Added some Level 5 implementation and reorganized file structure
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Resources/Level_5_Enemy_Ghost_Occluder.tres
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Resources/Level_5_Enemy_Ghost_Occluder.tres
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[gd_resource type="OccluderPolygon2D" format=2]
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[resource]
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polygon = PoolVector2Array( -3, -1, 3, -1, 1.5, 1, -1.5, 1 )
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