Files
Embodiment/Levels/Level 2.gd

19 lines
329 B
GDScript

extends Node2D
func _ready() -> void:
$YSort/Player.load_hud($HUD)
return
func _on_journal_page_body_entered(body: Node) -> void:
if body.is_in_group('player'):
$'HUD/Journal Page Dialogue'.visible = true
return
func _on_Camera2D_enter_portal() -> void:
$BGM1.stop()
$BGM2.play()
return