Major collision detection improvements, more file organization, and added key interactable
This commit is contained in:
9
Levels/Interactables/Silver Key Pickup.gd
Normal file
9
Levels/Interactables/Silver Key Pickup.gd
Normal file
@@ -0,0 +1,9 @@
|
||||
extends Area2D
|
||||
|
||||
|
||||
func _on_silver_key_pickup_body_entered(body: Node):
|
||||
if 'player' in body.get_groups():
|
||||
body.add_item('Silver Key')
|
||||
|
||||
call_deferred('queue_free')
|
||||
return
|
Reference in New Issue
Block a user