[gd_scene load_steps=68 format=2] [ext_resource path="res://Resources/Level_5_Enemy_Glowing_Ghost_Occluder.tres" type="OccluderPolygon2D" id=1] [ext_resource path="res://Sprites/Assets/Light.png" type="Texture" id=2] [ext_resource path="res://Sprites/Enemies/Demon_Slime_Spritesheet.png" type="Texture" id=3] [ext_resource path="res://Enemies/DemonBoss.gd" type="Script" id=4] [sub_resource type="AtlasTexture" id=3] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 0, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=4] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 288, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=5] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 576, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=6] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 864, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=7] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1152, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=8] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1440, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=9] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1728, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=10] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2016, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=11] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2304, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=12] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2592, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=13] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2880, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=14] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 3168, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=15] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 3456, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=16] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 3744, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=17] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 4032, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=18] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 4320, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=19] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 4608, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=20] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 4896, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=21] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 5184, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=22] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 5472, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=23] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 5760, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=24] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 6048, 640, 288, 160 ) [sub_resource type="AtlasTexture" id=25] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 0, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=26] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 288, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=27] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 576, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=28] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 864, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=29] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1152, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=30] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1440, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=31] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1728, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=32] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2016, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=33] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2304, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=34] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2592, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=35] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2880, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=36] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 3168, 160, 288, 160 ) [sub_resource type="AtlasTexture" id=37] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 0, 0, 288, 160 ) [sub_resource type="AtlasTexture" id=38] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 288, 0, 288, 160 ) [sub_resource type="AtlasTexture" id=39] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 576, 0, 288, 160 ) [sub_resource type="AtlasTexture" id=40] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 864, 0, 288, 160 ) [sub_resource type="AtlasTexture" id=41] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1152, 0, 288, 160 ) [sub_resource type="AtlasTexture" id=42] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1440, 0, 288, 160 ) [sub_resource type="AtlasTexture" id=43] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 0, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=44] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 288, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=45] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 576, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=46] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 864, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=47] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1152, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=48] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1440, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=49] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1728, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=50] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2016, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=51] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2304, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=52] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2592, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=53] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 2880, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=54] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 3168, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=55] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 3456, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=56] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 3744, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=57] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 4032, 320, 288, 160 ) [sub_resource type="AtlasTexture" id=58] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 0, 480, 288, 160 ) [sub_resource type="AtlasTexture" id=59] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 288, 480, 288, 160 ) [sub_resource type="AtlasTexture" id=60] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 576, 480, 288, 160 ) [sub_resource type="AtlasTexture" id=61] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 864, 480, 288, 160 ) [sub_resource type="AtlasTexture" id=62] flags = 4 atlas = ExtResource( 3 ) region = Rect2( 1152, 480, 288, 160 ) [sub_resource type="SpriteFrames" id=63] animations = [ { "frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ) ], "loop": true, "name": "Death", "speed": 5.0 }, { "frames": [ SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ) ], "loop": true, "name": "Walk", "speed": 5.0 }, { "frames": [ SubResource( 37 ), SubResource( 38 ), SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ) ], "loop": true, "name": "Idle", "speed": 5.0 }, { "frames": [ SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ), SubResource( 56 ), SubResource( 57 ) ], "loop": true, "name": "Attack", "speed": 15.0 }, { "frames": [ SubResource( 58 ), SubResource( 59 ), SubResource( 60 ), SubResource( 61 ), SubResource( 62 ) ], "loop": true, "name": "Hit", "speed": 5.0 } ] [sub_resource type="CapsuleShape2D" id=1] radius = 3.0 height = 2.0 [sub_resource type="CircleShape2D" id=2] radius = 50.0 [node name="DemonBoss" type="KinematicBody2D" groups=["enemies"]] collision_layer = 2 script = ExtResource( 4 ) [node name="AnimatedSprite1" type="AnimatedSprite" parent="."] position = Vector2( 1, -3 ) scale = Vector2( 0.5, 0.5 ) frames = SubResource( 63 ) animation = "Idle" playing = true [node name="Hitbox" type="CollisionShape2D" parent="."] visible = false position = Vector2( 0, -3 ) shape = SubResource( 1 ) [node name="Player Detector" type="Area2D" parent="."] collision_layer = 0 collision_mask = 2 input_pickable = false monitorable = false [node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"] scale = Vector2( 2, 2 ) shape = SubResource( 2 ) [node name="Player Attack" type="Area2D" parent="."] visible = false collision_layer = 0 collision_mask = 2 input_pickable = false monitorable = false [node name="Attack" type="CollisionShape2D" parent="Player Attack"] position = Vector2( 0, 7 ) scale = Vector2( 1, 0.75 ) shape = SubResource( 2 ) [node name="Light2D" type="Light2D" parent="."] visible = false scale = Vector2( 0.5, 0.5 ) texture = ExtResource( 2 ) color = Color( 0.984314, 0.94902, 0.211765, 0.392157 ) energy = 2.0 range_item_cull_mask = 11 [node name="Light2DEyes" type="Light2D" parent="."] visible = false scale = Vector2( 0.1, 0.1 ) texture = ExtResource( 2 ) offset = Vector2( 5, -40 ) range_item_cull_mask = 4 [node name="LightOccluder2D" type="LightOccluder2D" parent="."] visible = false show_behind_parent = true occluder = ExtResource( 1 ) [connection signal="area_entered" from="Player Detector" to="." method="_on_player_detector_area_entered"] [connection signal="area_exited" from="Player Detector" to="." method="_on_player_detector_area_exited"] [connection signal="area_entered" from="Player Attack" to="." method="_on_Player_Attack_area_entered"] [connection signal="area_exited" from="Player Attack" to="." method="_on_Player_Attack_area_exited"]