Files
Embodiment/Levels/Area2D.gd
2021-12-04 17:54:29 -06:00

22 lines
549 B
GDScript3

extends Area2D
onready var portal = get_node("../PortalDarkForest")
onready var shape = portal.get_child(0)
# Declare member variables here. Examples:
# var a: int = 2
# var b: String = "text"
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
shape.set_deferred("disabled",true)
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta: float) -> void:
# pass
func _on_ChestDetection_body_entered(body: Node) -> void:
shape.set_deferred("disabled",false)