enemy update

player now take damage from enemy; barrier time 10-> 5sec; enemy 1 mask change
This commit is contained in:
Jane Cho
2021-12-08 22:09:40 -06:00
parent e438b7bbeb
commit 1f2cc08791
3 changed files with 9 additions and 6 deletions

View File

@@ -9,7 +9,7 @@ var speed : = 0.5
var position_tracker = 0.0
var player = null
var obstacle = null
var DisplayValue = 10
var DisplayValue = 5
var health: int = 2
# Called when the node enters the scene tree for the first time.
func _ready() -> void: