New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD.
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6
Player/Inventory.tscn
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6
Player/Inventory.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Player/Inventory.gd" type="Script" id=1]
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[node name="Inventory" type="Node"]
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script = ExtResource( 1 )
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