[gd_scene load_steps=3 format=2] [ext_resource path="res://Sprites/Levels/Objects/DoorOpen.png" type="Texture" id=1] [ext_resource path="res://Sprites/Levels/Objects/DoorClosed.png" type="Texture" id=2] [node name="Door" type="Sprite"] [node name="doorClosed" type="Sprite" parent="."] texture = ExtResource( 2 ) [node name="doorOpened" type="Sprite" parent="."] visible = false texture = ExtResource( 1 )