Merged with daniel-hell-level and modified weapon handling
@@ -4,6 +4,7 @@ const SPEED: int = 50
|
|||||||
|
|
||||||
var player: KinematicBody2D = null
|
var player: KinematicBody2D = null
|
||||||
var velocity: Vector2 = Vector2.ZERO
|
var velocity: Vector2 = Vector2.ZERO
|
||||||
|
var health: int = 2
|
||||||
|
|
||||||
|
|
||||||
func _physics_process(_delta: float) -> void:
|
func _physics_process(_delta: float) -> void:
|
||||||
@@ -26,3 +27,14 @@ func _on_player_detector_body_exited(body: Node) -> void:
|
|||||||
if body.is_in_group('player'):
|
if body.is_in_group('player'):
|
||||||
player = null
|
player = null
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_hitbox_area_entered(area: Area2D) -> void:
|
||||||
|
if area.is_in_group('player_weapon_1'):
|
||||||
|
health -= 1
|
||||||
|
elif area.is_in_group('player_weapon_2'):
|
||||||
|
health -= 2
|
||||||
|
|
||||||
|
if health <= 0:
|
||||||
|
call_deferred('queue_free')
|
||||||
|
return
|
||||||
|
@@ -75,5 +75,6 @@ shadow_item_cull_mask = 0
|
|||||||
show_behind_parent = true
|
show_behind_parent = true
|
||||||
occluder = ExtResource( 1 )
|
occluder = ExtResource( 1 )
|
||||||
|
|
||||||
|
[connection signal="area_entered" from="Hitbox" to="." method="_on_hitbox_area_entered"]
|
||||||
[connection signal="body_entered" from="Player Detector" to="." method="_on_player_detector_body_entered"]
|
[connection signal="body_entered" from="Player Detector" to="." method="_on_player_detector_body_entered"]
|
||||||
[connection signal="body_exited" from="Player Detector" to="." method="_on_player_detector_body_exited"]
|
[connection signal="body_exited" from="Player Detector" to="." method="_on_player_detector_body_exited"]
|
||||||
|
@@ -6,6 +6,7 @@ export var creepy_hand: PackedScene
|
|||||||
|
|
||||||
var player: KinematicBody2D = null
|
var player: KinematicBody2D = null
|
||||||
var velocity: Vector2 = Vector2.ZERO
|
var velocity: Vector2 = Vector2.ZERO
|
||||||
|
var health: int = 3
|
||||||
|
|
||||||
|
|
||||||
func _physics_process(_delta: float) -> void:
|
func _physics_process(_delta: float) -> void:
|
||||||
@@ -39,3 +40,14 @@ func _on_projectile_timer_timeout() -> void:
|
|||||||
projectile.init($Sprite.global_position, player.position)
|
projectile.init($Sprite.global_position, player.position)
|
||||||
get_tree().get_current_scene().get_node('Projectiles').add_child(projectile)
|
get_tree().get_current_scene().get_node('Projectiles').add_child(projectile)
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_hitbox_area_entered(area: Area2D) -> void:
|
||||||
|
if area.is_in_group('player_weapon_1'):
|
||||||
|
health -= 1
|
||||||
|
elif area.is_in_group('player_weapon_2'):
|
||||||
|
health -= 2
|
||||||
|
|
||||||
|
if health <= 0:
|
||||||
|
call_deferred('queue_free')
|
||||||
|
return
|
||||||
|
@@ -81,6 +81,7 @@ occluder = ExtResource( 1 )
|
|||||||
wait_time = 2.0
|
wait_time = 2.0
|
||||||
autostart = true
|
autostart = true
|
||||||
|
|
||||||
|
[connection signal="area_entered" from="Hitbox" to="." method="_on_hitbox_area_entered"]
|
||||||
[connection signal="body_entered" from="Player Detector" to="." method="_on_player_detector_body_entered"]
|
[connection signal="body_entered" from="Player Detector" to="." method="_on_player_detector_body_entered"]
|
||||||
[connection signal="body_exited" from="Player Detector" to="." method="_on_player_detector_body_exited"]
|
[connection signal="body_exited" from="Player Detector" to="." method="_on_player_detector_body_exited"]
|
||||||
[connection signal="timeout" from="Projectile Timer" to="." method="_on_projectile_timer_timeout"]
|
[connection signal="timeout" from="Projectile Timer" to="." method="_on_projectile_timer_timeout"]
|
||||||
|
50
Enemies/DemonBoss.gd
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
extends KinematicBody2D
|
||||||
|
|
||||||
|
const SPEED: int = 30
|
||||||
|
|
||||||
|
var player: KinematicBody2D = null
|
||||||
|
var velocity: Vector2 = Vector2.ZERO
|
||||||
|
|
||||||
|
var status = "walk"
|
||||||
|
|
||||||
|
func _physics_process(_delta: float) -> void:
|
||||||
|
velocity = Vector2.ZERO
|
||||||
|
|
||||||
|
if player:
|
||||||
|
velocity = position.direction_to(player.position).normalized() * SPEED
|
||||||
|
var angle = position.angle_to_point(player.position)
|
||||||
|
if abs(angle) > PI/2:
|
||||||
|
$AnimatedSprite1.scale.x = -0.563
|
||||||
|
else:
|
||||||
|
$AnimatedSprite1.scale.x = 0.563
|
||||||
|
|
||||||
|
velocity = move_and_slide(velocity)
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_player_detector_area_entered(area: Area2D) -> void:
|
||||||
|
if area.get_parent().name == 'Player':
|
||||||
|
player = area.get_parent()
|
||||||
|
$AnimatedSprite1.animation = "Walk"
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_player_detector_area_exited(_area: Area2D):
|
||||||
|
player = null
|
||||||
|
$AnimatedSprite1.animation = "Idle"
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Player_Attack_area_entered(area: Area2D) -> void:
|
||||||
|
if area.get_parent().name == 'Player':
|
||||||
|
player = area.get_parent()
|
||||||
|
$AnimatedSprite1.animation = "Attack"
|
||||||
|
status = "attack"
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Player_Attack_area_exited(area: Area2D) -> void:
|
||||||
|
player = null
|
||||||
|
if not status == "attack":
|
||||||
|
$AnimatedSprite1.animation = "Walk"
|
||||||
|
return
|
404
Enemies/DemonBoss.tscn
Normal file
@@ -0,0 +1,404 @@
|
|||||||
|
[gd_scene load_steps=68 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Resources/Level_5_Enemy_Glowing_Ghost_Occluder.tres" type="OccluderPolygon2D" id=1]
|
||||||
|
[ext_resource path="res://Sprites/Assets/Light.png" type="Texture" id=2]
|
||||||
|
[ext_resource path="res://Sprites/Enemies/demon_slime_FREE_v1.0_288x160_spritesheet.png" type="Texture" id=3]
|
||||||
|
