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63 Commits 1 Branch 0 Tags
2147d388743e46c07c1b50fe89ac17042cbb4fff
Commit Graph

13 Commits

Author SHA1 Message Date
VoidTwo
2147d38874 Code cleanup and minor fixes to Level 3 2021-12-09 04:08:28 -06:00
Jane Cho
6e4284a792 Implement level 1
Level 1 is now playable; more to be added
2021-12-08 02:21:21 -06:00
VoidTwo
5269a32000 Merged with daniel-hell-level and modified weapon handling 2021-12-05 17:19:07 -06:00
Daniel Tam
eb0ec1287f added objective, added boss 2021-12-05 03:26:09 -06:00
Daniel Tam
db6cec47b4 direction weapons, added javelin weapon 2021-12-04 17:44:29 -06:00
Daniel Tam
f18924dd3d initial implementation of sword attack 2021-12-04 02:28:48 -06:00
VoidTwo
fcea3cee03 Major collision detection improvements, more file organization, and added key interactable 2021-12-04 00:07:33 -06:00
VoidTwo
ca2ea40b23 Fixed some Area2D detection 2021-11-30 21:22:52 -06:00
Daniel Tam
1b1fe8c2f5 update 2021-11-29 14:42:40 -06:00
Daniel Tam
3a3d987ee3 unoragnize to merge 2021-11-29 13:05:00 -06:00
VoidTwo
4c55683bde Added pause capability to all levels, added music to Level 5, added a simple chasing AI to the glowing ghosts, and optimized the Main Menu scene 2021-11-28 20:33:22 -06:00
VoidTwo
aac45f808c Added some Level 5 implementation and reorganized file structure 2021-11-27 17:36:06 -06:00
VoidTwo
2c98c112bd New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD. 2021-11-15 22:29:42 -06:00
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