Merged with daniel-hell-level and modified weapon handling

This commit is contained in:
VoidTwo
2021-12-05 17:19:07 -06:00
87 changed files with 2724 additions and 23 deletions

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@@ -65,7 +65,6 @@ func level_select_menu_option(option: String) -> void:
new_game(level)
return
func free_connected_node(node: Node, connected_function: String) -> void:
node.disconnect('complete', self, connected_function)
node.queue_free()