diff --git a/Enemies/NightBourne.tscn b/Enemies/NightBourne.tscn index b65d942..1fdfb57 100644 --- a/Enemies/NightBourne.tscn +++ b/Enemies/NightBourne.tscn @@ -40,187 +40,187 @@ region = Rect2( 640, 0, 80, 80 ) [sub_resource type="AtlasTexture" id=10] atlas = ExtResource( 1 ) -region = Rect2( 80, 160, 80, 80 ) +region = Rect2( 0, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=11] atlas = ExtResource( 1 ) -region = Rect2( 160, 160, 80, 80 ) +region = Rect2( 80, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=12] atlas = ExtResource( 1 ) -region = Rect2( 240, 160, 80, 80 ) +region = Rect2( 160, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=13] atlas = ExtResource( 1 ) -region = Rect2( 320, 160, 80, 80 ) +region = Rect2( 240, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=14] atlas = ExtResource( 1 ) -region = Rect2( 400, 160, 80, 80 ) +region = Rect2( 320, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=15] atlas = ExtResource( 1 ) -region = Rect2( 0, 320, 80, 80 ) +region = Rect2( 400, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=16] atlas = ExtResource( 1 ) -region = Rect2( 80, 320, 80, 80 ) +region = Rect2( 480, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=17] atlas = ExtResource( 1 ) -region = Rect2( 160, 320, 80, 80 ) +region = Rect2( 560, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=18] atlas = ExtResource( 1 ) -region = Rect2( 240, 320, 80, 80 ) +region = Rect2( 640, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=19] atlas = ExtResource( 1 ) -region = Rect2( 320, 320, 80, 80 ) +region = Rect2( 720, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=20] atlas = ExtResource( 1 ) -region = Rect2( 400, 320, 80, 80 ) +region = Rect2( 800, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=21] atlas = ExtResource( 1 ) -region = Rect2( 480, 320, 80, 80 ) +region = Rect2( 880, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=22] atlas = ExtResource( 1 ) -region = Rect2( 560, 320, 80, 80 ) +region = Rect2( 480, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=23] atlas = ExtResource( 1 ) -region = Rect2( 640, 320, 80, 80 ) +region = Rect2( 560, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=24] atlas = ExtResource( 1 ) -region = Rect2( 720, 320, 80, 80 ) +region = Rect2( 640, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=25] atlas = ExtResource( 1 ) -region = Rect2( 800, 320, 80, 80 ) +region = Rect2( 720, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=26] atlas = ExtResource( 1 ) -region = Rect2( 880, 320, 80, 80 ) +region = Rect2( 800, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=27] atlas = ExtResource( 1 ) -region = Rect2( 960, 320, 80, 80 ) +region = Rect2( 880, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=28] atlas = ExtResource( 1 ) -region = Rect2( 1040, 320, 80, 80 ) +region = Rect2( 0, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=29] atlas = ExtResource( 1 ) -region = Rect2( 1120, 320, 80, 80 ) +region = Rect2( 80, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=30] atlas = ExtResource( 1 ) -region = Rect2( 1200, 320, 80, 80 ) +region = Rect2( 160, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=31] atlas = ExtResource( 1 ) -region = Rect2( 1280, 320, 80, 80 ) +region = Rect2( 240, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=32] atlas = ExtResource( 1 ) -region = Rect2( 1360, 320, 80, 80 ) +region = Rect2( 320, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=33] atlas = ExtResource( 1 ) -region = Rect2( 1440, 320, 80, 80 ) +region = Rect2( 400, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=34] atlas = ExtResource( 1 ) -region = Rect2( 1520, 320, 80, 80 ) +region = Rect2( 480, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=35] atlas = ExtResource( 1 ) -region = Rect2( 1600, 320, 80, 80 ) +region = Rect2( 560, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=36] atlas = ExtResource( 1 ) -region = Rect2( 1680, 320, 80, 80 ) +region = Rect2( 640, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=37] atlas = ExtResource( 1 ) -region = Rect2( 0, 160, 80, 80 ) +region = Rect2( 720, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=38] atlas = ExtResource( 1 ) -region = Rect2( 480, 160, 80, 80 ) +region = Rect2( 800, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=39] atlas = ExtResource( 1 ) -region = Rect2( 560, 160, 80, 80 ) +region = Rect2( 880, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=40] atlas = ExtResource( 1 ) -region = Rect2( 640, 160, 80, 80 ) +region = Rect2( 960, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=41] atlas = ExtResource( 1 ) -region = Rect2( 720, 160, 80, 80 ) +region = Rect2( 1040, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=42] atlas = ExtResource( 1 ) -region = Rect2( 800, 160, 80, 80 ) +region = Rect2( 1120, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=43] atlas = ExtResource( 1 ) -region = Rect2( 880, 160, 80, 80 ) +region = Rect2( 1200, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=44] atlas = ExtResource( 1 ) -region = Rect2( 480, 160, 80, 80 ) +region = Rect2( 1280, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=45] atlas = ExtResource( 1 ) -region = Rect2( 560, 160, 80, 80 ) +region = Rect2( 1360, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=46] atlas = ExtResource( 1 ) -region = Rect2( 640, 160, 80, 80 ) +region = Rect2( 1440, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=47] atlas = ExtResource( 1 ) -region = Rect2( 720, 160, 80, 80 ) +region = Rect2( 1520, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=48] atlas = ExtResource( 1 ) -region = Rect2( 800, 160, 80, 80 ) +region = Rect2( 1600, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=49] atlas = ExtResource( 1 ) -region = Rect2( 880, 160, 80, 80 ) +region = Rect2( 1680, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=50] atlas = ExtResource( 1 ) -region = Rect2( 0, 80, 80, 80 ) +region = Rect2( 0, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=51] atlas = ExtResource( 1 ) -region = Rect2( 80, 80, 80, 80 ) +region = Rect2( 80, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=52] atlas = ExtResource( 1 ) -region = Rect2( 160, 80, 80, 80 ) +region = Rect2( 160, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=53] atlas = ExtResource( 1 ) -region = Rect2( 240, 80, 80, 80 ) +region = Rect2( 240, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=54] atlas = ExtResource( 1 ) -region = Rect2( 320, 80, 80, 80 ) +region = Rect2( 320, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=55] atlas = ExtResource( 1 ) -region = Rect2( 400, 80, 80, 80 ) +region = Rect2( 400, 160, 80, 80 ) [sub_resource type="SpriteFrames" id=56] animations = [ { @@ -229,25 +229,25 @@ animations = [ { "name": "idle", "speed": 10.0 }, { -"frames": [ SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ) ], +"frames": [ SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ) ], "loop": true, -"name": "hurt", -"speed": 5.0 -}, { -"frames": [ SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ) ], -"loop": true, -"name": "death", +"name": "running", "speed": 10.0 }, { -"frames": [ SubResource( 38 ), SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ) ], +"frames": [ SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ), SubResource( 27 ) ], "loop": true, "name": "attack", "speed": 10.0 }, { -"frames": [ SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ) ], +"frames": [ SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ), SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ) ], "loop": true, -"name": "running", +"name": "death", "speed": 10.0 +}, { +"frames": [ SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ) ], +"loop": true, +"name": "hurt", +"speed": 5.0 } ] [node name="Node2D" type="KinematicBody2D"] @@ -256,5 +256,6 @@ animations = [ { [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = SubResource( 56 ) -animation = "idle" +animation = "attack" +frame = 11 playing = true diff --git a/Levels/Area2D.gd b/Levels/Area2D.gd new file mode 100644 index 0000000..b1ec732 --- /dev/null +++ b/Levels/Area2D.gd @@ -0,0 +1,20 @@ +extends Area2D + + +# Declare member variables here. Examples: +# var a: int = 2 +# var b: String = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + self.visible = false + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta: float) -> void: +# pass + + +func _on_Area2D_body_entered(body: Node) -> void: + self.visible = true diff --git a/Levels/Camera2D.gd b/Levels/Camera2D.gd new file mode 100644 index 0000000..2ee7c76 --- /dev/null +++ b/Levels/Camera2D.gd @@ -0,0 +1,26 @@ +extends Camera2D + + +# Declare member variables here. Examples: +# var a: int = 2 +# var b: String = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta: float) -> void: +# pass + + +func _on_Area2D_body_entered(body: Node) -> void: + self.limit_bottom = -223 + self.limit_top = -737 + var player = get_parent() + player.position = Vector2(-216,256) + + #$YSort/Player/Camera2D.limit_bottom = -223 + #$YSort/Player/Camera2D.limit_top = -737 diff --git a/Levels/Level 2.gd b/Levels/Level 2.gd index dac8a1f..0e3ee4f 100644 --- a/Levels/Level 2.gd +++ b/Levels/Level 2.gd @@ -1,6 +1,7 @@ extends Node2D func _ready() -> void: - $YSort/Player.position = get_viewport_rect().size / 2 + #$YSort/Player.position = get_viewport_rect().size / 2 + $YSort/Player.position = Vector2(0,0) $YSort/Player.load_hud($HUD) return diff --git a/Levels/Level 2.tscn b/Levels/Level 2.tscn index 3db9891..c6969c6 100644 --- a/Levels/Level 2.tscn +++ b/Levels/Level 2.tscn @@ -1,13 +1,16 @@ -[gd_scene load_steps=14 format=2] +[gd_scene load_steps=20 format=2] [ext_resource path="res://Player/Player.tscn" type="PackedScene" id=1] [ext_resource path="res://Levels/Level 2.gd" type="Script" id=2] [ext_resource path="res://Sprites/Assets/Grass.png" type="Texture" id=3] [ext_resource path="res://Sprites/Assets/Plants and Trees.png" type="Texture" id=4] [ext_resource path="res://GUI/Pause Screen.tscn" type="PackedScene" id=5] +[ext_resource path="res://Levels/Objects/Chest.tscn" type="PackedScene" id=6] +[ext_resource path="res://Sprites/Assets/cliffTileset.png" type="Texture" id=7] [ext_resource path="res://GUI/HUD.tscn" type="PackedScene" id=8] -[ext_resource path="res://Levels/Objects/forestHouse.tscn" type="PackedScene" id=9] -[ext_resource path="res://Sprites/Assets/Door.png" type="Texture" id=10] +[ext_resource path="res://Sprites/Assets/darkForestTileset.png" type="Texture" id=11] +[ext_resource path="res://Levels/Area2D.gd" type="Script" id=12] +[ext_resource path="res://Levels/Camera2D.gd" type="Script" id=13] [sub_resource type="TileSet" id=1] 0/name = "Grass.png 0" @@ -17,7 +20,7 @@ 0/region = Rect2( 0, 0, 80, 48 ) 0/tile_mode = 1 0/autotile/bitmask_mode = 0 -0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 325, Vector2( 0, 1 ), 325, Vector2( 0, 2 ), 325, Vector2( 1, 0 ), 325, Vector2( 1, 2 ), 325, Vector2( 2, 0 ), 325, Vector2( 2, 1 ), 325, Vector2( 2, 2 ), 325, Vector2( 3, 0 ), 256, Vector2( 3, 1 ), 4, Vector2( 4, 0 ), 64, Vector2( 4, 1 ), 1, Vector2( 4, 2 ), 325 ] +0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 197, Vector2( 0, 1 ), 219, Vector2( 0, 2 ), 507, Vector2( 1, 0 ), 5, Vector2( 1, 2 ), 472, Vector2( 2, 0 ), 261, Vector2( 2, 1 ), 260, Vector2( 2, 2 ), 324, Vector2( 3, 0 ), 256, Vector2( 3, 1 ), 4, Vector2( 4, 0 ), 64, Vector2( 4, 1 ), 1, Vector2( 4, 2 ), 325 ] 0/autotile/icon_coordinate = Vector2( 0, 0 ) 0/autotile/tile_size = Vector2( 16, 16 ) 0/autotile/spacing = 0 @@ -35,14 +38,78 @@ 0/z_index = 0 [sub_resource type="TileSet" id=2] +0/name = "cliffTileset.png 0" +0/texture = ExtResource( 7 ) +0/tex_offset = Vector2( 0, 0 ) +0/modulate = Color( 1, 1, 1, 1 ) +0/region = Rect2( 0, 0, 352, 160 ) +0/tile_mode = 1 +0/autotile/bitmask_mode = 1 +0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 0, 3 ), 48, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 1, 3 ), 56, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 2, 3 ), 24, Vector2( 3, 0 ), 144, Vector2( 3, 1 ), 146, Vector2( 3, 2 ), 18, Vector2( 3, 3 ), 16, Vector2( 4, 0 ), 176, Vector2( 4, 1 ), 182, Vector2( 4, 2 ), 434, Vector2( 4, 3 ), 50, Vector2( 4, 4 ), 178, Vector2( 5, 0 ), 248, Vector2( 5, 1 ), 255, Vector2( 5, 2 ), 507, Vector2( 5, 3 ), 59, Vector2( 5, 4 ), 251, Vector2( 6, 0 ), 440, Vector2( 6, 1 ), 447, Vector2( 6, 2 ), 510, Vector2( 6, 3 ), 62, Vector2( 6, 4 ), 446, Vector2( 7, 0 ), 152, Vector2( 7, 1 ), 155, Vector2( 7, 2 ), 218, Vector2( 7, 3 ), 26, Vector2( 7, 4 ), 154, Vector2( 8, 0 ), 184, Vector2( 8, 1 ), 191, Vector2( 8, 2 ), 506, Vector2( 8, 3 ), 58, Vector2( 8, 4 ), 186, Vector2( 9, 0 ), 443, Vector2( 9, 1 ), 254, Vector2( 9, 2 ), 442, Vector2( 9, 3 ), 190, Vector2( 10, 2 ), 250, Vector2( 10, 3 ), 187 ] +0/autotile/icon_coordinate = Vector2( 1, 2 ) +0/autotile/tile_size = Vector2( 32, 32 ) +0/autotile/spacing = 0 +0/autotile/occluder_map = [ ] +0/autotile/navpoly_map = [ ] +0/autotile/priority_map = [ ] +0/autotile/z_index_map = [ ] +0/occluder_offset = Vector2( 0, 0 ) +0/navigation_offset = Vector2( 0, 0 ) +0/shape_offset = Vector2( 0, 0 ) +0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +0/shape_one_way = false +0/shape_one_way_margin = 0.0 +0/shapes = [ ] +0/z_index = 0 + +[sub_resource type="TileSet" id=7] +0/name = "darkForestTileset.png 0" +0/texture = ExtResource( 11 ) +0/tex_offset = Vector2( 0, 0 ) +0/modulate = Color( 1, 1, 1, 1 ) +0/region = Rect2( 0, 0, 352, 608 ) +0/tile_mode = 1 +0/autotile/bitmask_mode = 0 +0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 256, Vector2( 0, 2 ), 260, Vector2( 0, 4 ), 4, Vector2( 0, 6 ), 69, Vector2( 0, 8 ), 321, Vector2( 2, 0 ), 320, Vector2( 2, 2 ), 325, Vector2( 2, 4 ), 5, Vector2( 2, 6 ), 261, Vector2( 2, 8 ), 324, Vector2( 4, 0 ), 64, Vector2( 4, 2 ), 65, Vector2( 4, 4 ), 1, Vector2( 4, 6 ), 256, Vector2( 4, 8 ), 4, Vector2( 6, 0 ), 257, Vector2( 6, 2 ), 69, Vector2( 6, 4 ), 321, Vector2( 6, 6 ), 64, Vector2( 6, 8 ), 1, Vector2( 8, 0 ), 68, Vector2( 8, 2 ), 261, Vector2( 8, 4 ), 324, Vector2( 10, 2 ), 325, Vector2( 10, 4 ), 325 ] +0/autotile/icon_coordinate = Vector2( 0, 0 ) +0/autotile/tile_size = Vector2( 32, 32 ) +0/autotile/spacing = 0 +0/autotile/occluder_map = [ ] +0/autotile/navpoly_map = [ ] +0/autotile/priority_map = [ ] +0/autotile/z_index_map = [ ] +0/occluder_offset = Vector2( 0, 0 ) +0/navigation_offset = Vector2( 0, 0 ) +0/shape_offset = Vector2( 