extends Node2D func _ready() -> void: $YSort/Player.load_hud($HUD) return func _on_journal_page_body_entered(body: Node) -> void: if body.is_in_group('player'): $'HUD/Journal Page Dialogue'.visible = true return func _on_Camera2D_enter_portal() -> void: $BGM1.stop() $BGM2.play() return