/* Compiler: g++ Flags: -static-libgcc -static-libstdc++ -lws2_32 TODO: Do not send auto reply Change card0.txt file based on information given by client */ #include #include #include "argh.h" #include #include #pragma comment(lib,"ws2_32.lib") //Winsock Library void exampleMessage(); int main (int argc, char* argv[]) { std::string file, check; // file = card0.txt ; check = check.txt int port = 0; // port number to listen argh::parser cmdl; // command line parser cmdl.parse(argc, argv, argh::parser::PREFER_PARAM_FOR_UNREG_OPTION); if(cmdl["-h"]) // help { exampleMessage(); } for(auto& param: cmdl.params()) { if(!param.first.compare("f")) // card0 file { file = param.second; } if(!param.first.compare("c")) // checker file { check = param.second; } if(!param.first.compare("p")) // port { try { port = stoi(param.second); // convert to int if (port < 1 || port > 65535) // validate port number exampleMessage(); } catch (std::invalid_argument) // failed convert { exampleMessage(); } } } if(file == "" || check == "" || port == 0) // failed validation exampleMessage(); std::cout << "File:\t" << file << std::endl; std::cout << "Check:\t" << check << std::endl; std::cout << "Port:\t" << port << std::endl; // begin socket work - copy and pasted below (http://www.binarytides.com/code-tcp-socket-server-winsock/) WSADATA wsa; SOCKET master , new_socket , client_socket[30] , s; struct sockaddr_in server, address; int max_clients = 30 , activity, addrlen, i, valread; char *message = "ECHO Daemon v1.0 \r\n"; //size of our receive buffer, this is string length. int MAXRECV = 1024; //set of socket descriptors fd_set readfds; //1 extra for null character, string termination char *buffer; buffer = (char*) malloc((MAXRECV + 1) * sizeof(char)); for(i = 0 ; i < 30;i++) { client_socket[i] = 0; } printf("\nInitialising Winsock..."); if (WSAStartup(MAKEWORD(2,2),&wsa) != 0) { printf("Failed. Error Code : %d",WSAGetLastError()); exit(EXIT_FAILURE); } printf("Initialised.\n"); //Create a socket if((master = socket(AF_INET , SOCK_STREAM , 0 )) == INVALID_SOCKET) { printf("Could not create socket : %d" , WSAGetLastError()); exit(EXIT_FAILURE); } printf("Socket created.\n"); //Prepare the sockaddr_in structure server.sin_family = AF_INET; server.sin_addr.s_addr = INADDR_ANY; server.sin_port = htons( port ); //Bind if( bind(master ,(struct sockaddr *)&server , sizeof(server)) == SOCKET_ERROR) { printf("Bind failed with error code : %d" , WSAGetLastError()); exit(EXIT_FAILURE); } puts("Bind done"); //Listen to incoming connections listen(master , 3); //Accept and incoming connection puts("Waiting for incoming connections..."); addrlen = sizeof(struct sockaddr_in); while(TRUE) { //clear the socket fd set FD_ZERO(&readfds); //add master socket to fd set FD_SET(master, &readfds); //add child sockets to fd set for ( i = 0 ; i < max_clients ; i++) { s = client_socket[i]; if(s > 0) { FD_SET( s , &readfds); } } //wait for an activity on any of the sockets, timeout is NULL , so wait indefinitely activity = select( 0 , &readfds , NULL , NULL , NULL); if ( activity == SOCKET_ERROR ) { printf("select call failed with error code : %d" , WSAGetLastError()); exit(EXIT_FAILURE); } //If something happened on the master socket , then its an incoming connection if (FD_ISSET(master , &readfds)) { if ((new_socket = accept(master , (struct sockaddr *)&address, (int *)&addrlen))<0) { perror("accept"); exit(EXIT_FAILURE); } //inform user of socket number - used in send and receive commands printf("New connection , socket fd is %d , ip is : %s , port : %d \n" , new_socket , inet_ntoa(address.sin_addr) , ntohs(address.sin_port)); //send new connection greeting message if( send(new_socket, message, strlen(message), 0) != strlen(message) ) { perror("send failed"); } puts("Welcome message sent successfully"); //add new socket to array of sockets for (i = 0; i < max_clients; i++) { if (client_socket[i] == 0) { client_socket[i] = new_socket; printf("Adding to list of sockets at index %d \n" , i); break; } } } //else its some IO operation on some other socket :) for (i = 0; i < max_clients; i++) { s = client_socket[i]; //if client presend in read sockets if (FD_ISSET( s , &readfds)) { //get details of the client getpeername(s , (struct sockaddr*)&address , (int*)&addrlen); //Check if it was for closing , and also read the incoming message //recv does not place a null terminator at the end of the string (whilst printf %s assumes there is one). valread = recv( s , buffer, MAXRECV, 0); if( valread == SOCKET_ERROR) { int error_code = WSAGetLastError(); if(error_code == WSAECONNRESET) { //Somebody disconnected , get his details and print printf("Host disconnected unexpectedly , ip %s , port %d \n" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port)); //Close the socket and mark as 0 in list for reuse closesocket( s ); client_socket[i] = 0; } else { printf("recv failed with error code : %d" , error_code); } } if ( valread == 0) { //Somebody disconnected , get his details and print printf("Host disconnected , ip %s , port %d \n" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port)); //Close the socket and mark as 0 in list for reuse closesocket( s ); client_socket[i] = 0; } //Echo back the message that came in else { //add null character, if you want to use with printf/puts or other string handling functions buffer[valread] = '\0'; printf("%s:%d - %s \n" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port), buffer); send( s , buffer , valread , 0 ); } } } } closesocket(s); WSACleanup(); return 0; } void exampleMessage() // help menu { std::cout << "Availble options:" << std::endl; std::cout << " -f\tLocation of card0.txt file" << std::endl; std::cout << " -c\tLocation of check file" << std::endl; std::cout << " -p\tPort number to listen on (1-65535)" << std::endl; std::cout << std::endl << "Example usage: cardnet.exe -f G:\\card0.txt -c G:\\check.txt -p 4500" << std::endl; exit(0); }