[gd_scene load_steps=58 format=2] [ext_resource path="res://NightBorne.png" type="Texture" id=1] [sub_resource type="AtlasTexture" id=50] atlas = ExtResource( 1 ) region = Rect2( 0, 0, 80, 80 ) [sub_resource type="AtlasTexture" id=51] atlas = ExtResource( 1 ) region = Rect2( 80, 0, 80, 80 ) [sub_resource type="AtlasTexture" id=52] atlas = ExtResource( 1 ) region = Rect2( 160, 0, 80, 80 ) [sub_resource type="AtlasTexture" id=53] atlas = ExtResource( 1 ) region = Rect2( 240, 0, 80, 80 ) [sub_resource type="AtlasTexture" id=54] atlas = ExtResource( 1 ) region = Rect2( 320, 0, 80, 80 ) [sub_resource type="AtlasTexture" id=55] atlas = ExtResource( 1 ) region = Rect2( 400, 0, 80, 80 ) [sub_resource type="AtlasTexture" id=56] atlas = ExtResource( 1 ) region = Rect2( 480, 0, 80, 80 ) [sub_resource type="AtlasTexture" id=57] atlas = ExtResource( 1 ) region = Rect2( 560, 0, 80, 80 ) [sub_resource type="AtlasTexture" id=58] atlas = ExtResource( 1 ) region = Rect2( 640, 0, 80, 80 ) [sub_resource type="AtlasTexture" id=59] atlas = ExtResource( 1 ) region = Rect2( 0, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=60] atlas = ExtResource( 1 ) region = Rect2( 80, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=61] atlas = ExtResource( 1 ) region = Rect2( 160, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=62] atlas = ExtResource( 1 ) region = Rect2( 240, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=63] atlas = ExtResource( 1 ) region = Rect2( 320, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=64] atlas = ExtResource( 1 ) region = Rect2( 400, 80, 80, 80 ) [sub_resource type="AtlasTexture" id=44] atlas = ExtResource( 1 ) region = Rect2( 480, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=45] atlas = ExtResource( 1 ) region = Rect2( 560, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=46] atlas = ExtResource( 1 ) region = Rect2( 640, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=47] atlas = ExtResource( 1 ) region = Rect2( 720, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=48] atlas = ExtResource( 1 ) region = Rect2( 800, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=49] atlas = ExtResource( 1 ) region = Rect2( 880, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=65] atlas = ExtResource( 1 ) region = Rect2( 480, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=66] atlas = ExtResource( 1 ) region = Rect2( 560, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=67] atlas = ExtResource( 1 ) region = Rect2( 640, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=68] atlas = ExtResource( 1 ) region = Rect2( 720, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=69] atlas = ExtResource( 1 ) region = Rect2( 800, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=70] atlas = ExtResource( 1 ) region = Rect2( 880, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=71] atlas = ExtResource( 1 ) region = Rect2( 0, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=72] atlas = ExtResource( 1 ) region = Rect2( 80, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=73] atlas = ExtResource( 1 ) region = Rect2( 160, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=74] atlas = ExtResource( 1 ) region = Rect2( 240, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=75] atlas = ExtResource( 1 ) region = Rect2( 320, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=76] atlas = ExtResource( 1 ) region = Rect2( 400, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=77] atlas = ExtResource( 1 ) region = Rect2( 480, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=78] atlas = ExtResource( 1 ) region = Rect2( 560, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=79] atlas = ExtResource( 1 ) region = Rect2( 640, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=80] atlas = ExtResource( 1 ) region = Rect2( 720, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=81] atlas = ExtResource( 1 ) region = Rect2( 800, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=82] atlas = ExtResource( 1 ) region = Rect2( 880, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=83] atlas = ExtResource( 1 ) region = Rect2( 960, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=84] atlas = ExtResource( 1 ) region = Rect2( 1040, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=85] atlas = ExtResource( 1 ) region = Rect2( 1120, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=86] atlas = ExtResource( 1 ) region = Rect2( 1200, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=87] atlas = ExtResource( 1 ) region = Rect2( 1280, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=88] atlas = ExtResource( 1 ) region = Rect2( 1360, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=89] atlas = ExtResource( 1 ) region = Rect2( 1440, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=90] atlas = ExtResource( 1 ) region = Rect2( 1520, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=91] atlas = ExtResource( 1 ) region = Rect2( 1600, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=92] atlas = ExtResource( 1 ) region = Rect2( 1680, 320, 80, 80 ) [sub_resource type="AtlasTexture" id=38] atlas = ExtResource( 1 ) region = Rect2( 0, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=39] atlas = ExtResource( 1 ) region = Rect2( 80, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=40] atlas = ExtResource( 1 ) region = Rect2( 160, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=41] atlas = ExtResource( 1 ) region = Rect2( 240, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=42] atlas = ExtResource( 1 ) region = Rect2( 320, 160, 80, 80 ) [sub_resource type="AtlasTexture" id=43] atlas = ExtResource( 1 ) region = Rect2( 400, 160, 80, 80 ) [sub_resource type="SpriteFrames" id=93] animations = [ { "frames": [ SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ), SubResource( 56 ), SubResource( 57 ), SubResource( 58 ) ], "loop": true, "name": "idle", "speed": 10.0 }, { "frames": [ SubResource( 59 ), SubResource( 60 ), SubResource( 61 ), SubResource( 62 ), SubResource( 63 ), SubResource( 64 ) ], "loop": true, "name": "running", "speed": 10.0 }, { "frames": [ SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 65 ), SubResource( 66 ), SubResource( 67 ), SubResource( 68 ), SubResource( 69 ), SubResource( 70 ) ], "loop": true, "name": "attack", "speed": 10.0 }, { "frames": [ SubResource( 71 ), SubResource( 72 ), SubResource( 73 ), SubResource( 74 ), SubResource( 75 ), SubResource( 76 ), SubResource( 77 ), SubResource( 78 ), SubResource( 79 ), SubResource( 80 ), SubResource( 81 ), SubResource( 82 ), SubResource( 83 ), SubResource( 84 ), SubResource( 85 ), SubResource( 86 ), SubResource( 87 ), SubResource( 88 ), SubResource( 89 ), SubResource( 90 ), SubResource( 91 ), SubResource( 92 ), SubResource( 38 ) ], "loop": true, "name": "death", "speed": 10.0 }, { "frames": [ SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ) ], "loop": true, "name": "hurt", "speed": 5.0 } ] [node name="Node2D" type="KinematicBody2D"] [node name="AnimationPlayer" type="AnimationPlayer" parent="."] [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = SubResource( 93 ) animation = "idle" frame = 6 playing = true