diff --git a/forestTreeBig.png b/forestTreeBig.png new file mode 100644 index 0000000..7cf487f Binary files /dev/null and b/forestTreeBig.png differ diff --git a/tileSet.png b/tileSet.png new file mode 100644 index 0000000..a73f570 Binary files /dev/null and b/tileSet.png differ diff --git a/tileSet.tres b/tileSet.tres new file mode 100644 index 0000000..c4dfa7c --- /dev/null +++ b/tileSet.tres @@ -0,0 +1,28 @@ +[gd_resource type="TileSet" load_steps=2 format=2] + +[ext_resource path="res://tileSet.png" type="Texture" id=1] + +[resource] +0/name = "tileSet.png 0" +0/texture = ExtResource( 1 ) +0/tex_offset = Vector2( 0, 0 ) +0/modulate = Color( 1, 1, 1, 1 ) +0/region = Rect2( 0, 0, 208, 96 ) +0/tile_mode = 1 +0/autotile/bitmask_mode = 1 +0/autotile/bitmask_flags = [ Vector2( 1, 1 ), 432, Vector2( 1, 2 ), 438, Vector2( 1, 3 ), 54, Vector2( 1, 4 ), 48, Vector2( 2, 1 ), 504, Vector2( 2, 2 ), 511, Vector2( 2, 3 ), 63, Vector2( 2, 4 ), 56, Vector2( 3, 1 ), 216, Vector2( 3, 2 ), 219, Vector2( 3, 3 ), 27, Vector2( 3, 4 ), 24, Vector2( 4, 1 ), 144, Vector2( 4, 2 ), 146, Vector2( 4, 3 ), 18, Vector2( 4, 4 ), 16, Vector2( 5, 1 ), 176, Vector2( 5, 2 ), 182, Vector2( 5, 3 ), 434, Vector2( 5, 4 ), 50, Vector2( 5, 5 ), 178, Vector2( 6, 1 ), 248, Vector2( 6, 2 ), 255, Vector2( 6, 3 ), 507, Vector2( 6, 4 ), 59, Vector2( 6, 5 ), 251, Vector2( 7, 1 ), 440, Vector2( 7, 2 ), 447, Vector2( 7, 3 ), 510, Vector2( 7, 4 ), 62, Vector2( 7, 5 ), 446, Vector2( 8, 1 ), 152, Vector2( 8, 2 ), 155, Vector2( 8, 3 ), 218, Vector2( 8, 4 ), 26, Vector2( 8, 5 ), 154, Vector2( 9, 1 ), 184, Vector2( 9, 2 ), 191, Vector2( 9, 3 ), 506, Vector2( 9, 4 ), 58, Vector2( 9, 5 ), 186, Vector2( 10, 1 ), 443, Vector2( 10, 2 ), 254, Vector2( 10, 3 ), 442, Vector2( 10, 4 ), 190, Vector2( 11, 3 ), 250, Vector2( 11, 4 ), 187 ] +0/autotile/icon_coordinate = Vector2( 2, 2 ) +0/autotile/tile_size = Vector2( 16, 16 ) +0/autotile/spacing = 0 +0/autotile/occluder_map = [ ] +0/autotile/navpoly_map = [ ] +0/autotile/priority_map = [ ] +0/autotile/z_index_map = [ ] +0/occluder_offset = Vector2( 0, 0 ) +0/navigation_offset = Vector2( 0, 0 ) +0/shape_offset = Vector2( 0, 0 ) +0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +0/shape_one_way = false +0/shape_one_way_margin = 0.0 +0/shapes = [ ] +0/z_index = 0