Trying to add new enemy
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@@ -1,6 +1,7 @@
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extends Area2D
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onready var portal = get_node("../PortalDarkForest")
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onready var shape = portal.get_child(0)
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# Declare member variables here. Examples:
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# var a: int = 2
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# var b: String = "text"
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@@ -8,7 +9,7 @@ extends Area2D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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self.visible = false
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shape.set_deferred("disabled",true)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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@@ -16,5 +17,5 @@ func _ready() -> void:
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# pass
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func _on_Area2D_body_entered(body: Node) -> void:
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self.visible = true
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func _on_ChestDetection_body_entered(body: Node) -> void:
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shape.set_deferred("disabled",false)
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