0, 0 ) +0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +0/shape_one_way = false +0/shape_one_way_margin = 0.0 +0/shapes = [ ] +0/z_index = 0 +1/name = "darkForestTileset.png 1" +1/texture = ExtResource( 11 ) +1/tex_offset = Vector2( 0, 0 ) +1/modulate = Color( 1, 1, 1, 1 ) +1/region = Rect2( 320, 0, 32, 32 ) +1/tile_mode = 0 +1/occluder_offset = Vector2( 0, 0 ) +1/navigation_offset = Vector2( 0, 0 ) +1/shape_offset = Vector2( 0, 0 ) +1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +1/shape_one_way = false +1/shape_one_way_margin = 0.0 +1/shapes = [ ] +1/z_index = 0 + +[sub_resource type="TileSet" id=3] 0/name = "Grass.png 0" 0/texture = ExtResource( 3 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 80, 48 ) 0/tile_mode = 1 -0/autotile/bitmask_mode = 1 -0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 255, Vector2( 0, 1 ), 219, Vector2( 0, 2 ), 507, Vector2( 1, 0 ), 63, Vector2( 1, 2 ), 504, Vector2( 2, 0 ), 447, Vector2( 2, 1 ), 438, Vector2( 2, 2 ), 510, Vector2( 3, 0 ), 432, Vector2( 3, 1 ), 54, Vector2( 4, 0 ), 216, Vector2( 4, 1 ), 27, Vector2( 4, 2 ), 511 ] +0/autotile/bitmask_mode = 0 +0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 197, Vector2( 0, 1 ), 219, Vector2( 0, 2 ), 507, Vector2( 1, 0 ), 5, Vector2( 1, 2 ), 472, Vector2( 2, 0 ), 261, Vector2( 2, 1 ), 260, Vector2( 2, 2 ), 324, Vector2( 3, 0 ), 256, Vector2( 3, 1 ), 4, Vector2( 4, 0 ), 64, Vector2( 4, 1 ), 1, Vector2( 4, 2 ), 325 ] 0/autotile/icon_coordinate = Vector2( 0, 0 ) 0/autotile/tile_size = Vector2( 16, 16 ) 0/autotile/spacing = 0 @@ -59,12 +126,12 @@ 0/shapes = [ ] 0/z_index = 0 -[sub_resource type="ConvexPolygonShape2D" id=3] +[sub_resource type="ConvexPolygonShape2D" id=4] points = PoolVector2Array( 33.0868, 45.5302, 15.4222, 45.5302, 15.4222, 39.0812, 33.0868, 39.0812 ) -[sub_resource type="StreamTexture" id=4] +[sub_resource type="StreamTexture" id=5] -[sub_resource type="TileSet" id=5] +[sub_resource type="TileSet" id=6] 1/name = "Plants and Trees.png 1" 1/texture = ExtResource( 4 ) 1/tex_offset = Vector2( 0, 0 ) @@ -75,14 +142,14 @@ points = PoolVector2Array( 33.0868, 45.5302, 15.4222, 45.5302, 15.4222, 39.0812, 1/navigation_offset = Vector2( 0, 0 ) 1/shape_offset = Vector2( 0, 0 ) 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -1/shape = SubResource( 3 ) +1/shape = SubResource( 4 ) 1/shape_one_way = false 1/shape_one_way_margin = 1.0 1/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 3 ), +"shape": SubResource( 4 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 1/z_index = 4 @@ -108,7 +175,7 @@ points = PoolVector2Array( 33.0868, 45.5302, 15.4222, 45.5302, 15.4222, 39.0812, 3/shapes = [ ] 3/z_index = 1 4/name = "TX Props.png 4" -4/texture = SubResource( 4 ) +4/texture = SubResource( 5 ) 4/tex_offset = Vector2( 0, 0 ) 4/modulate = Color( 1, 1, 1, 1 ) 4/region = Rect2( 96, 16, 32, 48 ) @@ -122,7 +189,7 @@ points = PoolVector2Array( 33.0868, 45.5302, 15.4222, 45.5302, 15.4222, 39.0812, 4/shapes = [ ] 4/z_index = 0 5/name = "TX Props.png 5" -5/texture = SubResource( 4 ) +5/texture = SubResource( 5 ) 5/tex_offset = Vector2( 0, 0 ) 5/modulate = Color( 1, 1, 1, 1 ) 5/region = Rect2( 16, 96, 64, 64 ) @@ -136,6 +203,9 @@ points = PoolVector2Array( 33.0868, 45.5302, 15.4222, 45.5302, 15.4222, 39.0812, 5/shapes = [ ] 5/z_index = 0 +[sub_resource type="CapsuleShape2D" id=8] +radius = 30.5764 + [node name="World" type="Node2D"] script = ExtResource( 2 ) @@ -146,48 +216,58 @@ z_index = 2 [node name="Camera2D" type="Camera2D" parent="YSort/Player"] current = true +limit_left = -28 +limit_top = -197 +limit_right = 383 +limit_bottom = 223 +script = ExtResource( 13 ) -[node name="Ground" type="TileMap" parent="."] +[node name="LightForestGrass" type="TileMap" parent="."] +position = Vector2( 1, 0 ) tile_set = SubResource( 1 ) cell_size = Vector2( 16, 16 ) cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) cell_tile_origin = 1 cell_y_sort = true format = 1 -tile_data = PoolIntArray( -720892, 0, 3, -720891, 0, 131073, -720890, 0, 131073, -720889, 0, 131073, -720888, 0, 131073, -720887, 0, 131073, 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name="LightForestPath" type="TileMap" parent="."] +modulate = Color( 0.745098, 0.498039, 0.498039, 1 ) +tile_set = SubResource( 3 ) +cell_size = Vector2( 16, 16 ) +cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) +format = 1 +tile_data = PoolIntArray( -851953, 0, 3, -851952, 0, 4, -786417, 0, 65538, -786416, 0, 65536, -720881, 0, 65538, -720880, 0, 65536, -655345, 0, 65538, -655344, 0, 65536, -589809, 0, 65538, -589808, 0, 65536, -524273, 0, 65538, -524272, 0, 65536, -458739, 0, 3, -458738, 0, 131073, -458737, 0, 131074, -458736, 0, 65536, -393203, 0, 65538, -393202, 0, 0, -393201, 0, 1, -393200, 0, 65540, -327669, 0, 3, -327668, 0, 131073, -327667, 0, 131074, -327666, 0, 65536, -262134, 0, 3, -262133, 0, 131074, -262132, 0, 0, -262131, 0, 1, -262130, 0, 65540, -196601, 0, 3, -196600, 0, 131073, -196599, 0, 131073, -196598, 0, 131074, -196597, 0, 0, -196596, 0, 65540, -131065, 0, 65538, -131064, 0, 0, -131063, 0, 1, -131062, 0, 1, -131061, 0, 65540, -131054, 0, 131076, -2, 0, 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393222, 0, 1, 393223, 0, 65540, 393227, 0, 3, 393228, 0, 131073, 393229, 0, 131074, 393230, 0, 65536, 458752, 0, 65539, 458753, 0, 1, 458754, 0, 1, 458755, 0, 1, 458756, 0, 65540, 458762, 0, 3, 458763, 0, 131074, 458764, 0, 131076, 458765, 0, 131076, 458766, 0, 65536, 524298, 0, 65538, 524299, 0, 131076, 524300, 0, 0, 524301, 0, 1, 524302, 0, 65540, 589833, 0, 3, 589834, 0, 131074, 589835, 0, 131076, 589836, 0, 65536, 655369, 0, 65538, 655370, 0, 131076, 655371, 0, 131076, 655372, 0, 65536, 720905, 0, 65539, 720906, 0, 1, 720907, 0, 1, 720908, 0, 65540 ) [node name="Objects" type="TileMap" parent="."] -tile_set = SubResource( 5 ) +tile_set = SubResource( 6 ) cell_size = Vector2( 16, 16 ) cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) cell_y_sort = true format = 1 -tile_data = PoolIntArray( -393211, 1, 0, -393199, 1, 0, -327677, 1, 0, -327665, 1, 0, -262144, 1, 0, -262142, 1, 0, -262139, 1, 0, -262127, 1, 0, -131057, 1, 0, -131054, 1, 0, -65527, 3, 0, -65523, 3, 65537, 4, 1, 0, 11, 3, 65538, 17, 1, 0, 65536, 1, 0, 65537, 3, 1, 65551, 1, 0, 65552, 3, 65538, 131074, 1, 0, 131082, 1, 0, 131089, 1, 0, 196608, 1, 0, 196614, 3, 65536, 262147, 3, 0, 262153, 0, 4, 327682, 0, 3, 327687, 0, 3, 327688, 0, 131074, 327689, 0, 65536, 327692, 3, 131073, 393217, 0, 3, 393218, 0, 131074, 393219, 0, 131072, 393222, 0, 131073, 393223, 0, 131074, 393224, 0, 0, 393225, 0, 65540, 393233, 3, 131074, 458753, 1, 0, 458754, 0, 1, 458755, 3, 2, 458758, 0, 1, 458759, 0, 1, 458760, 0, 65540, 458761, 3, 2, 524291, 0, 65539, 524292, 0, 65540, 524295, 3, 131072, 524303, 3, 2, 524305, 1, 0, 589828, 3, 131074, 655368, 3, 65537 ) - -[node name="Entrance" type="Node2D" parent="."] -position = Vector2( 256, -143 ) -scale = Vector2( 0.6, 0.6 ) - -[node name="Door" type="Sprite" parent="Entrance"] -texture = ExtResource( 10 ) - -[node name="Chest" type="Node2D" parent="."] - -[node name="Treasure Chest" type="Sprite" parent="Chest"] - -[node name="Key" type="Sprite" parent="Chest"] +tile_data = PoolIntArray( -851962, 