[ext_resource path="res://Enemies/DemonBoss.gd" type="Script" id=4]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=3]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 0, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=4]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 288, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=5]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 576, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=6]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 864, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=7]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1152, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=8]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1440, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=9]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1728, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=10]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2016, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=11]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2304, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=12]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2592, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=13]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2880, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=14]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 3168, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=15]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 3456, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=16]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 3744, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=17]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 4032, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=18]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 4320, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=19]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 4608, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=20]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 4896, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=21]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 5184, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=22]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 5472, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=23]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 5760, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=24]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 6048, 640, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=25]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 0, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=26]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 288, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=27]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 576, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=28]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 864, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=29]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1152, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=30]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1440, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=31]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1728, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=32]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2016, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=33]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2304, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=34]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2592, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=35]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2880, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=36]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 3168, 160, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=37]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 0, 0, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=38]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 288, 0, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=39]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 576, 0, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=40]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 864, 0, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=41]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1152, 0, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=42]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1440, 0, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=43]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 0, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=44]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 288, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=45]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 576, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=46]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 864, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=47]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1152, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=48]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1440, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=49]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1728, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=50]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2016, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=51]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2304, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=52]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2592, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=53]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 2880, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=54]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 3168, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=55]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 3456, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=56]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 3744, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=57]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 4032, 320, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=58]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 0, 480, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=59]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 288, 480, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=60]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 576, 480, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=61]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 864, 480, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=62]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 1152, 480, 288, 160 )
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id=63]
|
||||||
|
animations = [ {
|
||||||
|
"frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "Death",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "Walk",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 37 ), SubResource( 38 ), SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "Idle",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ), SubResource( 56 ), SubResource( 57 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "Attack",
|
||||||
|
"speed": 15.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 58 ), SubResource( 59 ), SubResource( 60 ), SubResource( 61 ), SubResource( 62 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "Hit",
|
||||||
|
"speed": 5.0
|
||||||
|
} ]
|
||||||
|
|
||||||
|
[sub_resource type="CapsuleShape2D" id=1]
