34 lines
623 B
GDScript
34 lines
623 B
GDScript
extends Node
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signal complete(option)
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func _on_new_game_button_pressed() -> void:
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emit_signal('complete', 'new game')
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return
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func _on_quit_button_pressed() -> void:
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emit_signal('complete', 'quit')
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return
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func _on_Quit_Button_mouse_entered() -> void:
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get_node("Menu-Select").play(0.0)
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return
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func _on_Credits_Button_mouse_entered() -> void:
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get_node("Menu-Select").play(0.0)
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return
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func _on_Settings_Button_mouse_entered() -> void:
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get_node("Menu-Select").play(0.0)
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return
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func _on_New_Game_Button_mouse_entered() -> void:
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get_node("Menu-Select").play(0.0)
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return
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