From 6e4284a79200c05ad771f4b5f2c0e70eec61d2df Mon Sep 17 00:00:00 2001 From: Jane Cho Date: Wed, 8 Dec 2021 02:21:21 -0600 Subject: [PATCH] Implement level 1 Level 1 is now playable; more to be added --- Enemies/Dark Matter.gd | 65 ++++ Enemies/Dark Matter.tscn | 46 +++ Enemies/DemonBoss.gd | 52 ++-- Levels/Interactables/Star.tscn | 17 ++ Levels/Level 1.gd | 16 + Levels/Level 1.tscn | 42 +++ Levels/Level 4.tscn | 23 +- Player/Player.tscn | 10 +- Resources/Level_5_Walls_Tileset.tres | 286 +++++++++--------- Sprites/Assets/blue_star.png | Bin 0 -> 319 bytes Sprites/Assets/blue_star.png.import | 34 +++ Sprites/Assets/galaxy_background.png | Bin 0 -> 11329 bytes Sprites/Assets/galaxy_background.png.import | 34 +++ Sprites/Assets/resources_basic.png.import | 7 +- Sprites/Enemies/DarkMatter.png | Bin 0 -> 252 bytes Sprites/Enemies/DarkMatter.png.import | 34 +++ Sprites/Enemies/DarkMatter_barrier.png | Bin 0 -> 353 bytes Sprites/Enemies/DarkMatter_barrier.png.import | 34 +++ .../fire_column_medium_10.png.import | 7 +- .../fire_column_medium_11.png.import | 7 +- .../fire_column_medium_12.png.import | 7 +- .../fire_column_medium_13.png.import | 7 +- .../fire_column_medium_14.png.import | 7 +- project.godot | 14 +- 24 files changed, 534 insertions(+), 215 deletions(-) create mode 100644 Enemies/Dark Matter.gd create mode 100644 Enemies/Dark Matter.tscn create mode 100644 Levels/Interactables/Star.tscn create mode 100644 Levels/Level 1.gd create mode 100644 Levels/Level 1.tscn create mode 100644 Sprites/Assets/blue_star.png create mode 100644 Sprites/Assets/blue_star.png.import create mode 100644 Sprites/Assets/galaxy_background.png create mode 100644 Sprites/Assets/galaxy_background.png.import create mode 100644 Sprites/Enemies/DarkMatter.png create mode 100644 Sprites/Enemies/DarkMatter.png.import create mode 100644 Sprites/Enemies/DarkMatter_barrier.png create mode 100644 Sprites/Enemies/DarkMatter_barrier.png.import diff --git a/Enemies/Dark Matter.gd b/Enemies/Dark Matter.gd new file mode 100644 index 0000000..934bc59 --- /dev/null +++ b/Enemies/Dark Matter.gd @@ -0,0 +1,65 @@ +extends KinematicBody2D + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" +#onready var label = get_node("Label") +onready var timer = get_node("Timer") +var speed : = 0.5 +var position_tracker = 0.0 +var player = null +var obstacle = null +var DisplayValue = 10 +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + +func _physics_process(_delta): + if player == null: + translate(Vector2(speed, 0)) + position_tracker += speed + if position_tracker >= 50 or position_tracker <=0:#enemy move back and forth + speed *= -1 + if player: + translate(Vector2(position.direction_to(player.position) * abs(speed))) #enemy follow player + + if obstacle == null: + $Sprite.texture = load("res://Sprites/Enemies/DarkMatter_barrier.png") + + if obstacle: + $Sprite.texture = load("res://Sprites/Enemies/DarkMatter.png") +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass + +func _on_Player_detect_body_entered(body): + #print("player entered") # Replace with function body. + #print(body.name)#"Player" + if body.name == 'Player': #sometimes map_boundary is detected + #if body.get_parent().name == 'Player': + player = body + +func _on_Player_detect_body_exited(_body): + #print("player exit") + if _body.name == 'Player': + player = null + +func _on_Star_detect_body_entered(body_star): + #print("obstacle entered") + #print(body_star.name)#Obstacle + if body_star.name == 'Star': + obstacle = body_star + timer.set_wait_time(DisplayValue) + timer.start() + #print("timer start") + +func _on_Star_detect_body_exited(_body): + #if _body.name == 'Star': + #print("obstacle exited") + #if _body.name == 'Obstacle': + #obstacle = null + null + +func _on_Timer_timeout(): + #print("time out") + obstacle = null # Replace with function body. diff --git a/Enemies/Dark Matter.tscn b/Enemies/Dark Matter.tscn new file mode 100644 index 0000000..d7ad6d0 --- /dev/null +++ b/Enemies/Dark Matter.tscn @@ -0,0 +1,46 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://Sprites/Enemies/DarkMatter_barrier.png" type="Texture" id=1] +[ext_resource path="res://Enemies/Dark Matter.gd" type="Script" id=2] + +[sub_resource type="RectangleShape2D" id=1] +extents = Vector2( 5.55527, 4.93821 ) + +[sub_resource type="CircleShape2D" id=2] +radius = 55.4916 + +[sub_resource type="RectangleShape2D" id=3] +extents = Vector2( 5.48996, 5.06427 ) + +[node name="Dark Matter" type="KinematicBody2D"] +collision_layer = 2 +collision_mask = 6 +script = ExtResource( 2 ) + +[node name="Enemy_body" type="CollisionShape2D" parent="."] +shape = SubResource( 1 ) + +[node name="Sprite" type="Sprite" parent="."] +texture = ExtResource( 1 ) + +[node name="Player_detect" type="Area2D" parent="."] +collision_layer = 2 +collision_mask = 2 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Player_detect"] +shape = SubResource( 2 ) + +[node name="Star_detect" type="Area2D" parent="."] +collision_layer = 4 +collision_mask = 4 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Star_detect"] +shape = SubResource( 3 ) + +[node name="Timer" type="Timer" parent="."] + +[connection signal="body_entered" from="Player_detect" to="." method="_on_Player_detect_body_entered"] +[connection signal="body_exited" from="Player_detect" to="." method="_on_Player_detect_body_exited"] +[connection