From dd18420eedaac121e501252baf4f097236120d1b Mon Sep 17 00:00:00 2001 From: Jasmine Date: Mon, 22 Nov 2021 20:43:30 -0600 Subject: [PATCH] Environment updates --- Cliffs.png | Bin 0 -> 1565 bytes Cliffs.png.import | 34 +++++++ Dead_Tree.png | Bin 0 -> 360 bytes Dead_Tree.png.import | 34 +++++++ Grass.png | Bin 0 -> 710 bytes Grass.png.import | 34 +++++++ Plants and Trees.png | Bin 0 -> 2098 bytes Plants and Trees.png.import | 34 +++++++ Sand.png | Bin 0 -> 675 bytes Sand.png.import | 34 +++++++ Sprites/New Piskel.png | Bin 0 -> 360 bytes Sprites/New Piskel.png.import | 34 +++++++ Sprites/TileSet.png.import | 13 +++ TileMap.tscn | 121 ++++++++++++++++++++++ Tree.tscn | 20 ++++ WaterEdge SpriteSheet.png | Bin 0 -> 4239 bytes WaterEdge SpriteSheet.png.import | 34 +++++++ WaterFall Tile SpriteSheet.png | Bin 0 -> 1141 bytes WaterFall Tile SpriteSheet.png.import | 34 +++++++ World.tscn | 140 ++++++++++++++++++++++++-- deadTree.tscn | 20 ++++ forestHouse.png | Bin 0 -> 714 bytes forestHouse.png.import | 34 +++++++ forestHouse.tscn | 18 ++++ tileSet.tset | 1 + 25 files changed, 630 insertions(+), 9 deletions(-) create mode 100644 Cliffs.png create mode 100644 Cliffs.png.import create mode 100644 Dead_Tree.png create mode 100644 Dead_Tree.png.import create mode 100644 Grass.png create mode 100644 Grass.png.import create mode 100644 Plants and Trees.png create mode 100644 Plants and Trees.png.import create mode 100644 Sand.png create mode 100644 Sand.png.import create mode 100644 Sprites/New Piskel.png create mode 100644 Sprites/New Piskel.png.import create mode 100644 Sprites/TileSet.png.import create mode 100644 TileMap.tscn create mode 100644 Tree.tscn create mode 100644 WaterEdge SpriteSheet.png create mode 100644 WaterEdge SpriteSheet.png.import create mode 100644 WaterFall Tile SpriteSheet.png create mode 100644 WaterFall Tile SpriteSheet.png.import create mode 100644 deadTree.tscn create mode 100644 forestHouse.png create mode 100644 forestHouse.png.import 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Piskel.png-a1fae72dc62a1ea52e4aacf5f32efb0f.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/New Piskel.png" +dest_files=[ "res://.import/New Piskel.png-a1fae72dc62a1ea52e4aacf5f32efb0f.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/Sprites/TileSet.png.import b/Sprites/TileSet.png.import new file mode 100644 index 0000000..ee39fb5 --- /dev/null +++ b/Sprites/TileSet.png.import @@ -0,0 +1,13 @@ +[remap] + +importer="image" +type="Image" +path="res://.import/TileSet.png-f0df17d6d78ce913b23f007edae0b5a6.image" + +[deps] + +source_file="res://Sprites/TileSet.png" +dest_files=[ "res://.import/TileSet.png-f0df17d6d78ce913b23f007edae0b5a6.image" ] + +[params] + diff --git a/TileMap.tscn b/TileMap.tscn new file mode 100644 index 0000000..983b344 --- /dev/null +++ b/TileMap.tscn @@ -0,0 +1,121 @@ +[gd_scene load_steps=7 format=2] + +[ext_resource path="res://Grass.png" type="Texture" id=1] +[ext_resource path="res://Plants and Trees.png" type="Texture" id=2] +[ext_resource path="res://Cliffs.png" type="Texture" id=3] + +[sub_resource type="ConvexPolygonShape2D" id=1] +points = PoolVector2Array( 33.0868, 45.5302, 15.4222, 45.5302, 15.4222, 39.0812, 33.0868, 39.0812 ) + +[sub_resource type="TileSet" id=2] +1/name = "Plants and Trees.png 1" +1/texture = ExtResource( 