|
||||||
|
radius = 3.0
|
||||||
|
height = 2.0
|
||||||
|
|
||||||
|
[sub_resource type="CircleShape2D" id=2]
|
||||||
|
radius = 50.0
|
||||||
|
|
||||||
|
[node name="DemonBoss" type="KinematicBody2D" groups=["enemies"]]
|
||||||
|
collision_layer = 2
|
||||||
|
script = ExtResource( 4 )
|
||||||
|
|
||||||
|
[node name="AnimatedSprite1" type="AnimatedSprite" parent="."]
|
||||||
|
position = Vector2( 1, -3 )
|
||||||
|
scale = Vector2( 0.5, 0.5 )
|
||||||
|
frames = SubResource( 63 )
|
||||||
|
animation = "Idle"
|
||||||
|
playing = true
|
||||||
|
|
||||||
|
[node name="Hitbox" type="CollisionShape2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
position = Vector2( 0, -3 )
|
||||||
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
|
[node name="Player Detector" type="Area2D" parent="."]
|
||||||
|
collision_layer = 0
|
||||||
|
collision_mask = 2
|
||||||
|
input_pickable = false
|
||||||
|
monitorable = false
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
|
||||||
|
scale = Vector2( 2, 2 )
|
||||||
|
shape = SubResource( 2 )
|
||||||
|
|
||||||
|
[node name="Player Attack" type="Area2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
collision_layer = 0
|
||||||
|
collision_mask = 2
|
||||||
|
input_pickable = false
|
||||||
|
monitorable = false
|
||||||
|
|
||||||
|
[node name="Attack" type="CollisionShape2D" parent="Player Attack"]
|
||||||
|
position = Vector2( 0, 7 )
|
||||||
|
scale = Vector2( 1, 0.75 )
|
||||||
|
shape = SubResource( 2 )
|
||||||
|
|
||||||
|
[node name="Light2D" type="Light2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
scale = Vector2( 0.5, 0.5 )
|
||||||
|
texture = ExtResource( 2 )
|
||||||
|
color = Color( 0.984314, 0.94902, 0.211765, 0.392157 )
|
||||||
|
energy = 2.0
|
||||||
|
range_item_cull_mask = 11
|
||||||
|
|
||||||
|
[node name="Light2DEyes" type="Light2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
scale = Vector2( 0.1, 0.1 )
|
||||||
|
texture = ExtResource( 2 )
|
||||||
|
offset = Vector2( 5, -40 )
|
||||||
|
range_item_cull_mask = 4
|
||||||
|
|
||||||
|
[node name="LightOccluder2D" type="LightOccluder2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
show_behind_parent = true
|
||||||
|
occluder = ExtResource( 1 )
|
||||||
|
|
||||||
|
[connection signal="area_entered" from="Player Detector" to="." method="_on_player_detector_area_entered"]
|
||||||
|
[connection signal="area_exited" from="Player Detector" to="." method="_on_player_detector_area_exited"]
|
||||||
|
[connection signal="area_entered" from="Player Attack" to="." method="_on_Player_Attack_area_entered"]
|
||||||
|
[connection signal="area_exited" from="Player Attack" to="." method="_on_Player_Attack_area_exited"]
|
28
Enemies/Flaming Skull.gd
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
extends KinematicBody2D
|
||||||
|
|
||||||
|
const SPEED: int = 50
|
||||||
|
|
||||||
|
var player: KinematicBody2D = null
|
||||||
|
var velocity: Vector2 = Vector2.ZERO
|
||||||
|
|
||||||
|
|
||||||
|
func _physics_process(_delta: float) -> void:
|
||||||
|
velocity = Vector2.ZERO
|
||||||
|
|
||||||
|
if player:
|
||||||
|
velocity = position.direction_to(player.position).normalized() * SPEED
|
||||||
|
|
||||||
|
velocity = move_and_slide(velocity)
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_player_detector_area_entered(area: Area2D) -> void:
|
||||||
|
if area.get_parent().name == 'Player':
|
||||||
|
player = area.get_parent()
|
||||||
|
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_player_detector_area_exited(_area: Area2D):
|
||||||
|
player = null
|
||||||
|
return
|
83
Enemies/Flaming Skull.tscn
Normal file
@@ -0,0 +1,83 @@
|
|||||||
|
[gd_scene load_steps=11 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Resources/Level_5_Enemy_Glowing_Ghost_Occluder.tres" type="OccluderPolygon2D" id=1]
|
||||||
|
[ext_resource path="res://Sprites/Assets/Light.png" type="Texture" id=2]
|
||||||
|
[ext_resource path="res://Enemies/Flaming Skull.gd" type="Script" id=4]
|
||||||
|
[ext_resource path="res://Sprites/Enemies/flaming skull design.png" type="Texture" id=5]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=3]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 5 )
|
||||||
|
region = Rect2( 0, 0, 672, 672 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=4]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 5 )
|
||||||
|
region = Rect2( 672, 0, 672, 672 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=5]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 5 )
|
||||||
|
region = Rect2( 1344, 0, 672, 672 )
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id=6]
|
||||||
|
animations = [ {
|
||||||
|
"frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "default",
|
||||||
|
"speed": 5.0
|
||||||
|
} ]
|
||||||
|
|
||||||
|
[sub_resource type="CapsuleShape2D" id=1]
|
||||||
|
radius = 3.0
|
||||||
|
height = 2.0
|
||||||
|
|
||||||
|
[sub_resource type="CircleShape2D" id=2]
|
||||||
|
radius = 50.0
|
||||||
|
|
||||||
|
[node name="Flaming Skull" type="KinematicBody2D" groups=["enemies"]]
|
||||||
|
collision_layer = 2
|
||||||
|
script = ExtResource( 4 )
|
||||||
|
|
||||||
|
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||||
|
scale = Vector2( 0.0446429, 0.0446429 )
|
||||||
|
frames = SubResource( 6 )
|
||||||
|
playing = true
|
||||||
|
|
||||||
|
[node name="Hitbox" type="CollisionShape2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
position = Vector2( 0, -3 )
|
||||||
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
|
[node name="Player Detector" type="Area2D" parent="."]
|
||||||
|
collision_layer = 0
|
||||||
|
collision_mask = 2
|
||||||
|
input_pickable = false
|
||||||
|
monitorable = false
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
|
||||||
|
visible = false
|
||||||
|
shape = SubResource( 2 )
|
||||||
|
|
||||||
|
[node name="Light2D" type="Light2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
scale = Vector2( 0.5, 0.5 )
|
||||||
|
texture = ExtResource( 2 )
|
||||||
|
color = Color( 0.984314, 0.94902, 0.211765, 0.392157 )
|
||||||
|
energy = 2.0
|
||||||
|
range_item_cull_mask = 11
|
||||||
|
|
||||||
|
[node name="Light2DEyes" type="Light2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
scale = Vector2( 0.1, 0.1 )
|
||||||
|
texture = ExtResource( 2 )
|
||||||
|
offset = Vector2( 5, -40 )
|
||||||
|
range_item_cull_mask = 4
|
||||||
|
|
||||||
|
[node name="LightOccluder2D" type="LightOccluder2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
show_behind_parent = true
|
||||||
|
occluder = ExtResource( 1 )
|
||||||
|
|
||||||
|
[connection signal="area_entered" from="Player Detector" to="." method="_on_player_detector_area_entered"]
|
||||||
|
[connection signal="area_exited" from="Player Detector" to="." method="_on_player_detector_area_exited"]
|
47
Enemies/Hellhound.gd
