | Size: 568 B |
35
Sprites/Assets/fire_column_medium_6.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_6.png-b6ea29555af0f08a1bfee67d6ae39dc1.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_6.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_6.png-b6ea29555af0f08a1bfee67d6ae39dc1.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_7.png
Normal file
After Width: | Height: | Size: 565 B |
35
Sprites/Assets/fire_column_medium_7.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_7.png-d8d1b68ebcae8566ec49fece5cd5b47a.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_7.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_7.png-d8d1b68ebcae8566ec49fece5cd5b47a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_8.png
Normal file
After Width: | Height: | Size: 575 B |
35
Sprites/Assets/fire_column_medium_8.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_8.png-167b31f70305cabddc5146827c570b02.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_8.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_8.png-167b31f70305cabddc5146827c570b02.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_9.png
Normal file
After Width: | Height: | Size: 559 B |
35
Sprites/Assets/fire_column_medium_9.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/fire_column_medium_9.png-0747bbefa45c8ba83856cb9fd7f88cc1.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/fire_column_medium_9.png"
|
||||
dest_files=[ "res://.import/fire_column_medium_9.png-0747bbefa45c8ba83856cb9fd7f88cc1.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/flame_06.png
Normal file
After Width: | Height: | Size: 16 KiB |
35
Sprites/Assets/flame_06.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/flame_06.png-0e1768302ebcb499c8fb111ba5d9294f.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/flame_06.png"
|
||||
dest_files=[ "res://.import/flame_06.png-0e1768302ebcb499c8fb111ba5d9294f.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/forestHouse.png
Normal file
After Width: | Height: | Size: 714 B |
35
Sprites/Assets/forestHouse.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/forestHouse.png-0ed7e6b2aff104d11dbd46aadcb4a66a.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/forestHouse.png"
|
||||
dest_files=[ "res://.import/forestHouse.png-0ed7e6b2aff104d11dbd46aadcb4a66a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
@@ -28,7 +28,6 @@ process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
|
BIN
Sprites/Assets/ghost-appears.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
35
Sprites/Assets/ghost-appears.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/ghost-appears.png-b817d1b29a37538d16648d8e950a1a90.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/ghost-appears.png"
|
||||
dest_files=[ "res://.import/ghost-appears.png-b817d1b29a37538d16648d8e950a1a90.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Assets/ghost-idle.png
Normal file
After Width: | Height: | Size: 4.0 KiB |