2 ) +1/tex_offset = Vector2( 0, 0 ) +1/modulate = Color( 1, 1, 1, 1 ) +1/region = Rect2( 0, 0, 48, 48 ) +1/tile_mode = 0 +1/occluder_offset = Vector2( 0, 0 ) +1/navigation_offset = Vector2( 0, 0 ) +1/shape_offset = Vector2( 0, 0 ) +1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +1/shape = SubResource( 1 ) +1/shape_one_way = false +1/shape_one_way_margin = 1.0 +1/shapes = [ { +"autotile_coord": Vector2( 0, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 1 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +} ] +1/z_index = 0 +3/name = "Plants and Trees.png 3" +3/texture = ExtResource( 2 ) +3/tex_offset = Vector2( 0, 0 ) +3/modulate = Color( 1, 1, 1, 1 ) +3/region = Rect2( 0, 48, 48, 48 ) +3/tile_mode = 2 +3/autotile/icon_coordinate = Vector2( 0, 0 ) +3/autotile/tile_size = Vector2( 16, 16 ) +3/autotile/spacing = 0 +3/autotile/occluder_map = [ ] +3/autotile/navpoly_map = [ ] +3/autotile/priority_map = [ ] +3/autotile/z_index_map = [ ] +3/occluder_offset = Vector2( 0, 0 ) +3/navigation_offset = Vector2( 0, 0 ) +3/shape_offset = Vector2( 0, 0 ) +3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +3/shape_one_way = false +3/shape_one_way_margin = 0.0 +3/shapes = [ ] +3/z_index = 1 + +[sub_resource type="TileSet" id=3] +0/name = "Grass.png 0" 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+1/texture = ExtResource( 3 ) +1/tex_offset = Vector2( 0, 0 ) +1/modulate = Color( 1, 1, 1, 1 ) +1/region = Rect2( 0, 0, 80, 64 ) +1/tile_mode = 1 +1/autotile/bitmask_mode = 1 +1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 255, Vector2( 0, 1 ), 219, Vector2( 0, 2 ), 219, Vector2( 0, 3 ), 507, Vector2( 1, 0 ), 63, Vector2( 1, 3 ), 504, Vector2( 2, 0 ), 447, Vector2( 2, 1 ), 438, Vector2( 2, 2 ), 438, Vector2( 2, 3 ), 510, Vector2( 3, 0 ), 432, Vector2( 3, 1 ), 54, Vector2( 4, 0 ), 216, Vector2( 4, 1 ), 27 ] +1/autotile/icon_coordinate = Vector2( 0, 0 ) +1/autotile/tile_size = Vector2( 16, 16 ) +1/autotile/spacing = 0 +1/autotile/occluder_map = [ ] +1/autotile/navpoly_map = [ ] +1/autotile/priority_map = [ ] +1/autotile/z_index_map = [ ] +1/occluder_offset = Vector2( 0, 0 ) +1/navigation_offset = Vector2( 0, 0 ) +1/shape_offset = Vector2( 0, 0 ) +1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +1/shape_one_way = false +1/shape_one_way_margin = 0.0 +1/shapes = [ ] +1/z_index = 0 + +[node name="TileMap" type="TileMap"] +format = 1 + +[node name="Objects" type="TileMap" parent="."] +z_index = 1 +tile_set = SubResource( 2 ) +cell_size = Vector2( 16, 16 ) +cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) +cell_y_sort = true +format = 1 +tile_data = PoolIntArray( 262152, 0, 3, 262153, 0, 4, 327682, 0, 3, 327687, 0, 3, 327688, 0, 131074, 327689, 0, 65536, 393217, 0, 3, 393218, 0, 131074, 393219, 0, 131072, 393222, 0, 131073, 393223, 0, 131074, 393224, 0, 0, 393225, 0, 65540, 458753, 0, 65539, 458754, 0, 1, 458755, 0, 2, 458758, 0, 1, 458759, 0, 1, 458760, 0, 65540, 524291, 0, 65539, 524292, 0, 65540 ) + +[node name="Ground" type="TileMap" parent="."] +tile_set = SubResource( 3 ) +cell_size = Vector2( 16, 16 ) +cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) +cell_tile_origin = 1 +cell_y_sort = true +format = 1 +tile_data = PoolIntArray( 65536, 0, 3, 65537, 0, 4, 65545, 0, 3, 65546, 0, 4, 131072, 0, 65538, 131073, 0, 65536, 131078, 0, 3, 131079, 0, 