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
extends KinematicBody2D
|
||||||
|
|
||||||
|
const SPEED: int = 60
|
||||||
|
|
||||||
|
var player: KinematicBody2D = null
|
||||||
|
var velocity: Vector2 = Vector2.ZERO
|
||||||
|
|
||||||
|
|
||||||
|
func _physics_process(_delta: float) -> void:
|
||||||
|
velocity = Vector2.ZERO
|
||||||
|
|
||||||
|
if player:
|
||||||
|
velocity = position.direction_to(player.position).normalized() * SPEED
|
||||||
|
var angle = position.angle_to_point(player.position)
|
||||||
|
if abs(angle) > PI/2:
|
||||||
|
$AnimatedSprite1.scale.x = -0.563
|
||||||
|
else:
|
||||||
|
$AnimatedSprite1.scale.x = 0.563
|
||||||
|
|
||||||
|
velocity = move_and_slide(velocity)
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_player_detector_area_entered(area: Area2D) -> void:
|
||||||
|
if area.get_parent().name == 'Player':
|
||||||
|
player = area.get_parent()
|
||||||
|
$AnimatedSprite1.animation = "Running"
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_player_detector_area_exited(_area: Area2D):
|
||||||
|
player = null
|
||||||
|
$AnimatedSprite1.animation = "Idle"
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Player_Attack_area_entered(area: Area2D) -> void:
|
||||||
|
if area.get_parent().name == 'Player':
|
||||||
|
player = area.get_parent()
|
||||||
|
$AnimatedSprite1.animation = "Jump"
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Player_Attack_area_exited(area: Area2D) -> void:
|
||||||
|
player = null
|
||||||
|
$AnimatedSprite1.animation = "Running"
|
||||||
|
return
|
183
Enemies/Hellhound.tscn
Normal file
@@ -0,0 +1,183 @@
|
|||||||
|
[gd_scene load_steps=27 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Resources/Level_5_Enemy_Glowing_Ghost_Occluder.tres" type="OccluderPolygon2D" id=1]
|
||||||
|
[ext_resource path="res://Sprites/Assets/Light.png" type="Texture" id=2]
|
||||||
|
[ext_resource path="res://Sprites/Enemies/hell-hound-idle.png" type="Texture" id=3]
|
||||||
|
[ext_resource path="res://Enemies/Hellhound.gd" type="Script" id=4]
|
||||||
|
[ext_resource path="res://Sprites/Enemies/hell-hound-jump.png" type="Texture" id=5]
|
||||||
|
[ext_resource path="res://Sprites/Enemies/hell-hound-run.png" type="Texture" id=6]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=9]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 0, 0, 64, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=10]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 64, 0, 64, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=11]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 128, 0, 64, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=12]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 192, 0, 64, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=13]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 256, 0, 64, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=14]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 3 )
|
||||||
|
region = Rect2( 320, 0, 64, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=3]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 5 )
|
||||||
|
region = Rect2( 0, 0, 65, 48 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=4]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 5 )
|
||||||
|
region = Rect2( 65, 0, 65, 48 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=5]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 5 )
|
||||||
|
region = Rect2( 130, 0, 65, 48 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=6]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 5 )
|
||||||
|
region = Rect2( 195, 0, 65, 48 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=7]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 5 )
|
||||||
|
region = Rect2( 260, 0, 65, 48 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=8]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 5 )
|
||||||
|
region = Rect2( 325, 0, 65, 48 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=15]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 6 )
|
||||||
|
region = Rect2( 0, 0, 67, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=16]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 6 )
|
||||||
|
region = Rect2( 67, 0, 67, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=17]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 6 )
|
||||||
|
region = Rect2( 134, 0, 67, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=18]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 6 )
|
||||||
|
region = Rect2( 201, 0, 67, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=19]
|
||||||
|
flags = 4
|
||||||
|
atlas = ExtResource( 6 )
|
||||||
|
region = Rect2( 268, 0, 67, 32 )
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id=20]
|
||||||
|
animations = [ {
|
||||||
|
"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "Idle",
|
||||||
|
"speed": 3.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "Jump",
|
||||||
|
"speed": 8.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "Running",
|
||||||
|
"speed": 5.0
|
||||||
|
} ]
|
||||||
|
|
||||||
|
[sub_resource type="CapsuleShape2D" id=1]
|
||||||
|
radius = 3.0
|
||||||
|
height = 2.0
|
||||||
|
|
||||||
|
[sub_resource type="CircleShape2D" id=2]
|
||||||
|
radius = 50.0
|
||||||
|
|
||||||
|
[node name="Hellhound" type="KinematicBody2D" groups=["enemies"]]
|
||||||
|
collision_layer = 2
|
||||||
|
script = ExtResource( 4 )
|
||||||
|
|
||||||
|
[node name="AnimatedSprite1" type="AnimatedSprite" parent="."]
|
||||||
|
position = Vector2( 1, -3 )
|
||||||
|
scale = Vector2( 0.5625, 0.5625 )
|
||||||
|
frames = SubResource( 20 )
|
||||||
|
animation = "Idle"
|
||||||
|
frame = 5
|
||||||
|
playing = true
|
||||||
|
|
||||||
|
[node name="Hitbox" type="CollisionShape2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
position = Vector2( 0, -3 )
|
||||||
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
|
[node name="Player Detector" type="Area2D" parent="."]
|
||||||
|
collision_layer = 0
|
||||||
|
collision_mask = 2
|
||||||
|
input_pickable = false
|
||||||
|
monitorable = false
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
|
||||||
|
visible = false
|
||||||
|
scale = Vector2( 1.5, 1.5 )
|
||||||
|
shape = SubResource( 2 )
|
||||||
|
|
||||||
|
[node name="Player Attack" type="Area2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
collision_layer = 0
|
||||||
|
collision_mask = 2
|
||||||
|
input_pickable = false
|
||||||
|
monitorable = false
|
||||||
|
|
||||||
|
[node name="Attack" type="CollisionShape2D" parent="Player Attack"]
|
||||||
|
visible = false
|
||||||
|
scale = Vector2( 0.5, 0.5 )
|
||||||
|
shape = SubResource( 2 )
|
||||||
|
|
||||||
|
[node name="Light2D" type="Light2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
scale = Vector2( 0.5, 0.5 )
|
||||||
|
texture = ExtResource( 2 )
|
||||||
|
