Added enemy sprite

This commit is contained in:
Jasmine
2021-11-23 14:29:32 -06:00
parent a4ff83c688
commit af2e5a5de5
6 changed files with 342 additions and 17 deletions

260
Enemy.tscn Normal file
View File

@@ -0,0 +1,260 @@
[gd_scene load_steps=58 format=2]
[ext_resource path="res://NightBorne.png" type="Texture" id=1]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 80, 80 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 80, 0, 80, 80 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 160, 0, 80, 80 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 1 )
region = Rect2( 240, 0, 80, 80 )
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 1 )
region = Rect2( 320, 0, 80, 80 )
[sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 1 )
region = Rect2( 400, 0, 80, 80 )
[sub_resource type="AtlasTexture" id=7]
atlas = ExtResource( 1 )
region = Rect2( 480, 0, 80, 80 )
[sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 1 )
region = Rect2( 560, 0, 80, 80 )
[sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 1 )
region = Rect2( 640, 0, 80, 80 )
[sub_resource type="AtlasTexture" id=10]
atlas = ExtResource( 1 )
region = Rect2( 0, 80, 80, 80 )
[sub_resource type="AtlasTexture" id=11]
atlas = ExtResource( 1 )
region = Rect2( 80, 80, 80, 80 )
[sub_resource type="AtlasTexture" id=12]
atlas = ExtResource( 1 )
region = Rect2( 160, 80, 80, 80 )
[sub_resource type="AtlasTexture" id=13]
atlas = ExtResource( 1 )
region = Rect2( 240, 80, 80, 80 )
[sub_resource type="AtlasTexture" id=14]
atlas = ExtResource( 1 )
region = Rect2( 320, 80, 80, 80 )
[sub_resource type="AtlasTexture" id=15]
atlas = ExtResource( 1 )
region = Rect2( 400, 80, 80, 80 )
[sub_resource type="AtlasTexture" id=16]
atlas = ExtResource( 1 )
region = Rect2( 0, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=17]
atlas = ExtResource( 1 )
region = Rect2( 80, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=18]
atlas = ExtResource( 1 )
region = Rect2( 160, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=19]
atlas = ExtResource( 1 )
region = Rect2( 240, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=20]
atlas = ExtResource( 1 )
region = Rect2( 320, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=21]
atlas = ExtResource( 1 )
region = Rect2( 400, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=22]
atlas = ExtResource( 1 )
region = Rect2( 480, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=23]
atlas = ExtResource( 1 )
region = Rect2( 560, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=24]
atlas = ExtResource( 1 )
region = Rect2( 640, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=25]
atlas = ExtResource( 1 )
region = Rect2( 720, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=26]
atlas = ExtResource( 1 )
region = Rect2( 800, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=27]
atlas = ExtResource( 1 )
region = Rect2( 880, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=28]
atlas = ExtResource( 1 )
region = Rect2( 960, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=29]
atlas = ExtResource( 1 )
region = Rect2( 1040, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=30]
atlas = ExtResource( 1 )
region = Rect2( 1120, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=31]
atlas = ExtResource( 1 )
region = Rect2( 1200, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=32]
atlas = ExtResource( 1 )
region = Rect2( 1280, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=33]
atlas = ExtResource( 1 )
region = Rect2( 1360, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=34]
atlas = ExtResource( 1 )
region = Rect2( 1440, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=35]
atlas = ExtResource( 1 )
region = Rect2( 1520, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=36]
atlas = ExtResource( 1 )
region = Rect2( 1600, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=37]
atlas = ExtResource( 1 )
region = Rect2( 1680, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=38]
atlas = ExtResource( 1 )
region = Rect2( 1760, 320, 80, 80 )
[sub_resource type="AtlasTexture" id=39]
atlas = ExtResource( 1 )
region = Rect2( 0, 240, 80, 80 )
[sub_resource type="AtlasTexture" id=40]
atlas = ExtResource( 1 )
region = Rect2( 80, 240, 80, 80 )
[sub_resource type="AtlasTexture" id=41]
atlas = ExtResource( 1 )
region = Rect2( 160, 240, 80, 80 )
[sub_resource type="AtlasTexture" id=42]
atlas = ExtResource( 1 )
region = Rect2( 240, 240, 80, 80 )
[sub_resource type="AtlasTexture" id=43]
atlas = ExtResource( 1 )
region = Rect2( 320, 240, 80, 80 )
[sub_resource type="AtlasTexture" id=44]
atlas = ExtResource( 1 )
region = Rect2( 0, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=45]
atlas = ExtResource( 1 )
region = Rect2( 80, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=46]
atlas = ExtResource( 1 )
region = Rect2( 160, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=47]
atlas = ExtResource( 1 )
region = Rect2( 240, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=48]
atlas = ExtResource( 1 )
region = Rect2( 320, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=49]
atlas = ExtResource( 1 )
region = Rect2( 400, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=50]
atlas = ExtResource( 1 )
region = Rect2( 480, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=51]
atlas = ExtResource( 1 )
region = Rect2( 560, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=52]
atlas = ExtResource( 1 )
region = Rect2( 640, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=53]
atlas = ExtResource( 1 )
region = Rect2( 720, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=54]
atlas = ExtResource( 1 )
region = Rect2( 800, 160, 80, 80 )
[sub_resource type="AtlasTexture" id=55]
atlas = ExtResource( 1 )
region = Rect2( 880, 160, 80, 80 )
[sub_resource type="SpriteFrames" id=56]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ) ],
"loop": true,
"name": "idle",
"speed": 10.0
}, {
"frames": [ SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ) ],
"loop": true,
"name": "running",
"speed": 10.0
}, {
"frames": [ SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ) ],
"loop": true,
"name": "death",
"speed": 10.0
}, {
"frames": [ SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ) ],
"loop": true,
"name": "hurt",
"speed": 5.0
}, {
"frames": [ SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ) ],
"loop": true,
"name": "attack",
"speed": 10.0
} ]
[node name="Node2D" type="KinematicBody2D"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 56 )
animation = "death"
playing = true