131073, 131080, 0, 131073, 131081, 0, 131074, 131082, 0, 65536, 196608, 0, 65538, 196609, 0, 131072, 196610, 0, 4, 196613, 0, 3, 196614, 0, 131074, 196615, 0, 131076, 196616, 0, 131076, 196617, 0, 131076, 196618, 0, 131072, 196619, 0, 131073, 196620, 0, 131073, 196621, 0, 131073, 196622, 0, 4, 262144, 0, 65538, 262145, 0, 131076, 262146, 0, 131072, 262147, 0, 131073, 262148, 0, 131073, 262149, 0, 131074, 262150, 0, 131076, 262151, 0, 131076, 262152, 0, 131076, 262153, 0, 131076, 262154, 0, 131076, 262155, 0, 131076, 262156, 0, 131076, 262157, 0, 131076, 262158, 0, 131072, 262159, 0, 4, 327680, 0, 65538, 327681, 0, 131076, 327682, 0, 131076, 327683, 0, 131076, 327684, 0, 131076, 327685, 0, 131076, 327686, 0, 131076, 327687, 0, 131076, 327688, 0, 131076, 327689, 0, 131076, 327690, 0, 131076, 327691, 0, 131076, 327692, 0, 131076, 327693, 0, 131076, 327694, 0, 131076, 327695, 0, 131072, 327696, 0, 4, 393216, 0, 65538, 393217, 0, 131076, 393218, 0, 131076, 393219, 0, 131076, 393220, 0, 131076, 393221, 0, 131076, 393222, 0, 131076, 393223, 0, 131076, 393224, 0, 131076, 393225, 0, 131076, 393226, 0, 131076, 393227, 0, 131076, 393228, 0, 131076, 393229, 0, 131076, 393230, 0, 131076, 393231, 0, 131076, 393232, 0, 131072, 393233, 0, 4, 458752, 0, 65538, 458753, 0, 131076, 458754, 0, 131076, 458755, 0, 131076, 458756, 0, 131076, 458757, 0, 131076, 458758, 0, 131076, 458759, 0, 131076, 458760, 0, 131076, 458761, 0, 131076, 458762, 0, 131076, 458763, 0, 131076, 458764, 0, 131076, 458765, 0, 131076, 458766, 0, 131076, 458767, 0, 131076, 458768, 0, 131076, 458769, 0, 65536, 524288, 0, 65538, 524289, 0, 131076, 524290, 0, 131076, 524291, 0, 131076, 524292, 0, 131076, 524293, 0, 131076, 524294, 0, 131076, 524295, 0, 131076, 524296, 0, 131076, 524297, 0, 131076, 524298, 0, 0, 524299, 0, 1, 524300, 0, 2, 524301, 0, 131076, 524302, 0, 131076, 524303, 0, 131076, 524304, 0, 0, 524305, 0, 65540, 589824, 0, 65538, 589825, 0, 0, 589826, 0, 1, 589827, 0, 1, 589828, 0, 1, 589829, 0, 1, 589830, 0, 1, 589831, 0, 1, 589832, 0, 1, 589833, 0, 1, 589834, 0, 65540, 589836, 0, 65539, 589837, 0, 1, 589838, 0, 2, 589839, 0, 131076, 589840, 0, 65536, 655360, 0, 65538, 655361, 0, 65536, 655374, 0, 65539, 655375, 0, 1, 655376, 0, 65540, 720896, 0, 65539, 720897, 0, 65540 ) diff --git a/Tree.tscn b/Tree.tscn new file mode 100644 index 0000000..d86040f --- /dev/null +++ b/Tree.tscn @@ -0,0 +1,20 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://forestTreeBig.png" type="Texture" id=1] + +[sub_resource type="CapsuleShape2D" id=1] +radius = 6.0 +height = 10.0 + +[node name="Tree" type="Node2D"] + +[node name="Sprite" type="Sprite" parent="."] +modulate = Color( 0.870588, 0.215686, 0.215686, 1 ) +texture = ExtResource( 1 ) +offset = Vector2( 0, -5 ) + +[node name="StaticBody2D" type="StaticBody2D" parent="."] + +[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] +rotation = 1.5708 +shape = SubResource( 1 ) diff --git a/WaterEdge SpriteSheet.png 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+process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/World.tscn b/World.tscn index 7688827..90b6631 100644 --- a/World.tscn +++ b/World.tscn @@ -1,20 +1,142 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=12 format=2] [ext_resource path="res://Player.tscn" type="PackedScene" id=1] [ext_resource