Files
Embodiment/Levels/Area2D.gd

21 lines
413 B
GDScript3

extends Area2D
# Declare member variables here. Examples:
# var a: int = 2
# var b: String = "text"
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
self.visible = false
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta: float) -> void:
# pass
func _on_Area2D_body_entered(body: Node) -> void:
self.visible = true