Fixed debugger errors in many files and optimized some scenes/code

This commit is contained in:
VoidTwo
2021-12-12 23:55:59 -06:00
parent fc6dfdef4d
commit ef5ce684eb
39 changed files with 657 additions and 740 deletions

View File

@@ -3,8 +3,8 @@ extends Area2D
signal coin_grabbed
func _on_Node2D_body_entered(body: Node) -> void:
if body.get_name() == 'Player':
emit_signal("coin_grabbed")
print("coin!")
queue_free()
func _on_coin_body_entered(body: Node) -> void:
if body.is_in_group('player'):
emit_signal('coin_grabbed')
call_deferred('queue_free')
return