Renamed, updated project, added todos
This commit is contained in:
341
nCard0.cpp
Normal file
341
nCard0.cpp
Normal file
@@ -0,0 +1,341 @@
|
||||
/*
|
||||
Info: Network based card0 changer. Will listen on a socket specified by user for a card0 information.
|
||||
Compiler: MinGW g++ 6.3.0 (Windows)
|
||||
MinGW g++ 5.3.1 (Ubuntu 16.04)
|
||||
Flags: -std=c++11 -static-libgcc -static-libstdc++ -lws2_32
|
||||
Run ex: NetCardZ.exe -p1="G:\card0.txt" -p2="H:\card0.txt" -c1="G:\check.txt" -c2="H:\check.txt" -p="4500"
|
||||
|
||||
TODO:
|
||||
Add way to debug to log file
|
||||
*/
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include "argh.h"
|
||||
#include <winsock2.h>
|
||||
#include <stdio.h>
|
||||
#include <regex>
|
||||
|
||||
#pragma comment(lib,"ws2_32.lib") //Winsock Library
|
||||
|
||||
void exampleMessage();
|
||||
void debugOutput(std::string);
|
||||
bool checkExist(std::string);
|
||||
bool overwriteCard(std::string, std::string);
|
||||
|
||||
int main (int argc, char* argv[])
|
||||
{
|
||||
std::string card_p1, card_p2, check_p1, check_p2; // card = card0.txt ; check = check.txt
|
||||
int port = 0; // port number to listen
|
||||
|
||||
argh::parser cmdl; // command line parser
|
||||
cmdl.parse(argc, argv, argh::parser::PREFER_PARAM_FOR_UNREG_OPTION);
|
||||
std::cout << std::endl; // space out for formatting
|
||||
|
||||
if(cmdl["-h"]) // help
|
||||
{
|
||||
exampleMessage();
|
||||
}
|
||||
|
||||
for(auto& param: cmdl.params())
|
||||
{
|
||||
if(!param.first.compare("p1")) // card0 p1
|
||||
{
|
||||
card_p1 = param.second;
|
||||
}
|
||||
if(!param.first.compare("p2")) // card0 p2
|
||||
{
|
||||
card_p2 = param.second;
|
||||
}
|
||||
if(!param.first.compare("c1")) // checker p1
|
||||
{
|
||||
check_p1 = param.second;
|
||||
}
|
||||
if(!param.first.compare("c2")) // checker p2
|
||||
{
|
||||
check_p2 = param.second;
|
||||
}
|
||||
if(!param.first.compare("p")) // port
|
||||
{
|
||||
try
|
||||
{
|
||||
port = stoi(param.second); // convert to int
|
||||
}
|
||||
catch (std::invalid_argument) // failed convert
|
||||
{
|
||||
exampleMessage();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(card_p1 == "" || check_p1 == "" || port < 1 || port > 65535) // failed validation
|
||||
exampleMessage();
|
||||
|
||||
debugOutput("Card P1:\t" + card_p1 + "\n");
|
||||
debugOutput("Card P2:\t" + card_p2 + "\n");
|
||||
debugOutput("Check P1:\t" + check_p1 + "\n");
|
||||
debugOutput("Check P2:\t" + check_p2 + "\n");
|
||||
debugOutput("Port\t\t" + std::to_string(port) + "\n");
|
||||
|
||||
// begin socket work - copy and pasted below (http://www.binarytides.com/code-tcp-socket-server-winsock/)
|
||||
WSADATA wsa;
|
||||
SOCKET master , new_socket , client_socket[5] , s;
|
||||
struct sockaddr_in server, address;
|
||||
int max_clients = 5 , activity, addrlen, i, valread;
|
||||
|
||||
//size of our receive buffer, this is string length.
