extends Area2D onready var portal = get_node("../PortalDarkForest") onready var shape = portal.get_child(0) # Declare member variables here. Examples: # var a: int = 2 # var b: String = "text" # Called when the node enters the scene tree for the first time. func _ready() -> void: shape.set_deferred("disabled",true) # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta: float) -> void: # pass func _on_ChestDetection_body_entered(body: Node) -> void: shape.set_deferred("disabled",false)