Files
Embodiment/Levels/Interactives/coin.gd
tiffanyfrias10 f3f0611980 coin implementation
not done w/ coin implementation yet
2021-12-05 19:57:50 -06:00

11 lines
183 B
GDScript

extends Area2D
signal coin_grabbed
func _on_Node2D_body_entered(body: Node) -> void:
if body.get_name() == 'Player':
emit_signal("coin_grabbed")
print("coin!")
queue_free()