|
||||
int MAXRECV = 18;
|
||||
//set of socket descriptors
|
||||
fd_set readfds;
|
||||
//1 extra for null character, string termination
|
||||
char *buffer;
|
||||
buffer = (char*) malloc((MAXRECV + 1) * sizeof(char));
|
||||
|
||||
for(i = 0 ; i < 5;i++)
|
||||
{
|
||||
client_socket[i] = 0;
|
||||
}
|
||||
|
||||
printf("\nInitialising Winsock...");
|
||||
if (WSAStartup(MAKEWORD(2,2),&wsa) != 0)
|
||||
{
|
||||
printf("Failed. Error Code : %d",WSAGetLastError());
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
printf("Initialised.\n");
|
||||
|
||||
//Create a socket
|
||||
if((master = socket(AF_INET , SOCK_STREAM , 0 )) == INVALID_SOCKET)
|
||||
{
|
||||
printf("Could not create socket : %d" , WSAGetLastError());
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
printf("Socket created.\n");
|
||||
|
||||
//Prepare the sockaddr_in structure
|
||||
server.sin_family = AF_INET;
|
||||
server.sin_addr.s_addr = INADDR_ANY;
|
||||
server.sin_port = htons( port );
|
||||
|
||||
//Bind
|
||||
if( bind(master ,(struct sockaddr *)&server , sizeof(server)) == SOCKET_ERROR)
|
||||
{
|
||||
printf("Bind failed with error code : %d" , WSAGetLastError());
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
puts("Bind done");
|
||||
|
||||
//Listen to incoming connections
|
||||
listen(master , 3);
|
||||
|
||||
//Accept and incoming connection
|
||||
puts("Waiting for incoming connections...");
|
||||
|
||||
addrlen = sizeof(struct sockaddr_in);
|
||||
|
||||
while(TRUE)
|
||||
{
|
||||
//clear the socket fd set
|
||||
FD_ZERO(&readfds);
|
||||
|
||||
//add master socket to fd set
|
||||
FD_SET(master, &readfds);
|
||||
|
||||
//add child sockets to fd set
|
||||
for ( i = 0 ; i < max_clients ; i++)
|
||||
{
|
||||
s = client_socket[i];
|
||||
if(s > 0)
|
||||
{
|
||||
FD_SET( s , &readfds);
|
||||
}
|
||||
}
|
||||
|
||||
//wait for an activity on any of the sockets, timeout is NULL , so wait indefinitely
|
||||
activity = select( 0 , &readfds , NULL , NULL , NULL);
|
||||
|
||||
if ( activity == SOCKET_ERROR )
|
||||
{
|
||||
printf("select call failed with error code : %d" , WSAGetLastError());
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
//If something happened on the master socket , then its an incoming connection
|
||||
if (FD_ISSET(master , &readfds))
|
||||
{
|
||||
if ((new_socket = accept(master , (struct sockaddr *)&address, (int *)&addrlen))<0)
|
||||
{
|
||||
perror("accept");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
//inform user of socket number - used in send and receive commands
|
||||
printf("New connection - socket fd: %d , ip: %s , port: %d \n" , new_socket , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
|
||||
|
||||
//add new socket to array of sockets
|
||||
for (i = 0; i < max_clients; i++)
|
||||
{
|
||||
if (client_socket[i] == 0)
|
||||
{
|
||||
client_socket[i] = new_socket;
|
||||
printf("Adding to list of sockets at index %d \n" , i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//else its some IO operation on some other socket :)
|
||||
for (i = 0; i < max_clients; i++)
|
||||
{
|
||||
s = client_socket[i];
|
||||
//if client presend in read sockets
|
||||
if (FD_ISSET( s , &readfds))
|
||||
{
|
||||
//get details of the client
|
||||
getpeername(s , (struct sockaddr*)&address , (int*)&addrlen);
|
||||
|
||||
//Check if it was for closing , and also read the incoming message
|
||||
//recv does not place a null terminator at the end of the string (whilst printf %s assumes there is one).
