[gd_scene load_steps=7 format=2] [ext_resource path="res://Sprites/Enemies/DarkMatter_barrier.png" type="Texture" id=1] [ext_resource path="res://Enemies/Dark Matter.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 5.55527, 4.93821 ) [sub_resource type="CircleShape2D" id=2] radius = 55.4916 [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 5.48996, 5.06427 ) [sub_resource type="RectangleShape2D" id=4] extents = Vector2( 5.50204, 4.89798 ) [node name="Dark Matter" type="KinematicBody2D"] collision_layer = 2 collision_mask = 6 script = ExtResource( 2 ) [node name="Enemy_body" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="Player_detect" type="Area2D" parent="."] collision_layer = 2 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="Player_detect"] shape = SubResource( 2 ) [node name="Star_detect" type="Area2D" parent="."] collision_layer = 4 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Star_detect"] shape = SubResource( 3 ) [node name="Timer" type="Timer" parent="."] [node name="Hitbox" type="Area2D" parent="."] collision_layer = 4 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] shape = SubResource( 4 ) [connection signal="body_entered" from="Player_detect" to="." method="_on_Player_detect_body_entered"] [connection signal="body_exited" from="Player_detect" to="." method="_on_Player_detect_body_exited"] [connection signal="body_entered" from="Star_detect" to="." method="_on_Star_detect_body_entered"] [connection signal="body_exited" from="Star_detect" to="." method="_on_Star_detect_body_exited"] [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"] [connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]