3, 2, -851959, 3, 131072, -786431, 3, 0, -786420, 3, 65537, -720877, 1, 0, -655358, 1, 0, -655356, 1, 0, -655354, 1, 0, -655352, 1, 0, -524290, 1, 0, -589821, 1, 0, -589818, 1, 0, -589802, 3, 65537, -524287, 3, 131072, -393217, 1, 0, -458751, 1, 0, -458730, 3, 1, -327684, 3, 2, -393216, 1, 0, -393211, 1, 0, -393199, 1, 0, -393195, 3, 65538, -262146, 3, 65537, -327677, 1, 0, -327665, 1, 0, -196611, 3, 65538, -262144, 1, 0, -262142, 1, 0, -262139, 1, 0, -262127, 1, 0, -262125, 1, 0, -196593, 3, 131072, -131057, 1, 0, -131054, 1, 0, -65527, 3, 0, -65523, 3, 65537, -65514, 3, 0, 2, 1, 0, 11, 3, 65536, 17, 1, 0, 65536, 1, 0, 65537, 3, 1, 65540, 1, 0, 65551, 1, 0, 65552, 3, 65538, 65555, 1, 0, 131074, 1, 0, 131082, 1, 0, 131089, 1, 0, 196608, 1, 0, 196614, 3, 65536, 196616, 1, 0, 196630, 3, 131072, 262147, 3, 0, 262153, 0, 4, 393214, 3, 65536, 327682, 0, 3, 327687, 0, 3, 327688, 0, 131074, 327689, 0, 65536, 327692, 3, 131073, 458751, 3, 2, 393217, 0, 3, 393218, 0, 131074, 393219, 0, 131072, 393222, 0, 131073, 393223, 0, 131074, 393224, 0, 0, 393225, 0, 65540, 393233, 3, 131074, 393238, 3, 1, 458753, 1, 0, 458754, 0, 1, 458755, 3, 2, 458758, 0, 1, 458759, 0, 1, 458760, 0, 65540, 458761, 3, 2, 458773, 3, 65537, 524291, 0, 65539, 524292, 0, 65540, 524295, 3, 131072, 524303, 3, 2, 524305, 1, 0, 524308, 3, 2, 589828, 3, 131074, 720894, 3, 131074, 655361, 3, 65536, 655368, 3, 65537, 655382, 3, 1, 851966, 1, 0, 786434, 3, 1, 786438, 3, 0, 786440, 3, 65536, 786443, 3, 0, 786445, 3, 65537, 786453, 3, 65538, 917503, 1, 0, 851974, 3, 2 ) [node name="Collectible" type="Node2D" parent="."] @@ -196,3 +276,26 @@ texture = ExtResource( 10 ) [node name="HUD" parent="." instance=ExtResource( 8 )] [node name="Pause Screen" parent="." instance=ExtResource( 5 )] + +[node name="TreasureChest" parent="." instance=ExtResource( 6 )] +position = Vector2( 9, 147 ) +scale = Vector2( 0.5, 0.5 ) +object_scene = ExtResource( 6 ) + +[node name="Area2D" type="Area2D" parent="TreasureChest"] +script = ExtResource( 12 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="TreasureChest/Area2D"] +position = Vector2( 495.01, -696.864 ) +shape = SubResource( 8 ) + +[node name="Objects2" type="TileMap" parent="."] +tile_set = SubResource( 6 ) +cell_size = Vector2( 16, 16 ) +cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) +cell_y_sort = true +format = 1 +tile_data = PoolIntArray( -851962, 3, 2, -851959, 3, 131072, -786431, 3, 0, -786420, 3, 65537, -720877, 1, 0, -655358, 1, 0, -655356, 1, 0, -655354, 1, 0, -655352, 1, 0, -524290, 1, 0, -589821, 1, 0, -589818, 1, 0, -589802, 3, 65537, -524287, 3, 131072, -393217, 1, 0, -458751, 1, 0, -458730, 3, 1, -327684, 3, 2, -393216, 1, 0, -393211, 1, 0, -393199, 1, 0, -393195, 3, 65538, -262146, 3, 65537, -327677, 1, 0, -327665, 1, 0, -196611, 3, 65538, -262144, 1, 0, -262142, 1, 0, -262139, 1, 0, -262127, 1, 0, -262125, 1, 0, -196593, 3, 131072, -131057, 1, 0, -131054, 1, 0, -65527, 3, 0, -65523, 3, 65537, -65514, 3, 0, 2, 1, 0, 11, 3, 65536, 17, 1, 0, 65536, 1, 0, 65537, 3, 1, 65540, 1, 0, 65551, 1, 0, 65552, 3, 65538, 65555, 1, 0, 131074, 1, 0, 131082, 1, 0, 131089, 1, 0, 196608, 1, 0, 196614, 3, 65536, 196616, 1, 0, 196630, 3, 131072, 262147, 3, 0, 262153, 0, 4, 393214, 3, 65536, 327682, 0, 3, 327687, 0, 3, 327688, 0, 131074, 327689, 0, 65536, 327692, 3, 131073, 458751, 3, 2, 393217, 0, 3, 393218, 0, 131074, 393219, 0, 131072, 393222, 0, 131073, 393223, 0, 131074, 393224, 0, 0, 393225, 0, 65540, 393233, 3, 131074, 393238, 3, 1, 458753, 1, 0, 458754, 0, 1, 458755, 3, 2, 458758, 0, 1, 458759, 0, 1, 458760, 0, 65540, 458761, 3, 2, 458773, 3, 65537, 524291, 0, 65539, 524292, 0, 65540, 524295, 3, 131072, 524303, 3, 2, 524305, 1, 0, 524308, 3, 2, 589828, 3, 131074, 589829, 1, 0, 589836, 1, 0, 589840, 1, 0, 720894, 3, 131074, 655361, 3, 65536, 655368, 3, 65537, 655374, 1, 0, 655382, 3, 1, 720908, 1, 0, 720913, 1, 0, 851966, 1, 0, 786434, 3, 1, 786438, 3, 0, 786440, 3, 65536, 786443, 3, 0, 786445, 3, 65537, 786453, 3, 65538, 917503, 1, 0, 851974, 3, 2 ) + +[connection signal="body_entered" from="TreasureChest/Area2D" to="TreasureChest/Area2D" method="_on_Area2D_body_entered"] +[connection signal="body_entered" from="TreasureChest/Area2D" to="YSort/Player/Camera2D" method="_on_Area2D_body_entered"] diff --git a/Levels/Level 5.tscn b/Levels/Level 5.tscn index abe97fe..c37618d 100644 --- a/Levels/Level 5.tscn +++ b/Levels/Level 5.tscn @@ -15,6 +15,7 @@ script = ExtResource( 2 ) [node name="CanvasModulate" type="CanvasModulate" parent="."] +visible = false color = Color( 0, 0, 0, 1 ) [node name="Floor" type="TileMap" parent="."] diff --git a/Levels/Objects/Chest.gd b/Levels/Objects/Chest.gd new file mode 100644 index 0000000..83bee44 --- /dev/null +++ b/Levels/Objects/Chest.gd @@ -0,0 +1,40 @@ +extends AnimatedSprite + +export(PackedScene) var object_scene: PackedScene = null + +var is_player_inside: bool = false +var is_opened: bool = false +var has_key: bool = false + +onready var animation_player: AnimationPlayer = get_node("AnimationPlayer") +onready var tween: Tween = get_node("Key/Tween") + +func _ready() -> void: + assert(object_scene!=null) + animation_player.play("closed") + $Key/KeySprite.visible = false + +func _input(event: InputEvent) -> void: + if is_player_inside and not is_opened: + is_opened = true + animation_player.play("open") + _drop_object() + +func _drop_object() -> void: + #print($Key.position) + $Key/KeySprite.visible = true + tween.interpolate_property($Key, "position", Vector2(0,0), Vector2(0, -10), 1.0, Tween.TRANS_QUAD, + Tween.EASE_OUT) + tween.start() + yield(tween, "tween_completed") + $Key/KeySprite.visible = false + + +func _on_Area2D_player_entered(_player: KinematicBody2D) -> void: + is_player_inside = true + +func _on_Area2D_player_exited(_player: KinematicBody2D) -> void: + is_player_inside = false + + + diff --git a/Levels/Objects/Chest.tscn b/Levels/Objects/Chest.tscn new file mode 100644 index 0000000..bc85dba --- /dev/null +++ b/Levels/Objects/Chest.tscn @@ -0,0 +1,177 @@ +[gd_scene load_steps=13 format=2] + +[ext_resource path="res://Sprites/Assets/treasureChest.png" type="Texture" id=1] +[ext_resource path="res://Sprites/Assets/treasureChestOpen.png" type="Texture" id=2] +[ext_resource path="res://Levels/Objects/Chest.gd" type="Script" id=3] +[ext_resource path="res://Sprites/Assets/Key.png" type="Texture" id=4] +[ext_resource path="res://Sprites/Assets/DoorClosed.png" type="Texture" id=5] +[ext_resource path="res://Sprites/Assets/DoorOpen.png" type="Texture" id=6] + +[sub_resource type="SpriteFrames" id=1] +animations = [ { +"frames": [ ExtResource( 2 ) ], +"loop": true, +"name": "open", +"speed": 5.0 +}, { +"frames": [ ExtResource( 1 ) ], +"loop": true, +"name": "closed", +"speed": 5.0 +} ] + +[sub_resource type="RectangleShape2D" id=2] +extents = Vector2( 60.5859, 42.3141 ) + +[sub_resource type="Animation" id=3] +resource_name = "closed" +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath(".:animation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ "closed" ] +} +tracks/1/type = "value" +tracks/1/path = NodePath(".:frame") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 0 ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Entrance:animation") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ "closed" ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Entrance:frame") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 0 ] +} + +[sub_resource type="Animation" id=4] +resource_name = "open" +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath(".:animation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ "open" ] +} +tracks/1/type = "value" +tracks/1/path = NodePath(".:frame") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 0 ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Entrance:animation") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ "open" ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Entrance:frame") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 0 ] +} + +[sub_resource type="SpriteFrames" id=6] +animations = [ { +"frames": [ ExtResource( 6 ) ], +"loop": true, +"name": "open", +"speed": 5.0 +}, { +"frames": [ ExtResource( 5 ) ], +"loop": true, +"name": "closed", +"speed": 5.0 +} ] + +[sub_resource type="Animation" id=8] +resource_name = "closed" + +[node name="TreasureChest" type="AnimatedSprite"] +frames = SubResource( 1 ) +animation = "open" +script = ExtResource( 3 ) + +[node name="Area" type="Area2D" parent="."] +scale = Vector2( 0.5, 0.5 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Area"] +shape = SubResource( 2 ) + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +anims/closed = SubResource( 3 ) +anims/open = SubResource( 4 ) + +[node name="Key" type="Node2D" parent="."] + +[node name="KeySprite" type="Sprite" parent="Key"] +texture = ExtResource( 4 ) + +[node name="Tween" type="Tween" parent="Key"] + +[node name="Entrance" type="AnimatedSprite" parent="."] +position = Vector2( 494, -675 ) +frames = SubResource( 6 ) +animation = "open" + +[node name="AnimationPlayer" type="AnimationPlayer" parent="Entrance"] +anims/closed = SubResource( 8 ) + +[connection signal="body_entered" from="Area" to="." method="_on_Area2D_player_entered"] +[connection signal="body_exited" from="Area" to="." method="_on_Area2D_player_exited"] diff --git a/Levels/Objects/deadTree.tscn b/Levels/Objects/deadTree.tscn index e2aa7ca..0f8d781 100644 --- a/Levels/Objects/deadTree.tscn +++ b/Levels/Objects/deadTree.tscn @@ -7,6 +7,7 @@ radius = 3.0 height = 4.0 [node name="Dead Tree" type="Node2D"] +scale = Vector2( 2, 2 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 0, -1.93028 ) diff --git a/Resources/Level_5_Walls_Tileset.tres b/Resources/Level_5_Walls_Tileset.tres index 87317ac..f645a98 100644 --- a/Resources/Level_5_Walls_Tileset.tres +++ b/Resources/Level_5_Walls_Tileset.tres @@ -2,286 +2,286 @@ [ext_resource path="res://Sprites/Assets/Level_5_Walls_Tileset.png" type="Texture" id=1] -[sub_resource type="OccluderPolygon2D" id=48] +[sub_resource type="OccluderPolygon2D" id=1] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=49] +[sub_resource type="OccluderPolygon2D" id=2] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=50] +[sub_resource type="OccluderPolygon2D" id=3] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=51] +[sub_resource type="OccluderPolygon2D" id=4] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=52] +[sub_resource type="OccluderPolygon2D" id=5] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=53] +[sub_resource type="OccluderPolygon2D" id=6] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=54] +[sub_resource type="OccluderPolygon2D" id=7] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=55] +[sub_resource type="OccluderPolygon2D" id=8] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=56] +[sub_resource type="OccluderPolygon2D" id=9] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=57] +[sub_resource type="OccluderPolygon2D" id=10] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=58] +[sub_resource type="OccluderPolygon2D" id=11] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=59] +[sub_resource type="OccluderPolygon2D" id=12] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=60] +[sub_resource type="OccluderPolygon2D" id=13] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=61] +[sub_resource type="OccluderPolygon2D" id=14] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=62] +[sub_resource type="OccluderPolygon2D" id=15] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=63] +[sub_resource type="OccluderPolygon2D" id=16] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=64] +[sub_resource type="OccluderPolygon2D" id=17] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=65] +[sub_resource type="OccluderPolygon2D" id=18] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=66] +[sub_resource type="OccluderPolygon2D" id=19] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=67] +[sub_resource type="OccluderPolygon2D" id=20] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=68] +[sub_resource type="OccluderPolygon2D" id=21] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=69] +[sub_resource type="OccluderPolygon2D" id=22] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=70] +[sub_resource type="OccluderPolygon2D" id=23] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=71] +[sub_resource type="OccluderPolygon2D" id=24] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=72] +[sub_resource type="OccluderPolygon2D" id=25] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=73] +[sub_resource type="OccluderPolygon2D" id=26] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=74] +[sub_resource type="OccluderPolygon2D" id=27] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=75] +[sub_resource type="OccluderPolygon2D" id=28] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=76] +[sub_resource type="OccluderPolygon2D" id=29] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=77] +[sub_resource type="OccluderPolygon2D" id=30] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=78] +[sub_resource type="OccluderPolygon2D" id=31] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=79] +[sub_resource type="OccluderPolygon2D" id=32] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=80] +[sub_resource type="OccluderPolygon2D" id=33] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=81] +[sub_resource type="OccluderPolygon2D" id=34] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=82] +[sub_resource type="OccluderPolygon2D" id=35] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=83] +[sub_resource type="OccluderPolygon2D" id=36] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=84] +[sub_resource type="OccluderPolygon2D" id=37] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=85] +[sub_resource type="OccluderPolygon2D" id=38] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=86] +[sub_resource type="OccluderPolygon2D" id=39] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=87] +[sub_resource type="OccluderPolygon2D" id=40] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=88] +[sub_resource type="OccluderPolygon2D" id=41] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=89] +[sub_resource type="OccluderPolygon2D" id=42] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=90] +[sub_resource