Fixed snowmen enemy bug

The snowmen enemy were acting funny - turns out there were acknowledging the walls as the player, oops. added fix for them to ignore the wall
This commit is contained in:
tiffanyfrias10
2021-11-22 22:37:49 -06:00
parent 506253d310
commit d4302081be
3 changed files with 15 additions and 15 deletions

View File

@@ -20,12 +20,12 @@ func _physics_process(delta: float) -> void:
func _on_Area2D_body_entered(body: Node) -> void:
if body != self && !(body.name.begins_with("tree")) && !(body.name.begins_with("snowmen_enemy")):
if body != self && !(body.name.begins_with("tree")) && !(body.name.begins_with("snowmen_enemy")) && !(body.name.begins_with("wall")):
player = body
func _on_Area2D_body_exited(body: Node) -> void:
if !(body.name.begins_with("tree")) && !(body.name.begins_with("snowmen_enemy")):
if !(body.name.begins_with("tree")) && !(body.name.begins_with("snowmen_enemy")) && !(body.name.begins_with("wall")):
player = null