color = Color( 0.984314, 0.94902, 0.211765, 0.392157 )
|
||||||
|
energy = 2.0
|
||||||
|
range_item_cull_mask = 11
|
||||||
|
|
||||||
|
[node name="Light2DEyes" type="Light2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
scale = Vector2( 0.1, 0.1 )
|
||||||
|
texture = ExtResource( 2 )
|
||||||
|
offset = Vector2( 5, -40 )
|
||||||
|
range_item_cull_mask = 4
|
||||||
|
|
||||||
|
[node name="LightOccluder2D" type="LightOccluder2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
show_behind_parent = true
|
||||||
|
occluder = ExtResource( 1 )
|
||||||
|
|
||||||
|
[connection signal="area_entered" from="Player Detector" to="." method="_on_player_detector_area_entered"]
|
||||||
|
[connection signal="area_exited" from="Player Detector" to="." method="_on_player_detector_area_exited"]
|
||||||
|
[connection signal="area_entered" from="Player Attack" to="." method="_on_Player_Attack_area_entered"]
|
||||||
|
[connection signal="area_exited" from="Player Attack" to="." method="_on_Player_Attack_area_exited"]
|
@@ -1,6 +1,7 @@
|
|||||||
extends CanvasLayer
|
extends CanvasLayer
|
||||||
|
|
||||||
signal add_currency(amount)
|
signal add_currency(amount)
|
||||||
|
var weapon = "sword"
|
||||||
|
|
||||||
|
|
||||||
func _on_Add_Currency_pressed() -> void:
|
func _on_Add_Currency_pressed() -> void:
|
||||||
@@ -33,6 +34,7 @@ func _on_select_bow_pressed() -> void:
|
|||||||
$'Weapon Selection/Sword'.set_visible(true)
|
$'Weapon Selection/Sword'.set_visible(true)
|
||||||
|
|
||||||
$'Weapon Selection'.set_visible(false)
|
$'Weapon Selection'.set_visible(false)
|
||||||
|
weapon = "bow"
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
@@ -46,6 +48,7 @@ func _on_select_javelin_pressed() -> void:
|
|||||||
$'Weapon Selection/Sword'.set_visible(true)
|
$'Weapon Selection/Sword'.set_visible(true)
|
||||||
|
|
||||||
$'Weapon Selection'.set_visible(false)
|
$'Weapon Selection'.set_visible(false)
|
||||||
|
weapon = "javelin"
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
@@ -59,6 +62,7 @@ func _on_select_staff_pressed() -> void:
|
|||||||
$'Weapon Selection/Sword'.set_visible(true)
|
$'Weapon Selection/Sword'.set_visible(true)
|
||||||
|
|
||||||
$'Weapon Selection'.set_visible(false)
|
$'Weapon Selection'.set_visible(false)
|
||||||
|
weapon = "staff"
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
@@ -72,4 +76,5 @@ func _on_select_sword_pressed() -> void:
|
|||||||
$'Weapon Selection/Staff'.set_visible(true)
|
$'Weapon Selection/Staff'.set_visible(true)
|
||||||
|
|
||||||
$'Weapon Selection'.set_visible(false)
|
$'Weapon Selection'.set_visible(false)
|
||||||
|
weapon = "sword"
|
||||||
return
|
return
|
||||||
|
@@ -44,7 +44,7 @@ __meta__ = {
|
|||||||
|
|
||||||
[node name="Menu Elements" type="VBoxContainer" parent="Menu"]
|
[node name="Menu Elements" type="VBoxContainer" parent="Menu"]
|
||||||
margin_left = 42.0
|
margin_left = 42.0
|
||||||
margin_top = 11.0
|
margin_top = 10.0
|
||||||
margin_right = 257.0
|
margin_right = 257.0
|
||||||
margin_bottom = 149.0
|
margin_bottom = 149.0
|
||||||
alignment = 2
|
alignment = 2
|
||||||
@@ -61,7 +61,7 @@ valign = 1
|
|||||||
[node name="Menu Options" type="VBoxContainer" parent="Menu/Menu Elements"]
|
[node name="Menu Options" type="VBoxContainer" parent="Menu/Menu Elements"]
|
||||||
margin_top = 44.0
|
margin_top = 44.0
|
||||||
margin_right = 215.0
|
margin_right = 215.0
|
||||||
margin_bottom = 138.0
|
margin_bottom = 139.0
|
||||||
|
|
||||||
[node name="Continue" type="CenterContainer" parent="Menu/Menu Elements/Menu Options"]
|
[node name="Continue" type="CenterContainer" parent="Menu/Menu Elements/Menu Options"]
|
||||||
margin_right = 215.0
|
margin_right = 215.0
|
||||||
@@ -79,19 +79,19 @@ texture_disabled = ExtResource( 6 )
|
|||||||
[node name="New Game" type="CenterContainer" parent="Menu/Menu Elements/Menu Options"]
|
[node name="New Game" type="CenterContainer" parent="Menu/Menu Elements/Menu Options"]
|
||||||
margin_top = 19.0
|
margin_top = 19.0
|
||||||
margin_right = 215.0
|
margin_right = 215.0
|
||||||
margin_bottom = 33.0
|
margin_bottom = 34.0
|
||||||
|
|
||||||
[node name="New Game Button" type="TextureButton" parent="Menu/Menu Elements/Menu Options/New Game"]
|
[node name="New Game Button" type="TextureButton" parent="Menu/Menu Elements/Menu Options/New Game"]
|
||||||
margin_left = 66.0
|
margin_left = 66.0
|
||||||
margin_right = 149.0
|
margin_right = 149.0
|
||||||
margin_bottom = 14.0
|
margin_bottom = 15.0
|
||||||
texture_normal = ExtResource( 5 )
|
texture_normal = ExtResource( 5 )
|
||||||
texture_hover = ExtResource( 7 )
|
texture_hover = ExtResource( 7 )
|
||||||
|
|
||||||
[node name="Settings" type="CenterContainer" parent="Menu/Menu Elements/Menu Options"]
|
[node name="Settings" type="CenterContainer" parent="Menu/Menu Elements/Menu Options"]
|
||||||
margin_top = 37.0
|
margin_top = 38.0
|
||||||
margin_right = 215.0
|
margin_right = 215.0
|
||||||
margin_bottom = 56.0
|
margin_bottom = 57.0
|
||||||
|
|
||||||
[node name="Settings Button" type="TextureButton" parent="Menu/Menu Elements/Menu Options/Settings"]
|
[node name="Settings Button" type="TextureButton" parent="Menu/Menu Elements/Menu Options/Settings"]
|
||||||
margin_left = 77.0
|
margin_left = 77.0
|
||||||
@@ -101,9 +101,9 @@ texture_normal = ExtResource( 1 )
|
|||||||
texture_hover = ExtResource( 10 )
|
texture_hover = ExtResource( 10 )
|
||||||
|
|
||||||
[node name="Credits" type="CenterContainer" parent="Menu/Menu Elements/Menu Options"]
|
[node name="Credits" type="CenterContainer" parent="Menu/Menu Elements/Menu Options"]
|
||||||
margin_top = 60.0
|
margin_top = 61.0
|
||||||
margin_right = 215.0
|
margin_right = 215.0
|
||||||
margin_bottom = 75.0
|
margin_bottom = 76.0
|
||||||
|
|
||||||
[node name="Credits Button" type="TextureButton" parent="Menu/Menu Elements/Menu Options/Credits"]
|
[node name="Credits Button" type="TextureButton" parent="Menu/Menu Elements/Menu Options/Credits"]
|
||||||
margin_left = 82.0
|
margin_left = 82.0
|
||||||
@@ -113,9 +113,9 @@ texture_normal = ExtResource( 3 )
|
|||||||
texture_hover = ExtResource( 9 )
|
texture_hover = ExtResource( 9 )
|
||||||
|
|
||||||
[node name="Quit" type="CenterContainer" parent="Menu/Menu Elements/Menu Options"]
|
[node name="Quit" type="CenterContainer" parent="Menu/Menu Elements/Menu Options"]
|
||||||
margin_top = 79.0
|
margin_top = 80.0
|
||||||
margin_right = 215.0
|
margin_right = 215.0
|
||||||
margin_bottom = 94.0
|
margin_bottom = 95.0
|
||||||
|
|
||||||
[node name="Quit Button" type="TextureButton" parent="Menu/Menu Elements/Menu Options/Quit"]
|
[node name="Quit Button" type="TextureButton" parent="Menu/Menu Elements/Menu Options/Quit"]
|
||||||
margin_left = 90.0
|
margin_left = 90.0
|
||||||
@@ -127,7 +127,7 @@ texture_hover = ExtResource( 11 )
|
|||||||
[node name="BGM" type="AudioStreamPlayer" parent="."]