type="OccluderPolygon2D" id=43] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=91] +[sub_resource type="OccluderPolygon2D" id=44] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=92] +[sub_resource type="OccluderPolygon2D" id=45] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=93] +[sub_resource type="OccluderPolygon2D" id=46] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=94] +[sub_resource type="OccluderPolygon2D" id=47] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=1] +[sub_resource type="ConvexPolygonShape2D" id=48] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=2] +[sub_resource type="ConvexPolygonShape2D" id=49] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=3] +[sub_resource type="ConvexPolygonShape2D" id=50] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=4] +[sub_resource type="ConvexPolygonShape2D" id=51] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=5] +[sub_resource type="ConvexPolygonShape2D" id=52] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=6] +[sub_resource type="ConvexPolygonShape2D" id=53] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=7] +[sub_resource type="ConvexPolygonShape2D" id=54] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=8] +[sub_resource type="ConvexPolygonShape2D" id=55] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=9] +[sub_resource type="ConvexPolygonShape2D" id=56] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=10] +[sub_resource type="ConvexPolygonShape2D" id=57] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=11] +[sub_resource type="ConvexPolygonShape2D" id=58] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=12] +[sub_resource type="ConvexPolygonShape2D" id=59] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=13] +[sub_resource type="ConvexPolygonShape2D" id=60] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=14] +[sub_resource type="ConvexPolygonShape2D" id=61] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=15] +[sub_resource type="ConvexPolygonShape2D" id=62] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=16] +[sub_resource type="ConvexPolygonShape2D" id=63] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=17] +[sub_resource type="ConvexPolygonShape2D" id=64] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=18] +[sub_resource type="ConvexPolygonShape2D" id=65] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=19] +[sub_resource type="ConvexPolygonShape2D" id=66] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=20] +[sub_resource type="ConvexPolygonShape2D" id=67] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=21] +[sub_resource type="ConvexPolygonShape2D" id=68] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=22] +[sub_resource type="ConvexPolygonShape2D" id=69] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=23] +[sub_resource type="ConvexPolygonShape2D" id=70] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=24] +[sub_resource type="ConvexPolygonShape2D" id=71] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=25] +[sub_resource type="ConvexPolygonShape2D" id=72] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=26] +[sub_resource type="ConvexPolygonShape2D" id=73] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=27] +[sub_resource type="ConvexPolygonShape2D" id=74] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=28] +[sub_resource type="ConvexPolygonShape2D" id=75] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=29] +[sub_resource type="ConvexPolygonShape2D" id=76] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=30] +[sub_resource type="ConvexPolygonShape2D" id=77] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=31] +[sub_resource type="ConvexPolygonShape2D" id=78] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=32] +[sub_resource type="ConvexPolygonShape2D" id=79] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=33] +[sub_resource type="ConvexPolygonShape2D" id=80] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=34] +[sub_resource type="ConvexPolygonShape2D" id=81] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=35] +[sub_resource type="ConvexPolygonShape2D" id=82] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=36] +[sub_resource type="ConvexPolygonShape2D" id=83] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=37] +[sub_resource type="ConvexPolygonShape2D" id=84] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=38] +[sub_resource type="ConvexPolygonShape2D" id=85] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=39] +[sub_resource type="ConvexPolygonShape2D" id=86] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=40] +[sub_resource type="ConvexPolygonShape2D" id=87] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=41] +[sub_resource type="ConvexPolygonShape2D" id=88] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=42] +[sub_resource type="ConvexPolygonShape2D" id=89] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=43] +[sub_resource type="ConvexPolygonShape2D" id=90] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=44] +[sub_resource type="ConvexPolygonShape2D" id=91] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=45] +[sub_resource type="ConvexPolygonShape2D" id=92] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=46] +[sub_resource type="ConvexPolygonShape2D" id=93] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=47] +[sub_resource type="ConvexPolygonShape2D" id=94] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [resource] @@ -296,7 +296,7 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) 0/autotile/icon_coordinate = Vector2( 1, 1 ) 0/autotile/tile_size = Vector2( 16, 16 ) 0/autotile/spacing = 0 -0/autotile/occluder_map = [ Vector2( 0, 0 ), SubResource( 48 ), Vector2( 0, 1 ), SubResource( 49 ), Vector2( 0, 2 ), SubResource( 50 ), Vector2( 0, 3 ), SubResource( 51 ), Vector2( 1, 0 ), SubResource( 52 ), Vector2( 1, 1 ), SubResource( 53 ), Vector2( 1, 2 ), SubResource( 54 ), Vector2( 1, 3 ), SubResource( 55 ), Vector2( 2, 0 ), SubResource( 56 ), Vector2( 2, 1 ), SubResource( 57 ), Vector2( 2, 2 ), SubResource( 58 ), Vector2( 2, 3 ), SubResource( 59 ), Vector2( 3, 0 ), SubResource( 60 ), Vector2( 3, 1 ), SubResource( 61 ), Vector2( 3, 2 ), SubResource( 62 ), Vector2( 3, 3 ), SubResource( 63 ), Vector2( 4, 0 ), SubResource( 64 ), Vector2( 4, 1 ), SubResource( 65 ), Vector2( 4, 2 ), SubResource( 66 ), Vector2( 4, 3 ), SubResource( 67 ), Vector2( 4, 4 ), SubResource( 68 ), Vector2( 5, 0 ), SubResource( 69 ), Vector2( 5, 1 ), SubResource( 70 ), Vector2( 5, 2 ), SubResource( 71 ), Vector2( 5, 3 ), SubResource( 72 ), Vector2( 5, 4 ), SubResource( 73 ), Vector2( 6, 0 ), SubResource( 74 ), Vector2( 6, 1 ), SubResource( 75 ), Vector2( 6, 2 ), SubResource( 76 ), Vector2( 6, 3 ), SubResource( 77 ), Vector2( 6, 4 ), SubResource( 78 ), Vector2( 7, 0 ), SubResource( 79 ), Vector2( 7, 1 ), SubResource( 80 ), Vector2( 7, 2 ), SubResource( 81 ), Vector2( 7, 3 ), SubResource( 82 ), Vector2( 7, 4 ), SubResource( 83 ), Vector2( 8, 0 ), SubResource( 84 ), Vector2( 8, 1 ), SubResource( 85 ), Vector2( 8, 2 ), SubResource( 86 ), Vector2( 8, 3 ), SubResource( 87 ), Vector2( 8, 4 ), SubResource( 