Files
Embodiment/Enemies/Snowball.gd
2021-12-08 23:06:13 -06:00

24 lines
398 B
GDScript

extends Area2D
var move = Vector2.ZERO
var look_vec = Vector2.ZERO
var player = null
var speed = 3
func _ready():
look_vec = player.position - position
func _physics_process(delta):
move = Vector2.ZERO
move = move.move_toward(look_vec, delta)
move = move.normalized() * speed
position += move
#position = position.move_toward(look_vec, delta).normalized() * SPEED