BIN
NightBorne.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 29 KiB

34
NightBorne.png.import Normal file
View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/NightBorne.png-f5e2e92d75746ab47dc17c615f9ef23c.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://NightBorne.png"
dest_files=[ "res://.import/NightBorne.png-f5e2e92d75746ab47dc17c615f9ef23c.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

View File

@@ -14,11 +14,6 @@ animations = [ {
}, {
"frames": [ ExtResource( 2 ) ],
"loop": false,
"name": "look_right",
"speed": 5.0
}, {
"frames": [ ExtResource( 2 ) ],
"loop": false,
"name": "look_left",
"speed": 5.0
}, {
@@ -26,6 +21,11 @@ animations = [ {
"loop": false,
"name": "look_down",
"speed": 5.0
}, {
"frames": [ ExtResource( 2 ) ],
"loop": false,
"name": "look_right",
"speed": 5.0
} ]
[sub_resource type="CapsuleShape2D" id=2]
@@ -146,26 +146,26 @@ tracks/1/keys = {
"values": [ false ]
}
[sub_resource type="AnimationNodeAnimation" id=8]
[sub_resource type="AnimationNodeAnimation" id=15]
animation = "Look Left"
[sub_resource type="AnimationNodeAnimation" id=9]
[sub_resource type="AnimationNodeAnimation" id=16]
animation = "Look Down"
[sub_resource type="AnimationNodeAnimation" id=10]
[sub_resource type="AnimationNodeAnimation" id=17]
animation = "Look Right"
[sub_resource type="AnimationNodeAnimation" id=11]
[sub_resource type="AnimationNodeAnimation" id=18]
animation = "Look Up"
[sub_resource type="AnimationNodeBlendSpace2D" id=12]
blend_point_0/node = SubResource( 8 )
blend_point_0/node = SubResource( 15 )
blend_point_0/pos = Vector2( -1.01, 0 )
blend_point_1/node = SubResource( 9 )
blend_point_1/node = SubResource( 16 )
blend_point_1/pos = Vector2( 0, 1.1 )
blend_point_2/node = SubResource( 10 )
blend_point_2/node = SubResource( 17 )
blend_point_2/pos = Vector2( 1, 0 )
blend_point_3/node = SubResource( 11 )
blend_point_3/node = SubResource( 18 )
blend_point_3/pos = Vector2( 0, -1.1 )
min_space = Vector2( -1.01, -1.1 )
max_space = Vector2( 1, 1.1 )

