added objective, added boss
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@@ -126,7 +126,7 @@ position = Vector2( 1, -3 )
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scale = Vector2( 0.5625, 0.5625 )
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frames = SubResource( 20 )
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animation = "Idle"
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frame = 1
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frame = 5
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playing = true
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[node name="Hitbox" type="CollisionShape2D" parent="."]
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