signal="body_entered" from="Star_detect" to="." method="_on_Star_detect_body_entered"] +[connection signal="body_exited" from="Star_detect" to="." method="_on_Star_detect_body_exited"] +[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"] diff --git a/Enemies/DemonBoss.gd b/Enemies/DemonBoss.gd index 1c17330..fea14f9 100644 --- a/Enemies/DemonBoss.gd +++ b/Enemies/DemonBoss.gd @@ -8,43 +8,43 @@ var velocity: Vector2 = Vector2.ZERO var status = "walk" func _physics_process(_delta: float) -> void: - velocity = Vector2.ZERO + velocity = Vector2.ZERO - if player: - velocity = position.direction_to(player.position).normalized() * SPEED - var angle = position.angle_to_point(player.position) - if abs(angle) > PI/2: - $AnimatedSprite1.scale.x = -0.563 - else: - $AnimatedSprite1.scale.x = 0.563 + if player: + velocity = position.direction_to(player.position).normalized() * SPEED + var angle = position.angle_to_point(player.position) + if abs(angle) > PI/2: + $AnimatedSprite1.scale.x = -0.563 + else: + $AnimatedSprite1.scale.x = 0.563 - velocity = move_and_slide(velocity) - return + velocity = move_and_slide(velocity) + return func _on_player_detector_area_entered(area: Area2D) -> void: - if area.get_parent().name == 'Player': - player = area.get_parent() - $AnimatedSprite1.animation = "Walk" - return + if area.get_parent().name == 'Player': + player = area.get_parent() + $AnimatedSprite1.animation = "Walk" + return func _on_player_detector_area_exited(_area: Area2D): - player = null - $AnimatedSprite1.animation = "Idle" - return + player = null + $AnimatedSprite1.animation = "Idle" + return func _on_Player_Attack_area_entered(area: Area2D) -> void: - if area.get_parent().name == 'Player': - player = area.get_parent() - $AnimatedSprite1.animation = "Attack" - status = "attack" - return + if area.get_parent().name == 'Player': + player = area.get_parent() + $AnimatedSprite1.animation = "Attack" + status = "attack" + return func _on_Player_Attack_area_exited(area: Area2D) -> void: - player = null - if not status == "attack": - $AnimatedSprite1.animation = "Walk" - return + player = null + if not status == "attack": + $AnimatedSprite1.animation = "Walk" + return diff --git a/Levels/Interactables/Star.tscn b/Levels/Interactables/Star.tscn new file mode 100644 index 0000000..d69d569 --- /dev/null +++ b/Levels/Interactables/Star.tscn @@ -0,0 +1,17 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://Sprites/Assets/blue_star.png" type="Texture" id=1] + +[sub_resource type="RectangleShape2D" id=1] +extents = Vector2( 7.95021, 8.07351 ) + +[node name="Star" type="RigidBody2D"] +collision_layer = 4 +collision_mask = 0 +mode = 1 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource( 1 ) + +[node name="Sprite" type="Sprite" parent="."] +texture = ExtResource( 1 ) diff --git a/Levels/Level 1.gd b/Levels/Level 1.gd new file mode 100644 index 0000000..f7ff6cd --- /dev/null +++ b/Levels/Level 1.gd @@ -0,0 +1,16 @@ +extends Node2D + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass diff --git a/Levels/Level 1.tscn b/Levels/Level 1.tscn new file mode 100644 index 0000000..b9b3499 --- /dev/null +++ b/Levels/Level 1.tscn @@ -0,0 +1,42 @@ +[gd_scene load_steps=8 format=2] + +[ext_resource path="res://Sprites/Assets/galaxy_background.png" type="Texture" id=1] +[ext_resource path="res://GUI/HUD.tscn" type="PackedScene" id=2] +[ext_resource path="res://GUI/Pause Screen.tscn" type="PackedScene" id=3] +[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=4] +[ext_resource path="res://Levels/Level 1.gd" type="Script" id=5] +[ext_resource path="res://Enemies/Dark Matter.tscn" type="PackedScene" id=6] +[ext_resource path="res://Levels/Interactables/Star.tscn" type="PackedScene" id=7] + +[node name="Space Level" type="Node2D"] +script = ExtResource( 5 ) + +[node name="Player" parent="." instance=ExtResource( 4 )] +position = Vector2( 178.673, 89.1493 ) + +[node name="Camera2D" type="Camera2D" parent="Player"] +current = true +limit_left = 0 +limit_top = 0 +limit_right = 640 +limit_bottom = 360 + +[node name="TextureRect" type="TextureRect" parent="."] +margin_right = 40.0 +margin_bottom = 40.0 +rect_scale = Vector2( 4, 4 ) +texture = ExtResource( 1 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="HUD" parent="." instance=ExtResource( 2 )] + +[node name="Pause Screen" parent="." instance=ExtResource( 3 )] + +[node name="Dark Matter" parent="." instance=ExtResource( 6 )] +position = Vector2( 97.0154, 82.0323 ) +collision_mask = 0 + +[node name="Star" parent="." instance=ExtResource( 7 )] +position = Vector2( 140.092, 133.724 ) diff --git a/Levels/Level 4.tscn b/Levels/Level 4.tscn index aa9a888..823a2f0 100644 --- a/Levels/Level 4.tscn +++ b/Levels/Level 4.tscn @@ -34,10 +34,10 @@ animations = [ { "speed": 10.0 } ] -[sub_resource type="ConvexPolygonShape2D" id=10] +[sub_resource type="ConvexPolygonShape2D" id=2] points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) -[sub_resource type="TileSet" id=9] +[sub_resource type="TileSet" id=3] 0/name = "transparent16x16.png 0" 0/texture = ExtResource( 19 ) 0/tex_offset = Vector2( 0, 0 ) @@ -48,22 +48,22 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -0/shape = SubResource( 10 ) +0/shape = SubResource( 2 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 10 ), +"shape": SubResource( 2 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 0/z_index = 0 -[sub_resource type="RectangleShape2D" id=11] +[sub_resource type="RectangleShape2D" id=4] extents = Vector2( 39, 10 ) -[sub_resource type="RectangleShape2D" id=12] +[sub_resource type="RectangleShape2D" id=5] extents = Vector2( 26.5, 10 ) [node name="World" type="Node2D"] @@ -86,21 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38, 10, 8, 38, 11, 8, 131115, 12, 8, 65574, 13, 8, 131114, 14, 8, 38, 15, 8, 38, 16, 8, 38, 17, 8, 38, 18, 8, 38, 19, 8, 38, 20, 8, 38, 21, 8, 38, 22, 8, 38, 23, 8, 38, 24, 8, 131115, 25, 8, 65574, 26, 8, 65574, 27, 8, 65575, 65536, 8, 65573, 65537, 8, 65574, 65538, 8, 65574, 65539, 8, 65574, 65540, 8, 65574, 65541, 8, 65574, 65542, 8, 65574, 65543, 8, 65574, 65544, 8, 65574, 65545, 8, 65574, 65546, 8, 65574, 65547, 8, 65574, 65548, 8, 65574, 65549, 8, 65574, 65550, 8, 65574, 65551, 8, 65574, 65552, 8, 65574, 65553, 8, 65574, 65554, 8, 65574, 65555, 8, 65574, 65556, 8, 65574, 65557, 8, 65574, 65558, 8, 65574, 65559, 8, 65574, 65560, 8, 65574, 65561, 8, 65574, 65562, 8, 65574, 65563, 8, 65575, 131072, 8, 65573, 131073, 8, 65574, 131074, 8, 65578, 131075, 8, 131110, 131076, 8, 131110, 131077, 8, 131110, 131078, 8, 131110, 131079, 8, 65579, 131080, 8, 65574, 131081, 8, 65578, 131082, 8, 131110, 131083, 8, 131110, 131084, 8, 131110, 131085, 8, 131110, 131086, 8, 65579, 131087, 8, 65574, 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327682, 8, 65574, 327683, 8, 65574, 327684, 8, 65574, 327685, 8, 65574, 327686, 8, 65574, 327687, 8, 65574, 327688, 8, 65574, 327689, 8, 65574, 327690, 8, 65574, 327691, 8, 65574, 327692, 8, 65574, 327693, 8, 65574, 327694, 8, 65574, 327695, 8, 65574, 327696, 8, 65575, 327698, 8, 65573, 327699, 8, 65575, 393216, 8, 65573, 393217, 8, 65574, 393218, 8, 65574, 393219, 8, 65578, 393220, 8, 131110, 393221, 8, 65579, 393222, 8, 65574, 393223, 8, 65578, 393224, 8, 131110, 393225, 8, 65579, 393226, 8, 65574, 393227, 8, 65578, 393228, 8, 131110, 393229, 8, 65579, 393230, 8, 65574, 393231, 8, 65574, 393232, 8, 65575, 393234, 8, 65573, 393235, 8, 65575, 524280, 8, 37, 524281, 8, 38, 524282, 8, 38, 524283, 8, 39, 458752, 8, 65573, 458753, 8, 65574, 458754, 8, 65574, 458755, 8, 65575, 458757, 8, 65573, 458758, 8, 65574, 458759, 8, 65575, 458761, 8, 65573, 458762, 8, 65574, 458763, 8, 65575, 458765, 8, 65573, 458766, 8, 65574, 458767, 8, 65574, 458768, 8, 65575, 458770, 8, 65573, 458771, 8, 65575, 589816, 8, 65573, 589817, 8, 65574, 589818, 8, 65574, 589819, 8, 131114, 589820, 8, 38, 589821, 8, 38, 589822, 8, 38, 589823, 8, 38, 524288, 8, 131115, 524289, 8, 65574, 524290, 8, 65574, 524291, 8, 65575, 524293, 8, 65573, 524294, 8, 65574, 524295, 8, 65575, 524297, 8, 65573, 524298, 8, 65574, 524299, 8, 65575, 524301, 8, 65573, 524302, 8, 65574, 524303, 8, 65574, 524304, 8, 65575, 524306, 8, 65573, 524307, 8, 65575, 655352, 8, 65573, 655353, 8, 65574, 655354, 8, 65574, 655355, 8, 65574, 655356, 8, 65574, 655357, 8, 65574, 655358, 8, 65574, 655359, 8, 65574, 589824, 8, 65574, 589825, 8, 65574, 589826, 8, 65574, 589827, 8, 131114, 589828, 8, 38, 589829, 8, 131115, 589830, 8, 65574, 589831, 8, 131114, 589832, 8, 38, 589833, 8, 131115, 589834, 8, 65574, 589835, 8, 131114, 589836, 8, 38, 589837, 8, 131115, 589838, 8, 65574, 589839, 8, 65574, 589840, 8, 131114, 589841, 8, 38, 589842, 8, 131115, 589843, 8, 65575, 720888, 8, 65573, 720889, 8, 65574, 720890, 8, 65574, 720891, 8, 65574, 720892, 8, 65574, 720893, 8, 65574, 720894, 8, 65574, 720895, 8, 65574, 655360, 8, 65574, 655361, 8, 65574, 655362, 8, 65574, 655363, 8, 65574, 655364, 8, 65574, 655365, 8, 65574, 655366, 8, 65574, 655367, 8, 65574, 655368, 8, 65574, 655369, 8, 65574, 655370, 8, 65574, 655371, 8, 65574, 655372, 8, 65574, 655373, 8, 65574, 655374, 8, 65574, 655375, 8, 65574, 655376, 8, 65574, 655377, 8, 65574, 655378, 8, 65574, 655379, 8, 65575, 786424, 8, 65573, 786425, 8, 65574, 786426, 8, 65574, 786427, 8, 65578, 786428, 8, 131110, 786429, 8, 131110, 786430, 8, 131110, 786431, 8, 131110, 720896, 8, 131110, 720897, 8, 131110, 720898, 8, 131110, 720899, 8, 131110, 720900, 8, 131110, 720901, 8, 131110, 720902, 8, 131110, 720903, 8, 131110, 720904, 8, 131110, 720905, 8, 131110, 720906, 8, 131110, 720907, 8, 131110, 720908, 8, 131110, 720909, 8, 131110, 720910, 8, 131110, 720911, 8, 131110, 720912, 8, 65579, 720913, 8, 65574, 720914, 8, 65574, 720915, 8, 65575, 851960, 8, 131109, 851961, 8, 131110, 851962, 8, 131110, 851963, 8, 131111, 786448, 8, 65573, 786449, 8, 65574, 786450, 8, 65574, 786451, 8, 65575, 851984, 8, 65573, 851985, 8, 65574, 851986, 8, 65574, 851987, 8, 65575, 917520, 8, 65573, 917521, 8, 65574, 917522, 8, 65574, 917523, 8, 65575, 983056, 8, 65573, 983057, 8, 65574, 983058, 8, 65574, 983059, 8, 65575, 1048591, 8, 37, 1048592, 8, 131115, 1048593, 8, 65574, 1048594, 8, 65574, 1048595, 8, 131114, 1048596, 8, 39, 1114127, 8, 65573, 1114128, 8, 65574, 1114129, 8, 65574, 1114130, 8, 65574, 1114131, 8, 65574, 1114132, 8, 65575, 1179663, 8, 65573, 1179664, 8, 65574, 1179665, 8, 65574, 1179666, 8, 65574, 1179667, 8, 65574, 1179668, 8, 65575, 1245199, 8, 131109, 1245200, 8, 131110, 1245201, 8, 131110, 1245202, 8, 131110, 1245203, 8, 131110, 1245204, 8, 131111 ) [node name="Wall (Collision)" type="TileMap" parent="."] -tile_set = SubResource( 9 ) +tile_set = SubResource( 3 ) cell_size = Vector2( 16, 16 ) cell_custom_transform = Transform2D( 8, 0, 0, 8, 0, 0 ) show_collision = true @@ -207,14 +206,14 @@ collision_layer = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="DoorCollision"] position = Vector2( 201, -10 ) -shape = SubResource( 11 ) +shape = SubResource( 4 ) [node name="NextArea" type="Area2D" parent="."] collision_layer = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="NextArea"] position = Vector2( 200, -56 ) -shape = SubResource( 12 ) +shape = SubResource( 5 ) [node name="DemonBoss" parent="." instance=ExtResource( 26 )] position = Vector2( 194, -550 ) diff --git a/Player/Player.tscn b/Player/Player.tscn index 030126b..2fb00bc 100644 --- a/Player/Player.tscn +++ b/Player/Player.tscn @@ -182,7 +182,9 @@ graph_offset = Vector2( -3591.37, -302.6 ) [sub_resource type="AnimationNodeStateMachinePlayback" id=14] -[node name="Player" type="KinematicBody2D" groups=["player"]] +[node name="Player" type="KinematicBody2D" groups=[ +"player", +]] collision_layer = 2 script = ExtResource( 1 ) @@ -198,10 +200,12 @@ visible = false rotation = 1.5708 shape = SubResource( 2 ) -[node name="Hitbox" type="Area2D" parent="." groups=["player_hitbox"]] +[node name="Hitbox" type="Area2D" parent="." groups=[ +"player_hitbox", +]] +input_pickable = false collision_layer = 2 collision_mask = 4 -input_pickable = false [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] visible = false diff --git a/Resources/Level_5_Walls_Tileset.tres b/Resources/Level_5_Walls_Tileset.tres index 825658f..36936e7 100644 --- a/Resources/Level_5_Walls_Tileset.tres +++ b/Resources/Level_5_Walls_Tileset.tres @@ -2,286 +2,286 @@ [ext_resource path="res://Sprites/Levels/Tilesets/Level_5_Walls_Tileset.png" type="Texture" id=1] -[sub_resource type="OccluderPolygon2D" id=48] +[sub_resource type="OccluderPolygon2D" id=1] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=49] +[sub_resource type="OccluderPolygon2D" id=2] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=50] +[sub_resource type="OccluderPolygon2D" id=3] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=51] +[sub_resource type="OccluderPolygon2D" id=4] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=52] +[sub_resource type="OccluderPolygon2D" id=5] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=53] +[sub_resource type="OccluderPolygon2D" id=6] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=54] +[sub_resource type="OccluderPolygon2D" id=7] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=55] +[sub_resource type="OccluderPolygon2D" id=8] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=56] +[sub_resource type="OccluderPolygon2D" id=9] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=57] +[sub_resource type="OccluderPolygon2D" id=10] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=58] +[sub_resource type="OccluderPolygon2D" id=11] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=59] +[sub_resource type="OccluderPolygon2D" id=12] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=60] +[sub_resource type="OccluderPolygon2D" id=13] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=61] +[sub_resource type="OccluderPolygon2D" id=14] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=62] +[sub_resource type="OccluderPolygon2D" id=15] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=63] +[sub_resource type="OccluderPolygon2D" id=16] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=64] +[sub_resource type="OccluderPolygon2D" id=17] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=65] +[sub_resource type="OccluderPolygon2D" id=18] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=66] +[sub_resource type="OccluderPolygon2D" id=19] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=67] +[sub_resource type="OccluderPolygon2D" id=20] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=68] +[sub_resource type="OccluderPolygon2D" id=21] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=69] +[sub_resource type="OccluderPolygon2D" id=22] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=70] +[sub_resource type="OccluderPolygon2D" id=23] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=71] +[sub_resource type="OccluderPolygon2D" id=24] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=72] +[sub_resource type="OccluderPolygon2D" id=25] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=73] +[sub_resource type="OccluderPolygon2D" id=26] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=74] +[sub_resource type="OccluderPolygon2D" id=27] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=75] +[sub_resource type="OccluderPolygon2D" id=28] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=76] +[sub_resource type="OccluderPolygon2D" id=29] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=77] +[sub_resource type="OccluderPolygon2D" id=30] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=78] +[sub_resource type="OccluderPolygon2D" id=31] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=79] +[sub_resource type="OccluderPolygon2D" id=32] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=80] +[sub_resource type="OccluderPolygon2D" id=33] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=81] +[sub_resource type="OccluderPolygon2D" id=34] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=82] +[sub_resource type="OccluderPolygon2D" id=35] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=83] +[sub_resource