88 ), Vector2( 9, 0 ), SubResource( 89 ), Vector2( 9, 1 ), SubResource( 90 ), Vector2( 9, 2 ), SubResource( 91 ), Vector2( 9, 3 ), SubResource( 92 ), Vector2( 10, 2 ), SubResource( 93 ), Vector2( 10, 3 ), SubResource( 94 ) ] +0/autotile/occluder_map = [ Vector2( 0, 0 ), SubResource( 1 ), Vector2( 0, 1 ), SubResource( 2 ), Vector2( 0, 2 ), SubResource( 3 ), Vector2( 0, 3 ), SubResource( 4 ), Vector2( 1, 0 ), SubResource( 5 ), Vector2( 1, 1 ), SubResource( 6 ), Vector2( 1, 2 ), SubResource( 7 ), Vector2( 1, 3 ), SubResource( 8 ), Vector2( 2, 0 ), SubResource( 9 ), Vector2( 2, 1 ), SubResource( 10 ), Vector2( 2, 2 ), SubResource( 11 ), Vector2( 2, 3 ), SubResource( 12 ), Vector2( 3, 0 ), SubResource( 13 ), Vector2( 3, 1 ), SubResource( 14 ), Vector2( 3, 2 ), SubResource( 15 ), Vector2( 3, 3 ), SubResource( 16 ), Vector2( 4, 0 ), SubResource( 17 ), Vector2( 4, 1 ), SubResource( 18 ), Vector2( 4, 2 ), SubResource( 19 ), Vector2( 4, 3 ), SubResource( 20 ), Vector2( 4, 4 ), SubResource( 21 ), Vector2( 5, 0 ), SubResource( 22 ), Vector2( 5, 1 ), SubResource( 23 ), Vector2( 5, 2 ), SubResource( 24 ), Vector2( 5, 3 ), SubResource( 25 ), Vector2( 5, 4 ), SubResource( 26 ), Vector2( 6, 0 ), SubResource( 27 ), Vector2( 6, 1 ), SubResource( 28 ), Vector2( 6, 2 ), SubResource( 29 ), Vector2( 6, 3 ), SubResource( 30 ), Vector2( 6, 4 ), SubResource( 31 ), Vector2( 7, 0 ), SubResource( 32 ), Vector2( 7, 1 ), SubResource( 33 ), Vector2( 7, 2 ), SubResource( 34 ), Vector2( 7, 3 ), SubResource( 35 ), Vector2( 7, 4 ), SubResource( 36 ), Vector2( 8, 0 ), SubResource( 37 ), Vector2( 8, 1 ), SubResource( 38 ), Vector2( 8, 2 ), SubResource( 39 ), Vector2( 8, 3 ), SubResource( 40 ), Vector2( 8, 4 ), SubResource( 41 ), Vector2( 9, 0 ), SubResource( 42 ), Vector2( 9, 1 ), SubResource( 43 ), Vector2( 9, 2 ), SubResource( 44 ), Vector2( 9, 3 ), SubResource( 45 ), Vector2( 10, 2 ), SubResource( 46 ), Vector2( 10, 3 ), SubResource( 47 ) ] 0/autotile/navpoly_map = [ ] 0/autotile/priority_map = [ ] 0/autotile/z_index_map = [ ] @@ -304,290 +304,290 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -0/shape = SubResource( 1 ) +0/shape = SubResource( 48 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 1 ), +"shape": SubResource( 48 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 2 ), +"shape": SubResource( 49 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 3 ), +"shape": SubResource( 50 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 4 ), +"shape": SubResource( 51 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 5 ), +"shape": SubResource( 52 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 6 ), +"shape": SubResource( 53 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 7 ), +"shape": SubResource( 54 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 8 ), +"shape": SubResource( 55 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 9 ), +"shape": SubResource( 56 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 10 ), +"shape": SubResource( 57 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 11 ), +"shape": SubResource( 58 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 12 ), +"shape": SubResource( 59 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 13 ), +"shape": SubResource( 60 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 14 ), +"shape": SubResource( 61 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 15 ), +"shape": SubResource( 62 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 16 ), +"shape": SubResource( 63 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 17 ), +"shape": SubResource( 64 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 18 ), +"shape": SubResource( 65 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 19 ), +"shape": SubResource( 66 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 20 ), +"shape": SubResource( 67 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 21 ), +"shape": SubResource( 68 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 22 ), +"shape": SubResource( 69 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 23 ), +"shape": SubResource( 70 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 24 ), +"shape": SubResource( 71 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 25 ), +"shape": SubResource( 72 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 26 ), +"shape": SubResource( 73 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 27 ), +"shape": SubResource( 74 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 28 ), +"shape": SubResource( 75 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 29 ), +"shape": SubResource( 76 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 30 ), +"shape": SubResource( 77 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 31 ), +"shape": SubResource( 78 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 32 ), +"shape": SubResource( 79 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 33 ), +"shape": SubResource( 80 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 34 ), +"shape": SubResource( 81 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 35 ), +"shape": SubResource( 82 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 36 ), +"shape": SubResource( 83 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 37 ), +"shape": SubResource( 84 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 38 ), +"shape": SubResource( 85 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 39 ), +"shape": SubResource( 86 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 40 ), +"shape": SubResource( 87 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 41 ), +"shape": SubResource( 88 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 42 ), +"shape": SubResource( 89 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 43 ), +"shape": SubResource( 90 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 44 ), +"shape": SubResource( 91 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 45 ), +"shape": SubResource( 92 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 46 ), +"shape": SubResource( 93 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 47 ), +"shape": SubResource( 94 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 0/z_index = 0 diff --git a/Sprites/Assets/Cliffs.png.import b/Sprites/Assets/Cliffs.png.import index 7bce210..e3febe4 100644 --- a/Sprites/Assets/Cliffs.png.import +++ b/Sprites/Assets/Cliffs.png.import @@ -28,7 +28,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Assets/Dead_Tree.png.import b/Sprites/Assets/Dead_Tree.png.import index ccccf28..34dd9c2 100644 --- a/Sprites/Assets/Dead_Tree.png.import +++ b/Sprites/Assets/Dead_Tree.png.import @@ -28,7 +28,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Assets/Door.png b/Sprites/Assets/DoorClosed.png similarity index 100% rename from Sprites/Assets/Door.png rename to Sprites/Assets/DoorClosed.png diff --git a/Sprites/Assets/Door.png.import b/Sprites/Assets/DoorClosed.png.import similarity index 67% rename from Sprites/Assets/Door.png.import rename to Sprites/Assets/DoorClosed.png.import index 6f41df4..9fc444c 100644 --- a/Sprites/Assets/Door.png.import +++ b/Sprites/Assets/DoorClosed.