Logo
Explore Help
Sign In
daniel/Embodiment
1
0
Fork 0
You've already forked Embodiment
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
38 Commits 1 Branch 0 Tags
0fcb62e094edd32103c357911e815fd481b94f0d
Commit Graph

11 Commits

Author SHA1 Message Date
VoidTwo
5269a32000 Merged with daniel-hell-level and modified weapon handling 2021-12-05 17:19:07 -06:00
Daniel Tam
eb0ec1287f added objective, added boss 2021-12-05 03:26:09 -06:00
Daniel Tam
db6cec47b4 direction weapons, added javelin weapon 2021-12-04 17:44:29 -06:00
Daniel Tam
f18924dd3d initial implementation of sword attack 2021-12-04 02:28:48 -06:00
VoidTwo
fcea3cee03 Major collision detection improvements, more file organization, and added key interactable 2021-12-04 00:07:33 -06:00
VoidTwo
ca2ea40b23 Fixed some Area2D detection 2021-11-30 21:22:52 -06:00
Daniel Tam
1b1fe8c2f5 update 2021-11-29 14:42:40 -06:00
Daniel Tam
3a3d987ee3 unoragnize to merge 2021-11-29 13:05:00 -06:00
VoidTwo
4c55683bde Added pause capability to all levels, added music to Level 5, added a simple chasing AI to the glowing ghosts, and optimized the Main Menu scene 2021-11-28 20:33:22 -06:00
VoidTwo
aac45f808c Added some Level 5 implementation and reorganized file structure 2021-11-27 17:36:06 -06:00
VoidTwo
2c98c112bd New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD. 2021-11-15 22:29:42 -06:00
Powered by Gitea Version: 1.24.5 Page: 44ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API