type="OccluderPolygon2D" id=36] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=84] +[sub_resource type="OccluderPolygon2D" id=37] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=85] +[sub_resource type="OccluderPolygon2D" id=38] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=86] +[sub_resource type="OccluderPolygon2D" id=39] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=87] +[sub_resource type="OccluderPolygon2D" id=40] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=88] +[sub_resource type="OccluderPolygon2D" id=41] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=89] +[sub_resource type="OccluderPolygon2D" id=42] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=90] +[sub_resource type="OccluderPolygon2D" id=43] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=91] +[sub_resource type="OccluderPolygon2D" id=44] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=92] +[sub_resource type="OccluderPolygon2D" id=45] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=93] +[sub_resource type="OccluderPolygon2D" id=46] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="OccluderPolygon2D" id=94] +[sub_resource type="OccluderPolygon2D" id=47] polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=1] +[sub_resource type="ConvexPolygonShape2D" id=48] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=2] +[sub_resource type="ConvexPolygonShape2D" id=49] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=3] +[sub_resource type="ConvexPolygonShape2D" id=50] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=4] +[sub_resource type="ConvexPolygonShape2D" id=51] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=5] +[sub_resource type="ConvexPolygonShape2D" id=52] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=6] +[sub_resource type="ConvexPolygonShape2D" id=53] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=7] +[sub_resource type="ConvexPolygonShape2D" id=54] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=8] +[sub_resource type="ConvexPolygonShape2D" id=55] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=9] +[sub_resource type="ConvexPolygonShape2D" id=56] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=10] +[sub_resource type="ConvexPolygonShape2D" id=57] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=11] +[sub_resource type="ConvexPolygonShape2D" id=58] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=12] +[sub_resource type="ConvexPolygonShape2D" id=59] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=13] +[sub_resource type="ConvexPolygonShape2D" id=60] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=14] +[sub_resource type="ConvexPolygonShape2D" id=61] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=15] +[sub_resource type="ConvexPolygonShape2D" id=62] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=16] +[sub_resource type="ConvexPolygonShape2D" id=63] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=17] +[sub_resource type="ConvexPolygonShape2D" id=64] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=18] +[sub_resource type="ConvexPolygonShape2D" id=65] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=19] +[sub_resource type="ConvexPolygonShape2D" id=66] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=20] +[sub_resource type="ConvexPolygonShape2D" id=67] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=21] +[sub_resource type="ConvexPolygonShape2D" id=68] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=22] +[sub_resource type="ConvexPolygonShape2D" id=69] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=23] +[sub_resource type="ConvexPolygonShape2D" id=70] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=24] +[sub_resource type="ConvexPolygonShape2D" id=71] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=25] +[sub_resource type="ConvexPolygonShape2D" id=72] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=26] +[sub_resource type="ConvexPolygonShape2D" id=73] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=27] +[sub_resource type="ConvexPolygonShape2D" id=74] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=28] +[sub_resource type="ConvexPolygonShape2D" id=75] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=29] +[sub_resource type="ConvexPolygonShape2D" id=76] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=30] +[sub_resource type="ConvexPolygonShape2D" id=77] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=31] +[sub_resource type="ConvexPolygonShape2D" id=78] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=32] +[sub_resource type="ConvexPolygonShape2D" id=79] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=33] +[sub_resource type="ConvexPolygonShape2D" id=80] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=34] +[sub_resource type="ConvexPolygonShape2D" id=81] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=35] +[sub_resource type="ConvexPolygonShape2D" id=82] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=36] +[sub_resource type="ConvexPolygonShape2D" id=83] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=37] +[sub_resource type="ConvexPolygonShape2D" id=84] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=38] +[sub_resource type="ConvexPolygonShape2D" id=85] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=39] +[sub_resource type="ConvexPolygonShape2D" id=86] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=40] +[sub_resource