Fixed spacing, fixed enemy hitbox
This commit is contained in:
@@ -109,10 +109,10 @@ func _on_hitbox_area_entered(area: Area2D) -> void:
|
||||
#var timer = Timer.new()
|
||||
|
||||
|
||||
elif body.name.begins_with("blue_snowman"):
|
||||
MAX_SPEED = 20
|
||||
yield(get_tree().create_timer(3.0), "timeout")
|
||||
MAX_SPEED = 120
|
||||
#if body.name.begins_with("blue_snowman"):
|
||||
# MAX_SPEED = 20
|
||||
# yield(get_tree().create_timer(3.0), "timeout")
|
||||
# MAX_SPEED = 120
|
||||
|
||||
if health_index != 0:
|
||||
health_index -= hit
|
||||
|
Reference in New Issue
Block a user