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=2]
[gd_scene load_steps=11 format=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://World.gd" type="Script" id=2]
@@ -55,6 +55,31 @@ points = PoolVector2Array( 33.0868, 45.5302, 15.4222, 45.5302, 15.4222, 39.0812,
3/z_index = 1
[sub_resource type="TileSet" id=3]
0/name = "Sand.png 0"
0/texture = ExtResource( 6 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 80, 48 )
0/tile_mode = 1
0/autotile/bitmask_mode = 1
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 176, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 50, Vector2( 1, 0 ), 56, Vector2( 1, 2 ), 56, Vector2( 2, 0 ), 152, Vector2( 2, 1 ), 146, Vector2( 2, 2 ), 26, Vector2( 3, 0 ), 432, Vector2( 3, 1 ), 54, Vector2( 4, 0 ), 216, Vector2( 4, 1 ), 27 ]
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 16, 16 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
[sub_resource type="TileSet" id=4]
0/name = "Grass.png 0"
0/texture = ExtResource( 3 )
0/tex_offset = Vector2( 0, 0 )
@@ -108,7 +133,7 @@ points = PoolVector2Array( 33.0868, 45.5302, 15.4222, 45.5302, 15.4222, 39.0812,
2/region = Rect2( 0, 0, 80, 48 )
2/tile_mode = 1
2/autotile/bitmask_mode = 1
2/autotile/bitmask_flags = [ Vector2( 0, 0 ), 176, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 50, Vector2( 1, 0 ), 56, Vector2( 1, 1 ), 186, Vector2( 1, 2 ), 56, Vector2( 2, 0 ), 152, Vector2( 2, 1 ), 146, Vector2( 2, 2 ), 58, Vector2( 3, 0 ), 176, Vector2( 3, 1 ), 50, Vector2( 3, 2 ), 56, Vector2( 4, 0 ), 152, Vector2( 4, 1 ), 26, Vector2( 4, 2 ), 56 ]
2/autotile/bitmask_flags = [ Vector2( 0, 0 ), 176, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 50, Vector2( 1, 0 ), 56, Vector2( 1, 2 ), 56, Vector2( 2, 0 ), 152, Vector2( 2, 1 ), 146, Vector2( 2, 2 ), 58, Vector2( 3, 0 ), 176, Vector2( 3, 1 ), 50, Vector2( 3, 2 ), 56, Vector2( 4, 0 ), 152, Vector2( 4, 1 ), 26, Vector2( 4, 2 ), 56 ]
2/autotile/icon_coordinate = Vector2( 0, 0 )
2/autotile/tile_size = Vector2( 16, 16 )
2/autotile/spacing = 0
@@ -146,9 +171,16 @@ cell_y_sort = true
format = 1
tile_data = PoolIntArray( -327677, 1, 0, -262127, 1, 0, -196594, 1, 0, -131072, 1, 0, -131054, 1, 0, -65523, 3, 65537, 1, 1, 0, 4, 1, 0, 11, 3, 65538, 17, 1, 0, 65536, 1, 0, 65537, 3, 1, 65544, 3, 65537, 65548, 3, 2, 65551, 1, 0, 65552, 3, 65538, 131074, 1, 0, 131082, 1, 0, 131089, 1, 0, 196608, 1, 0, 262147, 3, 0, 262152, 3, 2, 262153, 0, 4, 327682, 0, 3, 327687, 0, 3, 327688, 0, 131074, 327689, 0, 65536, 327692, 3, 131073, 327694, 3, 65538, 393217, 0, 3, 393218, 0, 131074, 393219, 0, 131072, 393222, 0, 131073, 393223, 0, 131074, 393224, 0, 0, 393225, 0, 65540, 393233, 3, 131074, 458753, 1, 0, 458754, 0, 1, 458755, 3, 2, 458758, 0, 1, 458759, 0, 1, 458760, 0, 65540, 458761, 3, 2, 524291, 0, 65539, 524292, 0, 65540, 524295, 3, 131072, 524300, 3, 65536, 524303, 3, 2, 524305, 1, 0, 589828, 3, 131074 )
[node name="TileMap" type="TileMap" parent="YSort"]
z_index = 3
tile_set = SubResource( 3 )
cell_size = Vector2( 16, 16 )
cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 )
format = 1
[node name="Ground" type="TileMap" parent="YSort"]
z_index = 1
tile_set = SubResource( 3 )
tile_set = SubResource( 4 )
cell_size = Vector2( 16, 16 )
cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 )
cell_tile_origin = 1

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true