New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD.

This commit is contained in:
VoidTwo
2021-11-15 22:29:42 -06:00
parent bbb245f7b7
commit 2c98c112bd
47 changed files with 753 additions and 68 deletions

BIN
Sprites/Enemy.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 141 B

View File

@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/Player_Up.png-3bef5e9a80b83b2419123f6e36070755.stex"
path="res://.import/Enemy.png-4f2f37ccc9d782f4030225b9d1bff284.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Player_Up.png"
dest_files=[ "res://.import/Player_Up.png-3bef5e9a80b83b2419123f6e36070755.stex" ]
source_file="res://Sprites/Enemy.png"
dest_files=[ "res://.import/Enemy.png-4f2f37ccc9d782f4030225b9d1bff284.stex" ]
[params]
@@ -28,6 +28,7 @@ process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false

BIN
Sprites/Health_Bar_Over.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 138 B

View File

@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/Player.png-0662117005c6b9039deb63a286c8efe4.stex"
path="res://.import/Health_Bar_Over.png-eb296b5f718c04ea700ee8c8b642b2c2.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Player.png"
dest_files=[ "res://.import/Player.png-0662117005c6b9039deb63a286c8efe4.stex" ]
source_file="res://Sprites/Health_Bar_Over.png"
dest_files=[ "res://.import/Health_Bar_Over.png-eb296b5f718c04ea700ee8c8b642b2c2.stex" ]
[params]
@@ -28,6 +28,7 @@ process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false

Binary file not shown.

After

Width:  |  Height:  |  Size: 83 B

View File

@@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Health_Bar_Progress.png-117323bbc852614a5961413bb8cfea0f.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Health_Bar_Progress.png"
dest_files=[ "res://.import/Health_Bar_Progress.png-117323bbc852614a5961413bb8cfea0f.stex" ]
[params]
compress/mode=3
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=2
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=0
process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

Binary file not shown.

After

Width:  |  Height:  |  Size: 83 B

View File

@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/Player_Down.png-6af5789aad25d026ca2bc30eb096b98e.stex"
path="res://.import/Health_Bar_Under.png-6cd4d04ee9e2525df9d3281f17cae308.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Player_Down.png"
dest_files=[ "res://.import/Player_Down.png-6af5789aad25d026ca2bc30eb096b98e.stex" ]
source_file="res://Sprites/Health_Bar_Under.png"
dest_files=[ "res://.import/Health_Bar_Under.png-6cd4d04ee9e2525df9d3281f17cae308.stex" ]
[params]
@@ -28,6 +28,7 @@ process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false

Binary file not shown.

Before

Width:  |  Height:  |  Size: 173 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 183 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 175 B