|
[node name="BGM" type="AudioStreamPlayer" parent="."]
|
||||||
pause_mode = 2
|
pause_mode = 2
|
||||||
stream = ExtResource( 15 )
|
stream = ExtResource( 15 )
|
||||||
volume_db = -15.0
|
volume_db = -12.0
|
||||||
autoplay = true
|
autoplay = true
|
||||||
|
|
||||||
[node name="Menu Button Hover" type="AudioStreamPlayer" parent="."]
|
[node name="Menu Button Hover" type="AudioStreamPlayer" parent="."]
|
||||||
|
@@ -14,5 +14,5 @@ script = ExtResource( 2 )
|
|||||||
|
|
||||||
[node name="BGM" type="AudioStreamPlayer" parent="."]
|
[node name="BGM" type="AudioStreamPlayer" parent="."]
|
||||||
stream = ExtResource( 3 )
|
stream = ExtResource( 3 )
|
||||||
volume_db = -15.0
|
volume_db = -10.0
|
||||||
autoplay = true
|
autoplay = true
|
||||||
|
24
Levels/Level 4.gd
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
var gems: int = 4
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
#$YSort/Player.position = get_viewport_rect().size / 2
|
||||||
|
$YSort/Player.load_hud($HUD)
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_TreasureChest_gem_collected() -> void:
|
||||||
|
gems -= 1
|
||||||
|
|
||||||
|
if gems == 0:
|
||||||
|
$YSort/Items/Door/doorClosed.visible = false
|
||||||
|
$YSort/Items/Door/doorOpened.visible = true
|
||||||
|
$DoorCollision.layers = 5
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
func _on_NextArea_area_entered(area: Area2D) -> void:
|
||||||
|
if area.get_parent().name == 'Player':
|
||||||
|
$YSort/Player.position.x = 195
|
||||||
|
$YSort/Player.position.y = -335
|
226
Levels/Level 4.tscn
Normal file
13
Levels/Objects/Door.tscn
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Sprites/Assets/DoorOpen.png" type="Texture" id=1]
|
||||||
|
[ext_resource path="res://Sprites/Assets/DoorClosed.png" type="Texture" id=2]
|
||||||
|
|
||||||
|
[node name="Door" type="Sprite"]
|
||||||
|
|
||||||
|
[node name="doorClosed" type="Sprite" parent="."]
|
||||||
|
texture = ExtResource( 2 )
|
||||||
|
|
||||||
|
[node name="doorOpened" type="Sprite" parent="."]
|
||||||
|
visible = false
|
||||||
|
texture = ExtResource( 1 )
|
24
Levels/Objects/Gem.gd
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
|
||||||
|
# Declare member variables here. Examples:
|
||||||
|
# var a: int = 2
|
||||||
|
# var b: String = "text"
|
||||||
|
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
#func _process(delta: float) -> void:
|
||||||
|
# pass
|
||||||
|
|
||||||
|
|
||||||
|
func _on_AnimationPlayer_animation_finished(anim_name: String) -> void:
|
||||||
|
$GemSprite.visible = false
|
||||||
|
|
||||||
|
|
||||||
|
func _on_AnimationPlayer_animation_started(anim_name: String) -> void:
|
||||||
|
$GemSprite.visible = true
|
34
Levels/Objects/Gem.tscn
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Sprites/Assets/resources_basic.png" type="Texture" id=1]
|
||||||
|
[ext_resource path="res://Levels/Objects/Gem.gd" type="Script" id=2]
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=3]
|
||||||
|
resource_name = "rise"
|
||||||
|
length = 1.2
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath("GemSprite:position")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0, 0.3, 0.8, 1.2 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1, 1, 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ Vector2( 0, 0 ), Vector2( 0, -10 ), Vector2( 0, -18 ), Vector2( 0, -20 ) ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="Gem" type="Node2D"]
|
||||||
|
script = ExtResource( 2 )
|
||||||
|
|
||||||
|
[node name="GemSprite" type="Sprite" parent="."]
|
||||||
|
position = Vector2( 0, -20 )
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
region_enabled = true
|
||||||
|
region_rect = Rect2( 2, 50, 20, 20 )
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||||
|
anims/rise = SubResource( 3 )
|
||||||
|
|
||||||
|
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
|
33
Levels/Objects/TreasureChest.gd
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
extends Sprite
|
||||||
|
|
||||||
|
var is_player_inside: bool = false
|
||||||
|
var is_opened: bool = false
|
||||||
|
var has_gem: bool = true
|
||||||
|
|
||||||
|
signal gem_collected
|
||||||
|
|
||||||
|
# Declare member variables here. Examples:
|
||||||
|
# var a: int = 2
|
||||||
|
# var b: String = "text"
|
||||||
|
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
#func _process(delta: float) -> void:
|
||||||
|
# pass
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Player_Detector_area_entered(area: Area2D) -> void:
|
||||||
|
if area.get_parent().name == 'Player':
|
||||||
|
if is_opened == false:
|
||||||
|
$chestClosed.visible = false
|
||||||
|
$chestOpened.visible = true
|
||||||
|
$Gem.visible = true
|
||||||
|
$Gem/AnimationPlayer.play("rise")
|
||||||
|
is_opened = true
|
||||||
|
has_gem = false
|
||||||
|
emit_signal("gem_collected")
|
36
Levels/Objects/TreasureChest.tscn
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
[gd_scene load_steps=6 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Sprites/Assets/treasureChestOpen.png" type="Texture" id=1]
|
||||||
|
[ext_resource path="res://Sprites/Assets/treasureChest.png" type="Texture" id=2]
|
||||||
|
[ext_resource path="res://Levels/Objects/Gem.tscn" type="PackedScene" id=3]
|
||||||
|
[ext_resource path="res://Levels/Objects/TreasureChest.gd" type="Script" id=4]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id=1]
|
||||||
|
extents = Vector2( 21.3333, 17.3333 )
|
||||||
|
|
||||||
|
[node name="TreasureChest" type="Sprite" groups=["enemies"]]
|
||||||
|
script = ExtResource( 4 )
|
||||||
|
|
||||||
|
[node name="chestOpened" type="Sprite" parent="."]
