Implementing HUD & Changing HUD Style
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@@ -8,7 +8,6 @@ extents = Vector2( 13, 10 )
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[node name="forestHouse" type="Node2D"]
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[node name="Sprite" type="Sprite" parent="."]
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modulate = Color( 0.823529, 0.34902, 0.32549, 1 )
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texture = ExtResource( 1 )
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offset = Vector2( 0, -8 )
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