Fixed debugger errors in many files and optimized some scenes/code

This commit is contained in:
VoidTwo
2021-12-12 23:55:59 -06:00
parent fc6dfdef4d
commit ef5ce684eb
39 changed files with 657 additions and 740 deletions

View File

@@ -127,31 +127,23 @@ position = Vector2( 250.562, 86.6365 )
[node name="Enemies" type="YSort" parent="YSort"]
[node name="Snowman 1" parent="YSort/Enemies" groups=[
"enemies",
] instance=ExtResource( 4 )]
[node name="Snowman 1" parent="YSort/Enemies" groups=["enemies"] instance=ExtResource( 4 )]
position = Vector2( 268.977, 221.859 )
collision_layer = 4
collision_mask = 5
[node name="Snowman 2" parent="YSort/Enemies" groups=[
"enemies",
] instance=ExtResource( 4 )]
[node name="Snowman 2" parent="YSort/Enemies" groups=["enemies"] instance=ExtResource( 4 )]
position = Vector2( 124.417, 123.977 )
collision_layer = 4
collision_mask = 5
[node name="Blue Snowman 1" parent="YSort/Enemies" groups=[
"enemies",
] instance=ExtResource( 6 )]
[node name="Blue Snowman 1" parent="YSort/Enemies" groups=["enemies"] instance=ExtResource( 6 )]
position = Vector2( 252.747, 40.9419 )
collision_layer = 4
collision_mask = 5
script = ExtResource( 7 )
[node name="Blue Snowman 2" parent="YSort/Enemies" groups=[
"enemies",
] instance=ExtResource( 6 )]
[node name="Blue Snowman 2" parent="YSort/Enemies" groups=["enemies"] instance=ExtResource( 6 )]
position = Vector2( 105.053, 195.4 )
collision_layer = 4
collision_mask = 5
@@ -233,3 +225,4 @@ autoplay = true
[connection signal="ice_key_collected" from="YSort/TreasureChest" to="." method="_on_TreasureChest_ice_key_collected"]
[connection signal="frozen" from="YSort/Player" to="Effects/SlowTime" method="start"]
[connection signal="unfreeze" from="Effects/SlowTime" to="YSort/Player" method="_on_SlowTime_unfreeze"]
[connection signal="timer_out" from="HUD/Countdown Timer" to="." method="_timer_out"]