Trying to fix my git clean mistake lol

This commit is contained in:
Jasmine Hyder
2021-12-05 04:38:51 -06:00
parent fae11f8d95
commit da4f26ceab
60 changed files with 2282 additions and 131 deletions

24
Levels/Objects/Gem.gd Normal file
View File

@@ -0,0 +1,24 @@
extends Node2D
# Declare member variables here. Examples:
# var a: int = 2
# var b: String = "text"
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta: float) -> void:
# pass
func _on_AnimationPlayer_animation_finished(anim_name: String) -> void:
$GemSprite.visible = false
func _on_AnimationPlayer_animation_started(anim_name: String) -> void:
$GemSprite.visible = true