path="res://World.gd" type="Script" id=2] -[ext_resource path="res://tileSet.tres" type="TileSet" id=3] +[ext_resource path="res://Grass.png" type="Texture" id=3] +[ext_resource path="res://Plants and Trees.png" type="Texture" id=4] +[ext_resource path="res://Cliffs.png" type="Texture" id=5] +[ext_resource path="res://Dead_Tree.png" type="Texture" id=6] +[ext_resource path="res://forestHouse.tscn" type="PackedScene" id=7] +[ext_resource path="res://deadTree.tscn" type="PackedScene" id=8] + +[sub_resource type="ConvexPolygonShape2D" id=1] +points = PoolVector2Array( 33.0868, 45.5302, 15.4222, 45.5302, 15.4222, 39.0812, 33.0868, 39.0812 ) + +[sub_resource type="TileSet" id=2] +1/name = "Plants and Trees.png 1" +1/texture = ExtResource( 4 ) +1/tex_offset = Vector2( 0, 0 ) +1/modulate = Color( 1, 1, 1, 1 ) +1/region = Rect2( 0, 0, 48, 48 ) +1/tile_mode = 0 +1/occluder_offset = Vector2( 0, 0 ) +1/navigation_offset = Vector2( 0, 0 ) +1/shape_offset = Vector2( 0, 0 ) +1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +1/shape = SubResource( 1 ) +1/shape_one_way = false +1/shape_one_way_margin = 1.0 +1/shapes = [ { +"autotile_coord": Vector2( 0, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 1 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +} ] +1/z_index = 1 +3/name = "Plants and Trees.png 3" +3/texture = ExtResource( 4 ) +3/tex_offset = Vector2( 0, 0 ) +3/modulate = Color( 1, 1, 1, 1 ) +3/region = Rect2( 0, 48, 48, 48 ) +3/tile_mode = 2 +3/autotile/icon_coordinate = Vector2( 0, 0 ) +3/autotile/tile_size = Vector2( 16, 16 ) +3/autotile/spacing = 0 +3/autotile/occluder_map = [ ] +3/autotile/navpoly_map = [ ] +3/autotile/priority_map = [ ] +3/autotile/z_index_map = [ ] +3/occluder_offset = Vector2( 0, 0 ) +3/navigation_offset = Vector2( 0, 0 ) +3/shape_offset = Vector2( 0, 0 ) +3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +3/shape_one_way = false +3/shape_one_way_margin = 0.0 +3/shapes = [ ] +3/z_index = 1 + +[sub_resource type="TileSet" id=3] +0/name = "Grass.png 0" +0/texture = ExtResource( 3 ) +0/tex_offset = Vector2( 0, 0 ) +0/modulate = Color( 1, 1, 1, 1 ) +0/region = Rect2( 0, 0, 80, 48 ) +0/tile_mode = 1 +0/autotile/bitmask_mode = 1 +0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 255, Vector2( 0, 1 ), 219, Vector2( 0, 2 ), 507, Vector2( 1, 0 ), 63, Vector2( 1, 2 ), 504, Vector2( 2, 0 ), 447, Vector2( 2, 1 ), 438, Vector2( 2, 2 ), 510, Vector2( 3, 0 ), 432, Vector2( 3, 1 ), 54, Vector2( 4, 0 ), 216, Vector2( 4, 1 ), 27, Vector2( 4, 2 ), 511 ] +0/autotile/icon_coordinate = Vector2( 0, 0 ) +0/autotile/tile_size = Vector2( 16, 16 ) +0/autotile/spacing = 0 +0/autotile/occluder_map = [ ] +0/autotile/navpoly_map = [ ] +0/autotile/priority_map = [ ] +0/autotile/z_index_map = [ ] +0/occluder_offset = Vector2( 0, 0 ) +0/navigation_offset = Vector2( 0, 0 ) +0/shape_offset = Vector2( 0, 0 ) +0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +0/shape_one_way = false +0/shape_one_way_margin = 0.0 +0/shapes = [ ] +0/z_index = 0 +1/name = "Cliffs.png 1" +1/texture = ExtResource( 5 ) +1/tex_offset = Vector2( 0, 0 ) +1/modulate = Color( 1, 1, 1, 1 ) +1/region = Rect2( 0, 0, 80, 64 ) +1/tile_mode = 1 +1/autotile/bitmask_mode = 1 +1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 182, Vector2( 0, 2 ), 146, Vector2( 0, 3 ), 50, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 