type="ConvexPolygonShape2D" id=87] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=41] +[sub_resource type="ConvexPolygonShape2D" id=88] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=42] +[sub_resource type="ConvexPolygonShape2D" id=89] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=43] +[sub_resource type="ConvexPolygonShape2D" id=90] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=44] +[sub_resource type="ConvexPolygonShape2D" id=91] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=45] +[sub_resource type="ConvexPolygonShape2D" id=92] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=46] +[sub_resource type="ConvexPolygonShape2D" id=93] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=47] +[sub_resource type="ConvexPolygonShape2D" id=94] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [resource] @@ -296,7 +296,7 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) 0/autotile/icon_coordinate = Vector2( 1, 1 ) 0/autotile/tile_size = Vector2( 16, 16 ) 0/autotile/spacing = 0 -0/autotile/occluder_map = [ Vector2( 0, 0 ), SubResource( 48 ), Vector2( 0, 1 ), SubResource( 49 ), Vector2( 0, 2 ), SubResource( 50 ), Vector2( 0, 3 ), SubResource( 51 ), Vector2( 1, 0 ), SubResource( 52 ), Vector2( 1, 1 ), SubResource( 53 ), Vector2( 1, 2 ), SubResource( 54 ), Vector2( 1, 3 ), SubResource( 55 ), Vector2( 2, 0 ), SubResource( 56 ), Vector2( 2, 1 ), SubResource( 57 ), Vector2( 2, 2 ), SubResource( 58 ), Vector2( 2, 3 ), SubResource( 59 ), Vector2( 3, 0 ), SubResource( 60 ), Vector2( 3, 1 ), SubResource( 61 ), Vector2( 3, 2 ), SubResource( 62 ), Vector2( 3, 3 ), SubResource( 63 ), Vector2( 4, 0 ), SubResource( 64 ), Vector2( 4, 1 ), SubResource( 65 ), Vector2( 4, 2 ), SubResource( 66 ), Vector2( 4, 3 ), SubResource( 67 ), Vector2( 4, 4 ), SubResource( 68 ), Vector2( 5, 0 ), SubResource( 69 ), Vector2( 5, 1 ), SubResource( 70 ), Vector2( 5, 2 ), SubResource( 71 ), Vector2( 5, 3 ), SubResource( 72 ), Vector2( 5, 4 ), SubResource( 73 ), Vector2( 6, 0 ), SubResource( 74 ), Vector2( 6, 1 ), SubResource( 75 ), Vector2( 6, 2 ), SubResource( 76 ), Vector2( 6, 3 ), SubResource( 77 ), Vector2( 6, 4 ), SubResource( 78 ), Vector2( 7, 0 ), SubResource( 79 ), Vector2( 7, 1 ), SubResource( 80 ), Vector2( 7, 2 ), SubResource( 81 ), Vector2( 7, 3 ), SubResource( 82 ), Vector2( 7, 4 ), SubResource( 83 ), Vector2( 8, 0 ), SubResource( 84 ), Vector2( 8, 1 ), SubResource( 85 ), Vector2( 8, 2 ), SubResource( 86 ), Vector2( 8, 3 ), SubResource( 87 ), Vector2( 8, 4 ), SubResource( 88 ), Vector2( 9, 0 ), SubResource( 89 ), Vector2( 9, 1 ), SubResource( 90 ), Vector2( 9, 2 ), SubResource( 91 ), Vector2( 9, 3 ), SubResource( 92 ), Vector2( 10, 2 ), SubResource( 93 ), Vector2( 10, 3 ), SubResource( 94 ) ] +0/autotile/occluder_map = [ Vector2( 0, 0 ), SubResource( 1 ), Vector2( 0, 1 ), SubResource( 2 ), Vector2( 0, 2 ), SubResource( 3 ), Vector2( 0, 3 ), SubResource( 4 ), Vector2( 1, 0 ), SubResource( 5 ), Vector2( 1, 1 ), SubResource( 6 ), Vector2( 1, 2 ), SubResource( 7 ), Vector2( 1, 3 ), SubResource( 8 ), Vector2( 2, 0 ), SubResource( 9 ), Vector2( 2, 1 ), SubResource( 10 ), Vector2( 2, 2 ), SubResource( 11 ), Vector2( 2, 3 ), SubResource( 12 ), Vector2( 3, 0 ), SubResource( 13 ), Vector2( 3, 1 ), SubResource( 14 ), Vector2( 3, 2 ), SubResource( 15 ), Vector2( 3, 3 ), SubResource( 16 ), Vector2( 4, 0 ), SubResource( 17 ), Vector2( 4, 1 ), SubResource( 18 ), Vector2( 4, 2 ), SubResource( 19 ), Vector2( 4, 3 ), SubResource( 20 ), Vector2( 4, 4 ), SubResource( 21 ), Vector2( 5, 0 ), SubResource( 22 ), Vector2( 5, 1 ), SubResource( 23 ), Vector2( 5, 2 ), SubResource( 24 ), Vector2( 5, 3 ), SubResource( 25 ), Vector2( 5, 4 ), SubResource( 26 ), Vector2( 6, 0 ), SubResource( 27 ), Vector2( 6, 1 ), SubResource( 28 ), Vector2( 6, 2 ), SubResource( 29 ), Vector2( 6, 3 ), SubResource( 30 ), Vector2( 6, 4 ), SubResource( 31 ), Vector2( 7, 0 ), SubResource( 32 ), Vector2( 7, 1 ), SubResource( 33 ), Vector2( 7, 2 ), SubResource( 34 ), Vector2( 7, 3 ), SubResource( 35 ), Vector2( 7, 4 ), SubResource( 36 ), Vector2( 8, 0 ), SubResource( 37 ), Vector2( 8, 1 ), SubResource( 38 ), Vector2( 8, 2 ), SubResource( 39 ), Vector2( 8, 3 ), SubResource( 40 ), Vector2( 8, 4 ), SubResource( 41 ), Vector2( 9, 0 ), SubResource( 42 ), Vector2( 9, 1 ), SubResource( 43 ), Vector2( 9, 2 ), SubResource( 44 ), Vector2( 9, 3 ), SubResource( 45 ), Vector2( 10, 2 ), SubResource( 46 ), Vector2( 10, 3 ), SubResource( 47 ) ] 0/autotile/navpoly_map = [ ] 0/autotile/priority_map = [ ] 0/autotile/z_index_map = [ ] @@ -304,290 +304,290 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -0/shape = SubResource( 1 ) +0/shape = SubResource( 48 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 1 ), +"shape": SubResource( 48 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 2 ), +"shape": SubResource( 49 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 3 ), +"shape": SubResource( 50 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 4 ), +"shape": SubResource( 51 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 5 ), +"shape": SubResource( 52 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 6 ), +"shape": SubResource( 53 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 7 ), +"shape": SubResource( 54 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 8 ), +"shape": SubResource( 