|
||||
valread = recv( s , buffer, MAXRECV, 0);
|
||||
|
||||
if( valread == SOCKET_ERROR)
|
||||
{
|
||||
int error_code = WSAGetLastError();
|
||||
if(error_code == WSAECONNRESET)
|
||||
{
|
||||
//Somebody disconnected , get his details and print
|
||||
printf("Host disconnected unexpectedly , ip %s , port %d \n" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
|
||||
|
||||
//Close the socket and mark as 0 in list for reuse
|
||||
closesocket( s );
|
||||
client_socket[i] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("recv failed with error code : %d" , error_code);
|
||||
}
|
||||
}
|
||||
if ( valread == 0)
|
||||
{
|
||||
//Somebody disconnected , get his details and print
|
||||
printf("Host disconnected , ip %s , port %d \n" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
|
||||
|
||||
//Close the socket and mark as 0 in list for reuse
|
||||
closesocket( s );
|
||||
client_socket[i] = 0;
|
||||
}
|
||||
|
||||
//Echo back the message that came in
|
||||
else
|
||||
{
|
||||
//add null character, if you want to use with printf/puts or other string handling functions
|
||||
buffer[valread] = '\0';
|
||||
|
||||
// the 'buffer' is the string to use to edit our card0.txt file
|
||||
std::regex cardRegex("[1,2]:[e,E]004[(0-9)(a-f)(A-F)]{12}"); // 16 digit hexadecimal starting with e004; ex: 1:e004abcdef123456
|
||||
if(std::regex_match(buffer, cardRegex))
|
||||
{
|
||||
|
||||
printf("\nRecieved by: %s:%d contains: %s \n" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port), buffer);
|
||||
debugOutput("Data recieved is a valid game card\n");
|
||||
|
||||
// validate if buffer string is for p1 or p2
|
||||
if(buffer[0] == '1') //p1
|
||||
{
|
||||
debugOutput("Looking for P1 check file in: " + check_p1 + "... ");
|
||||
if(checkExist(check_p1))
|
||||
{
|
||||
debugOutput("Found!\n");
|
||||
|
||||
overwriteCard(buffer, card_p1);
|
||||
}
|
||||
else
|
||||
{
|
||||
debugOutput("Not found!\nSkipping overwrite of card0\n");
|
||||
}
|
||||
}
|
||||
else //p2
|
||||
{
|
||||
debugOutput("Looking for P2 check file in: " + check_p2 + "... ");
|
||||
if(checkExist(check_p2))
|
||||
{
|
||||
debugOutput("Found!\n");
|
||||
|
||||
overwriteCard(buffer, card_p2);
|
||||
}
|
||||
else
|
||||
{
|
||||
debugOutput("Not found!\nSkipping overwrite of card0\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
else // invalid data
|
||||
{
|
||||
debugOutput("Invalid data recieved: " + buffer);
|
||||
}
|
||||
//send( s , "recieved" , valread , 0 );
|
||||
|
||||
// close socket after recieving information, one send per request
|
||||
closesocket( s );
|
||||
client_socket[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
closesocket(s);
|
||||
WSACleanup();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void exampleMessage() // help menu
|
||||
{
|
||||
std::cout << "Availble options:" << std::endl;
|
||||
std::cout << " -p1\tLocation of player 1's card0.txt file" << std::endl;
|
||||
std::cout << " -p2\tLocation of player 2's card0.txt file" << std::endl;
|
||||
std::cout << " -c1\tLocation of player 1's check file" << std::endl;
|
||||
std::cout << " -c2\tLocation of player 2's check file" << std::endl;
|
||||
std::cout << " -p\tPort number to listen on (1-65535)" << std::endl;
|
||||
std::cout << std::endl << "Ex (1P): NetCardZ.exe -p1=\"G:\\card0.txt\" -c1=\"G:\\check.txt\" -p=\"4500\"" << std::endl;
|
||||
std::cout << "Ex (2P): NetCardZ.exe -p1=\"G:\\card0.txt\" -p2=\"H:\\card0.txt\" -c1=\"G:\\check.txt\" -c2=\"H:\\check.txt\" -p=\"4500\"" << std::endl;
|
||||
exit(0);
|
||||
}
|
||||
|
||||
void debugOutput(std::string text) // debugging text output
|
||||
{
|
||||
std::cout << text;
|
||||
}
|
||||
|
||||
bool checkExist (std::string fileName)
|
||||
{
|
||||
std::ifstream infile(fileName);
|
||||
return infile.good();
|
||||
}
|
||||
|
||||
bool overwriteCard(std::string buffer, std::string location)
|
||||
{
|
||||
// split card up from data
|
||||
std::string card (buffer);
|
||||
card = card.substr(2, 16); // remove player number and colon (1:) to produce card number only
|
||||
|
||||
// check if card exists
|
||||
debugOutput("Card data: " + card + "\n");
|
||||
|
||||
// try to write card file
|
||||
std::ofstream cardFile(location);
|
||||
if(cardFile.is_open())
|
||||
{
|
||||
cardFile << card;
|
||||
cardFile.close();
|
||||
debugOutput("Successfully written card number to: " + location + "\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
debugOutput("Unable to write to card in: " + location + "\n");
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user