|
||||||
|
visible = false
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
|
||||||
|
[node name="chestClosed" type="Sprite" parent="."]
|
||||||
|
texture = ExtResource( 2 )
|
||||||
|
|
||||||
|
[node name="Gem" parent="." instance=ExtResource( 3 )]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="Player Detector" type="Area2D" parent="."]
|
||||||
|
collision_layer = 0
|
||||||
|
collision_mask = 2
|
||||||
|
input_pickable = false
|
||||||
|
monitorable = false
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
|
||||||
|
visible = false
|
||||||
|
position = Vector2( 1, -1 )
|
||||||
|
scale = Vector2( 1.5, 1.5 )
|
||||||
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
|
[connection signal="area_entered" from="Player Detector" to="." method="_on_Player_Detector_area_entered"]
|
1
Main.gd
@@ -65,7 +65,6 @@ func level_select_menu_option(option: String) -> void:
|
|||||||
new_game(level)
|
new_game(level)
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
func free_connected_node(node: Node, connected_function: String) -> void:
|
func free_connected_node(node: Node, connected_function: String) -> void:
|
||||||
node.disconnect('complete', self, connected_function)
|
node.disconnect('complete', self, connected_function)
|
||||||
node.queue_free()
|
node.queue_free()
|
||||||
|
@@ -7,10 +7,17 @@ export var FRICTION: int = 1000
|
|||||||
const HEALTH_SLICES: Array = [0, 18, 35, 50, 65, 82, 100]
|
const HEALTH_SLICES: Array = [0, 18, 35, 50, 65, 82, 100]
|
||||||
var health_index: int = 6
|
var health_index: int = 6
|
||||||
|
|
||||||
|
var l5_gems: int = 0
|
||||||
|
|
||||||
var hud: CanvasLayer = null
|
var hud: CanvasLayer = null
|
||||||
var velocity: Vector2 = Vector2.ZERO
|
var velocity: Vector2 = Vector2.ZERO
|
||||||
|
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
set_weapon_position(Vector2(1, 0))
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
func _physics_process(delta: float) -> void:
|
func _physics_process(delta: float) -> void:
|
||||||
var input_vector: Vector2 = Vector2.ZERO
|
var input_vector: Vector2 = Vector2.ZERO
|
||||||
|
|
||||||
@@ -23,6 +30,7 @@ func _physics_process(delta: float) -> void:
|
|||||||
if input_vector != Vector2.ZERO:
|
if input_vector != Vector2.ZERO:
|
||||||
$AnimationTree.set('parameters/Idle/blend_position', input_vector)
|
$AnimationTree.set('parameters/Idle/blend_position', input_vector)
|
||||||
velocity = velocity.move_toward(input_vector * MAX_SPEED, ACCELERATION * delta)
|
velocity = velocity.move_toward(input_vector * MAX_SPEED, ACCELERATION * delta)
|
||||||
|
set_weapon_position(input_vector)
|
||||||
else:
|
else:
|
||||||
velocity = velocity.move_toward(Vector2.ZERO, FRICTION * delta)
|
velocity = velocity.move_toward(Vector2.ZERO, FRICTION * delta)
|
||||||
|
|
||||||
@@ -40,6 +48,29 @@ func load_hud(node: CanvasLayer) -> void:
|
|||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func set_weapon_position(pos: Vector2) -> void:
|
||||||
|
# facing left
|
||||||
|
if pos[0] < 0:
|
||||||
|
$Sword.rotation_degrees = -90
|
||||||
|
$Javelin.rotation_degrees = -90
|
||||||
|
|
||||||
|
# facing right
|
||||||
|
elif pos[0] > 0:
|
||||||
|
$Sword.rotation_degrees = 90
|
||||||
|
$Javelin.rotation_degrees = 90
|
||||||
|
|
||||||
|
# facing up
|
||||||
|
elif pos[1] < 0:
|
||||||
|
$Sword.rotation_degrees = 0
|
||||||
|
$Javelin.rotation_degrees = 0
|
||||||
|
|
||||||
|
# facing down
|
||||||
|
elif pos[1] > 0:
|
||||||
|
$Sword.rotation_degrees = 180
|
||||||
|
$Javelin.rotation_degrees = 180
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
func add_currency(amount: int) -> void:
|
func add_currency(amount: int) -> void:
|
||||||
$Inventory.add_currency(amount)
|
$Inventory.add_currency(amount)
|
||||||
return
|
return
|
||||||
@@ -85,10 +116,16 @@ func _on_hitbox_area_entered(area: Area2D) -> void:
|
|||||||
|
|
||||||
|
|
||||||
func _input(event: InputEvent) -> void:
|
func _input(event: InputEvent) -> void:
|
||||||
|
if event.is_action_pressed('player_attack'):
|
||||||
|
if hud.weapon == 'sword':
|
||||||
|
$'Sword/Sword Animation'.play('swing')
|
||||||
|
elif hud.weapon == 'javelin':
|
||||||
|
$'Javelin/Javelin Animation'.play('swing')
|
||||||
|
|
||||||
if event.is_action_pressed('screenshot'):
|
if event.is_action_pressed('screenshot'):
|
||||||
var img: Image = get_viewport().get_texture().get_data()
|
var img: Image = get_viewport().get_texture().get_data()
|
||||||
yield(get_tree(), "idle_frame")
|
yield(get_tree(), 'idle_frame')
|
||||||
yield(get_tree(), "idle_frame")
|
yield(get_tree(), 'idle_frame')
|
||||||
|
|
||||||
img.flip_y()
|
img.flip_y()
|
||||||
|
|
||||||
|
@@ -1,16 +1,18 @@
|
|||||||
[gd_scene load_steps=20 format=2]
|
[gd_scene load_steps=22 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://Player/Player.gd" type="Script" id=1]
|
[ext_resource path="res://Player/Player.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://Sprites/Player/Player.png" type="Texture" id=2]
|
[ext_resource path="res://Sprites/Player/Player.png" type="Texture" id=2]
|
||||||
[ext_resource path="res://Sprites/Player/Player_Down.png" type="Texture" id=3]
|
[ext_resource path="res://Sprites/Player/Player_Down.png" type="Texture" id=3]
|
||||||
[ext_resource path="res://Sprites/Player/Player_Up.png" type="Texture" id=4]
|
[ext_resource path="res://Sprites/Player/Player_Up.png" type="Texture" id=4]