63, Vector2( 1, 3 ), 56, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 155, Vector2( 2, 2 ), 146, Vector2( 2, 3 ), 26, Vector2( 3, 0 ), 432, Vector2( 3, 1 ), 438, Vector2( 3, 2 ), 54, Vector2( 4, 0 ), 216, Vector2( 4, 1 ), 219, Vector2( 4, 2 ), 27 ] +1/autotile/icon_coordinate = Vector2( 1, 0 ) +1/autotile/tile_size = Vector2( 16, 16 ) +1/autotile/spacing = 0 +1/autotile/occluder_map = [ ] +1/autotile/navpoly_map = [ ] +1/autotile/priority_map = [ ] +1/autotile/z_index_map = [ ] +1/occluder_offset = Vector2( 0, 0 ) +1/navigation_offset = Vector2( 0, 0 ) +1/shape_offset = Vector2( 0, 0 ) +1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +1/shape_one_way = false +1/shape_one_way_margin = 0.0 +1/shapes = [ ] +1/z_index = 0 [node name="World" type="Node2D"] script = ExtResource( 2 ) -[node name="TileMap" type="TileMap" parent="."] -tile_set = ExtResource( 3 ) -cell_size = Vector2( 16, 16 ) -cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) -format = 1 -tile_data = PoolIntArray( 0, 0, 65537, 1, 0, 65538, 2, 0, 65538, 3, 0, 65538, 4, 0, 65538, 5, 0, 65538, 6, 0, 65538, 7, 0, 65538, 8, 0, 65539, 65536, 0, 131073, 65537, 0, 131074, 65538, 0, 131074, 65539, 0, 131074, 65540, 0, 131074, 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524295, 0, 131076, 524296, 0, 131076, 524297, 0, 131076, 524298, 0, 131076, 524299, 0, 131076, 524300, 0, 131076, 524301, 0, 131076, 524302, 0, 131076, 524303, 0, 131076, 524304, 0, 131076, 524305, 0, 131076, 524306, 0, 131076, 524307, 0, 65536, 589824, 0, 65538, 589825, 0, 131076, 589826, 0, 131076, 589827, 0, 131076, 589828, 0, 131076, 589829, 0, 131076, 589830, 0, 131076, 589831, 0, 131076, 589832, 0, 131076, 589833, 0, 131076, 589834, 0, 131076, 589835, 0, 131076, 589836, 0, 131076, 589837, 0, 131076, 589838, 0, 131076, 589839, 0, 131076, 589840, 0, 131076, 589841, 0, 131076, 589842, 0, 131076, 589843, 0, 65536, 655360, 0, 65538, 655361, 0, 131076, 655362, 0, 131076, 655363, 0, 131076, 655364, 0, 131076, 655365, 0, 131076, 655366, 0, 131076, 655367, 0, 131076, 655368, 0, 131076, 655369, 0, 131076, 655370, 0, 131076, 655371, 0, 131076, 655372, 0, 0, 655373, 0, 1, 655374, 0, 1, 655375, 0, 1, 655376, 0, 1, 655377, 0, 1, 655378, 0, 1, 655379, 0, 65540, 720896, 0, 65539, 720897, 0, 2, 720898, 0, 131076, 720899, 0, 131076, 720900, 0, 131076, 720901, 0, 131076, 720902, 0, 131076, 720903, 0, 131076, 720904, 0, 131076, 720905, 0, 0, 720906, 0, 1, 720907, 0, 1, 720908, 0, 65540, 786433, 0, 65539, 786434, 0, 1, 786435, 0, 1, 786436, 0, 1, 786437, 0, 1, 786438, 0, 1, 786439, 0, 1, 786440, 0, 1, 786441, 0, 65540 ) + +[node name="Dead Tree" parent="YSort/Ground" instance=ExtResource( 8 )] +position = Vector2( 109.773, 42.6074 ) + +[node name="Dead_Tree" type="Sprite" parent="YSort/Ground"] +position = Vector2( 78.5124, -16.138 ) +texture = ExtResource( 6 ) + +[node name="forestHouse" parent="YSort/Ground" instance=ExtResource( 7 )] +position = Vector2( 58.7907, -31.6635 ) diff --git a/deadTree.tscn b/deadTree.tscn new file mode 100644 index 0000000..67f000c --- /dev/null +++ b/deadTree.tscn @@ -0,0 +1,20 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://Dead_Tree.png" type="Texture" id=1] + +[sub_resource type="CapsuleShape2D" id=1] +radius = 3.0 +height = 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