New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD.

This commit is contained in:
VoidTwo
2021-11-15 22:29:42 -06:00
parent bbb245f7b7
commit 2c98c112bd
47 changed files with 753 additions and 68 deletions

21
Levels/Hub World.tscn Normal file
View File

@@ -0,0 +1,21 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://Levels/Hub World.gd" type="Script" id=2]
[ext_resource path="res://GUI/HUD.tscn" type="PackedScene" id=3]
[ext_resource path="res://Enemies/Enemy.tscn" type="PackedScene" id=4]
[node name="World" type="Node2D"]
script = ExtResource( 2 )
[node name="YSort" type="YSort" parent="."]
[node name="Player" parent="YSort" instance=ExtResource( 1 )]
collision_mask = 2
[node name="Enemies" type="YSort" parent="YSort"]
[node name="Enemy" parent="YSort/Enemies" instance=ExtResource( 4 )]
position = Vector2( 204, 95.8129 )
[node name="HUD" parent="." instance=ExtResource( 3 )]