55 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 9 ), +"shape": SubResource( 56 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 10 ), +"shape": SubResource( 57 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 11 ), +"shape": SubResource( 58 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 12 ), +"shape": SubResource( 59 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 13 ), +"shape": SubResource( 60 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 14 ), +"shape": SubResource( 61 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 15 ), +"shape": SubResource( 62 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 16 ), +"shape": SubResource( 63 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 17 ), +"shape": SubResource( 64 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 18 ), +"shape": SubResource( 65 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 19 ), +"shape": SubResource( 66 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 20 ), +"shape": SubResource( 67 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 21 ), +"shape": SubResource( 68 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 22 ), +"shape": SubResource( 69 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 23 ), +"shape": SubResource( 70 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 24 ), +"shape": SubResource( 71 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 25 ), +"shape": SubResource( 72 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 26 ), +"shape": SubResource( 73 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 27 ), +"shape": SubResource( 74 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 28 ), +"shape": SubResource( 75 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 29 ), +"shape": SubResource( 76 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 30 ), +"shape": SubResource( 77 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 31 ), +"shape": SubResource( 78 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 32 ), +"shape": SubResource( 79 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 33 ), +"shape": SubResource( 80 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 34 ), +"shape": SubResource( 81 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 35 ), +"shape": SubResource( 82 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 36 ), +"shape": SubResource( 83 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 37 ), +"shape": SubResource( 84 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 38 ), +"shape": SubResource( 85 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 39 ), +"shape": SubResource( 86 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 40 ), +"shape": SubResource( 87 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 41 ), +"shape": SubResource( 88 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 42 ), +"shape": SubResource( 89 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 43 ), +"shape": SubResource( 90 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 44 ), +"shape": SubResource( 91 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 45 ), +"shape": SubResource( 92 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 46 ), +"shape": SubResource( 93 ), 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"res://.import/DarkMatter.png-2b0c758d6283f4dd53f1323ef137a59c.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/Sprites/Enemies/DarkMatter_barrier.png b/Sprites/Enemies/DarkMatter_barrier.png new file mode 100644 index 0000000000000000000000000000000000000000..0062fda58c25d418e22bef60cd94e5acd838a9ff GIT binary patch literal 353 zcmV-n0iOPeP)YAX9X8WNB|8RBvx=!KdMT0002& zNkl5XhyhGc8 zI!GI!kAQ}^bZGlEukW>iF$PpTj_@Y77X;MWppUdR3u3*Xuny7y0^=dtkVE=FUSuAY z#Hpa5z!*aUi-muDUDJ?wjEkas!F0$9jZ5m zqCxx;=S3!xIGsFpkRMx~?%3Jh&TOyv-~Z$TkNnx~8{R6=00000NkvXXu0mjf%hrzb literal 0 HcmV?d00001 diff --git a/Sprites/Enemies/DarkMatter_barrier.png.import b/Sprites/Enemies/DarkMatter_barrier.png.import new file mode 100644 index 0000000..c687421 --- /dev/null +++ b/Sprites/Enemies/DarkMatter_barrier.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/DarkMatter_barrier.png-02e140387176b08e4123e624992e14c4.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Enemies/DarkMatter_barrier.png" +dest_files=[ "res://.import/DarkMatter_barrier.png-02e140387176b08e4123e624992e14c4.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/Sprites/Levels/Environment/fire_column_medium_10.png.import b/Sprites/Levels/Environment/fire_column_medium_10.png.import index 513ff9b..366d67b 100644 --- a/Sprites/Levels/Environment/fire_column_medium_10.png.import +++ b/Sprites/Levels/Environment/fire_column_medium_10.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/Fire_Column_Medium_10.png-505d756e8645c45b6fb339fbb6f8add5.stex" +path="res://.import/fire_column_medium_10.png-9ae78a0f5ef8531c3b56d09574ecd317.stex" metadata={ "vram_texture": false } [deps] -source_file="res://Sprites/Levels/Environment/Fire_Column_Medium_10.png" -dest_files=[ "res://.import/Fire_Column_Medium_10.png-505d756e8645c45b6fb339fbb6f8add5.stex" ] +source_file="res://Sprites/Levels/Environment/fire_column_medium_10.png" +dest_files=[ "res://.import/fire_column_medium_10.png-9ae78a0f5ef8531c3b56d09574ecd317.stex" ] [params] @@ -28,7 +28,6 @@ process/fix_alpha_border=false process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Levels/Environment/fire_column_medium_11.png.import b/Sprites/Levels/Environment/fire_column_medium_11.png.import index 0c67aa1..97fa276 100644 --- a/Sprites/Levels/Environment/fire_column_medium_11.png.import +++ b/Sprites/Levels/Environment/fire_column_medium_11.