More file reorganizing and fixed some inconsistencies

This commit is contained in:
VoidTwo
2021-12-06 01:31:44 -06:00
parent 08f5ec4ef9
commit 05e04c7db9
75 changed files with 572 additions and 608 deletions

View File

@@ -0,0 +1,24 @@
extends Node2D
# Declare member variables here. Examples:
# var a: int = 2
# var b: String = "text"
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta: float) -> void:
# pass
func _on_AnimationPlayer_animation_finished(anim_name: String) -> void:
$GemSprite.visible = false
func _on_AnimationPlayer_animation_started(anim_name: String) -> void:
$GemSprite.visible = true