added music/sounds
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@@ -9,7 +9,7 @@ onready var shape = portal.get_child(0)
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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shape.set_deferred("disabled",true)
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shape.set_deferred("disabled",true)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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@@ -18,4 +18,4 @@ func _ready() -> void:
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func _on_ChestDetection_body_entered(body: Node) -> void:
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shape.set_deferred("disabled",false)
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shape.set_deferred("disabled",false)
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