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/Fire_Column_Medium_11.png-cb278dde504fd6f8f415eda7091cfa9a.stex" +path="res://.import/fire_column_medium_11.png-f6c2ac8f20428aebca0febd0f65a5806.stex" metadata={ "vram_texture": false } [deps] -source_file="res://Sprites/Levels/Environment/Fire_Column_Medium_11.png" -dest_files=[ "res://.import/Fire_Column_Medium_11.png-cb278dde504fd6f8f415eda7091cfa9a.stex" ] +source_file="res://Sprites/Levels/Environment/fire_column_medium_11.png" +dest_files=[ "res://.import/fire_column_medium_11.png-f6c2ac8f20428aebca0febd0f65a5806.stex" ] [params] @@ -28,7 +28,6 @@ process/fix_alpha_border=false process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Levels/Environment/fire_column_medium_12.png.import b/Sprites/Levels/Environment/fire_column_medium_12.png.import index 454f2bd..e7da4e6 100644 --- a/Sprites/Levels/Environment/fire_column_medium_12.png.import +++ b/Sprites/Levels/Environment/fire_column_medium_12.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/Fire_Column_Medium_12.png-1e7c2da6903b243f73d7ed4b50d90f8a.stex" +path="res://.import/fire_column_medium_12.png-25bc0d063fd42a44b6e9e423e3bf2656.stex" metadata={ "vram_texture": false } [deps] -source_file="res://Sprites/Levels/Environment/Fire_Column_Medium_12.png" -dest_files=[ "res://.import/Fire_Column_Medium_12.png-1e7c2da6903b243f73d7ed4b50d90f8a.stex" ] +source_file="res://Sprites/Levels/Environment/fire_column_medium_12.png" +dest_files=[ "res://.import/fire_column_medium_12.png-25bc0d063fd42a44b6e9e423e3bf2656.stex" ] [params] @@ -28,7 +28,6 @@ process/fix_alpha_border=false process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Levels/Environment/fire_column_medium_13.png.import b/Sprites/Levels/Environment/fire_column_medium_13.png.import index 491e33f..e358f84 100644 --- a/Sprites/Levels/Environment/fire_column_medium_13.png.import +++ b/Sprites/Levels/Environment/fire_column_medium_13.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/Fire_Column_Medium_13.png-a147b7694df1cdf05d373697c6a4ede3.stex" +path="res://.import/fire_column_medium_13.png-6f8490642f9a7a3884a31ae3975deb08.stex" metadata={ "vram_texture": false } [deps] -source_file="res://Sprites/Levels/Environment/Fire_Column_Medium_13.png" -dest_files=[ "res://.import/Fire_Column_Medium_13.png-a147b7694df1cdf05d373697c6a4ede3.stex" ] +source_file="res://Sprites/Levels/Environment/fire_column_medium_13.png" +dest_files=[ "res://.import/fire_column_medium_13.png-6f8490642f9a7a3884a31ae3975deb08.stex" ] [params] @@ -28,7 +28,6 @@ process/fix_alpha_border=false process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/Sprites/Levels/Environment/fire_column_medium_14.png.import b/Sprites/Levels/Environment/fire_column_medium_14.png.import index a33cc3c..98212dc 100644 --- a/Sprites/Levels/Environment/fire_column_medium_14.png.import +++ b/Sprites/Levels/Environment/fire_column_medium_14.png.import @@ -2,15 +2,15 @@ importer="texture" type="StreamTexture" -path="res://.import/Fire_Column_Medium_14.png-205dacf8251c335e3becb65b0df84941.stex" +path="res://.import/fire_column_medium_14.png-81452b14764f0dd97e4008c5f9448c38.stex" metadata={ "vram_texture": false } [deps] -source_file="res://Sprites/Levels/Environment/Fire_Column_Medium_14.png" -dest_files=[ "res://.import/Fire_Column_Medium_14.png-205dacf8251c335e3becb65b0df84941.stex" ] +source_file="res://Sprites/Levels/Environment/fire_column_medium_14.png" +dest_files=[ "res://.import/fire_column_medium_14.png-81452b14764f0dd97e4008c5f9448c38.stex" ] [params] @@ -28,7 +28,6 @@ process/fix_alpha_border=false process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false -process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=false diff --git a/project.godot b/project.godot index f1b2941..262464a 100644 --- a/project.godot +++ b/project.godot @@ -12,11 +12,11 @@ config_version=4 config/name="Embodiment" run/main_scene="res://Main.tscn" -run/delta_sync_after_draw=true boot_splash/image="res://Sprites/Assets/Black_Background.png" boot_splash/use_filter=false boot_splash/bg_color=Color( 0, 0, 0, 1 ) config/icon="res://Sprites/Assets/icon.png" +run/delta_sync_after_draw=true [display] @@ -31,33 +31,33 @@ window/stretch/aspect="keep" player_right={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null) +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) ] } player_left={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null) +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null) ] } player_up={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null) +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null) ] } player_down={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null) +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) ] } player_attack={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) ] } screenshot={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"physical_scancode":0,"unicode":0,"echo":false,"script":null) +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"unicode":0,"echo":false,"script":null) ] }