[gd_scene load_steps=4 format=2] [ext_resource path="res://Levels/Objects/icekey.png" type="Texture" id=1] [ext_resource path="res://Levels/Objects/Gem.gd" type="Script" id=2] [sub_resource type="Animation" id=1] resource_name = "rise" length = 1.2 [node name="Key" type="Node2D"] script = ExtResource( 2 ) [node name="IceKeySprite" type="Sprite" parent="."] position = Vector2( -0.0417144, 0.145997 ) scale = Vector2( 0.760146, 0.732771 ) texture = ExtResource( 1 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/rise = SubResource( 1 ) [connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]