Fixed spacing, fixed enemy hitbox

This commit is contained in:
tiffanyfrias10
2021-12-05 21:07:17 -06:00
parent 15b647a90a
commit 51365d9f74
10 changed files with 82 additions and 41 deletions

View File

@@ -57,6 +57,7 @@ screenshot={
player_attack={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}