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/Door.png-8f9368ee7f3a3b40364d6082e06daecc.stex" +path="res://.import/DoorClosed.png-340ce2146c1723bbbb0ecf4b22bb6686.stex" metadata={ "vram_texture": false } [deps] -source_file="res://Sprites/Assets/Door.png" -dest_files=[ "res://.import/Door.png-8f9368ee7f3a3b40364d6082e06daecc.stex" ] +source_file="res://Sprites/Assets/DoorClosed.png" +dest_files=[ "res://.import/DoorClosed.png-340ce2146c1723bbbb0ecf4b22bb6686.stex" ] [params] @@ -28,7 +28,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Assets/DoorOpen.png b/Sprites/Assets/DoorOpen.png new file mode 100644 index 0000000..9d0f681 Binary files /dev/null and b/Sprites/Assets/DoorOpen.png differ diff --git a/Sprites/Assets/DoorOpen.png.import b/Sprites/Assets/DoorOpen.png.import new file mode 100644 index 0000000..d211bae --- /dev/null +++ b/Sprites/Assets/DoorOpen.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/DoorOpen.png-254ded2a22f6986dd6bf633ed69b1e9b.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Assets/DoorOpen.png" +dest_files=[ "res://.import/DoorOpen.png-254ded2a22f6986dd6bf633ed69b1e9b.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/Sprites/Assets/Grass.png.import b/Sprites/Assets/Grass.png.import index 63dc002..0e82685 100644 --- a/Sprites/Assets/Grass.png.import +++ b/Sprites/Assets/Grass.png.import @@ -28,7 +28,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Assets/JournalScrap.png b/Sprites/Assets/JournalScrap.png new file mode 100644 index 0000000..a3a571a Binary files /dev/null and b/Sprites/Assets/JournalScrap.png differ diff --git a/Sprites/Assets/JournalScrap.png.import b/Sprites/Assets/JournalScrap.png.import new file mode 100644 index 0000000..7c35a9a --- /dev/null +++ b/Sprites/Assets/JournalScrap.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/JournalScrap.png-0c9e9ac3b63f157f8d412f5f29cdfcf5.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Assets/JournalScrap.png" +dest_files=[ "res://.import/JournalScrap.png-0c9e9ac3b63f157f8d412f5f29cdfcf5.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/Sprites/Assets/Key.png b/Sprites/Assets/Key.png new file mode 100644 index 0000000..73450c4 Binary files /dev/null and b/Sprites/Assets/Key.png differ diff --git a/Sprites/Assets/Key.png.import b/Sprites/Assets/Key.png.import new file mode 100644 index 0000000..9ca2ea8 --- /dev/null +++ b/Sprites/Assets/Key.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Key.png-355b2247adfc82050edc9f2df9c6440a.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Assets/Key.png" +dest_files=[ "res://.import/Key.png-355b2247adfc82050edc9f2df9c6440a.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/Sprites/Assets/NightBorne.png.import b/Sprites/Assets/NightBorne.png.import index 2718572..b99f7aa 100644 --- a/Sprites/Assets/NightBorne.png.import +++ b/Sprites/Assets/NightBorne.png.import @@ -28,7 +28,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Assets/Plants and Trees.png.import b/Sprites/Assets/Plants and Trees.png.import index 562e0a9..d1d8eeb 100644 --- a/Sprites/Assets/Plants and Trees.png.import +++ b/Sprites/Assets/Plants and Trees.png.import @@ -28,7 +28,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Assets/cliffTileset.png b/Sprites/Assets/cliffTileset.png new file mode 100644 index 0000000..bafe6d8 Binary files /dev/null and b/Sprites/Assets/cliffTileset.png differ diff --git a/Sprites/Assets/cliffTileset.png.import b/Sprites/Assets/cliffTileset.png.import new file mode 100644 index 0000000..8c353ba --- /dev/null +++ b/Sprites/Assets/cliffTileset.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/cliffTileset.png-52ce7f05c41a8304c544519ace326735.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Assets/cliffTileset.png" +dest_files=[ "res://.import/cliffTileset.png-52ce7f05c41a8304c544519ace326735.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/Sprites/Assets/darkForestTileset.png b/Sprites/Assets/darkForestTileset.png new file mode 100644 index 0000000..3577622 Binary files /dev/null and b/Sprites/Assets/darkForestTileset.png differ diff --git a/Sprites/Assets/darkForestTileset.png.import b/Sprites/Assets/darkForestTileset.png.import new file mode 100644 index 0000000..a5e9bcc --- /dev/null +++ b/Sprites/Assets/darkForestTileset.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/darkForestTileset.png-0c348140beb8c4d66c32d5f6e4f17003.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Assets/darkForestTileset.png" +dest_files=[ "res://.import/darkForestTileset.png-0c348140beb8c4d66c32d5f6e4f17003.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/Sprites/Assets/forestHouse.png.import b/Sprites/Assets/forestHouse.png.import index b5cb748..bdf89b5 100644 --- a/Sprites/Assets/forestHouse.png.import +++ b/Sprites/Assets/forestHouse.png.import @@ -28,7 +28,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Assets/forestTreeBig.png.import b/Sprites/Assets/forestTreeBig.png.import index ec1fa3d..4d49f80 100644 --- a/Sprites/Assets/forestTreeBig.png.import +++ b/Sprites/Assets/forestTreeBig.png.import @@ -28,7 +28,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=true diff --git a/Sprites/Assets/treasureChest.png b/Sprites/Assets/treasureChest.png new file mode 100644 index 0000000..5f2bfed Binary files /dev/null and b/Sprites/Assets/treasureChest.png differ diff --git a/Sprites/Assets/treasureChest.png.import b/Sprites/Assets/treasureChest.png.import new file mode 100644 index 0000000..57ab643 --- /dev/null +++ b/Sprites/Assets/treasureChest.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/treasureChest.png-86b17411eece118bad038c3b29b862c9.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Assets/treasureChest.png" +dest_files=[ "res://.import/treasureChest.png-86b17411eece118bad038c3b29b862c9.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/Sprites/Assets/treasureChestOpen.png b/Sprites/Assets/treasureChestOpen.png new file mode 100644 index 0000000..51c08c3 Binary files /dev/null and b/Sprites/Assets/treasureChestOpen.png differ diff --git a/Sprites/Assets/treasureChestOpen.png.import b/Sprites/Assets/treasureChestOpen.png.import new file mode 100644 index 0000000..2440a7c --- /dev/null +++ b/Sprites/Assets/treasureChestOpen.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/treasureChestOpen.png-e2d4ac62f4d1073320b3dfdd26f9b59d.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Assets/treasureChestOpen.png" +dest_files=[ "res://.import/treasureChestOpen.png-e2d4ac62f4d1073320b3dfdd26f9b59d.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/project.godot b/project.godot index 3f96c72..951352d 100644 --- a/project.godot +++ b/project.godot @@ -12,11 +12,11 @@ config_version=4 config/name="Embodiment" run/main_scene="res://Main.tscn" -run/delta_sync_after_draw=true boot_splash/image="res://Sprites/Assets/Black_Background.png" boot_splash/use_filter=false boot_splash/bg_color=Color( 0, 0, 0, 1 ) config/icon="res://Sprites/Assets/icon.png" +run/delta_sync_after_draw=true [display] @@ -31,27 +31,27 @@ window/stretch/aspect="keep" player_right={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null) +"events": [ 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