Implementing HUD & Changing HUD Style

This commit is contained in:
Jasmine
2021-11-23 23:24:48 -06:00
parent d6af0df27c
commit 74bb8d4b0a
40 changed files with 1086 additions and 211 deletions

View File

@@ -51,8 +51,9 @@ func free_connected_node(node: Node, connected_function: String) -> void:
func new_game() -> void:
if get_tree().change_scene(world_path) != OK:
print('ERROR: Main failed to change scene to World.')
#if get_tree().change_scene(world_path) != OK:
# print('ERROR: Main failed to change scene to World.')
get_tree().change_scene(world_path)
return