|
||||||
[ext_resource path="res://Player/Inventory.tscn" type="PackedScene" id=5]
|
[ext_resource path="res://Player/Inventory.tscn" type="PackedScene" id=5]
|
||||||
|
[ext_resource path="res://Player/Weapons/Javelin.tscn" type="PackedScene" id=6]
|
||||||
|
[ext_resource path="res://Player/Weapons/Sword.tscn" type="PackedScene" id=7]
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=1]
|
[sub_resource type="SpriteFrames" id=1]
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ ExtResource( 3 ) ],
|
"frames": [ ExtResource( 2 ) ],
|
||||||
"loop": false,
|
"loop": false,
|
||||||
"name": "look_down",
|
"name": "look_left",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
}, {
|
}, {
|
||||||
"frames": [ ExtResource( 2 ) ],
|
"frames": [ ExtResource( 2 ) ],
|
||||||
@@ -18,15 +20,15 @@ animations = [ {
|
|||||||
"name": "look_right",
|
"name": "look_right",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
}, {
|
}, {
|
||||||
"frames": [ ExtResource( 2 ) ],
|
|
||||||
"loop": false,
|
|
||||||
"name": "look_left",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ ExtResource( 4 ) ],
|
"frames": [ ExtResource( 4 ) ],
|
||||||
"loop": false,
|
"loop": false,
|
||||||
"name": "look_up",
|
"name": "look_up",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [ ExtResource( 3 ) ],
|
||||||
|
"loop": false,
|
||||||
|
"name": "look_down",
|
||||||
|
"speed": 5.0
|
||||||
} ]
|
} ]
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape2D" id=2]
|
[sub_resource type="CapsuleShape2D" id=2]
|
||||||
@@ -186,6 +188,7 @@ script = ExtResource( 1 )
|
|||||||
|
|
||||||
[node name="Sprite" type="AnimatedSprite" parent="."]
|
[node name="Sprite" type="AnimatedSprite" parent="."]
|
||||||
light_mask = 2
|
light_mask = 2
|
||||||
|
z_index = 1
|
||||||
frames = SubResource( 1 )
|
frames = SubResource( 1 )
|
||||||
animation = "look_right"
|
animation = "look_right"
|
||||||
offset = Vector2( 0, -4 )
|
offset = Vector2( 0, -4 )
|
||||||
@@ -221,5 +224,11 @@ parameters/Idle/blend_position = Vector2( 0.0760697, 0 )
|
|||||||
|
|
||||||
[node name="Inventory" parent="." instance=ExtResource( 5 )]
|
[node name="Inventory" parent="." instance=ExtResource( 5 )]
|
||||||
|
|
||||||
|
[node name="Sword" parent="." instance=ExtResource( 7 )]
|
||||||
|
position = Vector2( 0, -4 )
|
||||||
|
|
||||||
|
[node name="Javelin" parent="." instance=ExtResource( 6 )]
|
||||||
|
position = Vector2( 0, -4 )
|
||||||
|
|
||||||
[connection signal="area_entered" from="Hitbox" to="." method="_on_hitbox_area_entered"]
|
[connection signal="area_entered" from="Hitbox" to="." method="_on_hitbox_area_entered"]
|
||||||
[connection signal="update_currency" from="Inventory" to="." method="_on_Inventory_update_currency"]
|
[connection signal="update_currency" from="Inventory" to="." method="_on_Inventory_update_currency"]
|
||||||
|
11
Player/Weapons/Javelin.gd
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
|
||||||
|
func _on_javelin_animation_animation_started(anim_name: String) -> void:
|
||||||
|
$Animation/CollisionShape2D.set_deferred('monitorable', true)
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_javelin_animation_animation_finished(anim_name: String) -> void:
|
||||||
|
$Animation/CollisionShape2D.set_deferred('monitorable', false)
|
||||||
|
return
|
75
Player/Weapons/Javelin.tscn
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Sprites/Items/Javelin.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id=3]
|
||||||
|
extents = Vector2( 2.2, 3 )
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=2]
|
||||||
|
resource_name = "swing"
|
||||||
|
length = 0.4
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath("Animation:position")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0.01, 0.21 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ Vector2( 0, 0 ), Vector2( 0, -7 ) ]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/path = NodePath("Animation/Javelin:visible")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PoolRealArray( 0, 0.01, 0.4 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ false, true, false ]
|
||||||
|
}
|
||||||
|
tracks/2/type = "value"
|
||||||
|
tracks/2/path = NodePath("Animation:monitorable")
|
||||||
|
tracks/2/interp = 1
|
||||||
|
tracks/2/loop_wrap = true
|
||||||
|
tracks/2/imported = false
|
||||||
|
tracks/2/enabled = true
|
||||||
|
tracks/2/keys = {
|
||||||
|
"times": PoolRealArray( 0.02, 0.22 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ true, false ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="Javelin" type="Node2D"]
|
||||||
|
light_mask = 0
|
||||||
|
|
||||||
|
[node name="Animation" type="Area2D" parent="." groups=["player_weapon_2"]]
|
||||||
|
light_mask = 0
|
||||||
|
position = Vector2( 0, -7 )
|
||||||
|
collision_layer = 0
|
||||||
|
collision_mask = 4
|
||||||
|
input_pickable = false
|
||||||
|
monitoring = false
|
||||||
|
monitorable = false
|
||||||
|
|
||||||
|
[node name="Javelin" type="Sprite" parent="Animation"]
|
||||||
|
visible = false
|
||||||
|
light_mask = 8
|
||||||
|
position = Vector2( 0, -7 )
|
||||||
|
rotation = 0.785398
|
||||||
|
scale = Vector2( 0.65, 0.65 )
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Animation"]
|
||||||
|
visible = false
|
||||||
|
light_mask = 0
|
||||||
|
position = Vector2( 0, -11.5 )
|
||||||
|
shape = SubResource( 3 )
|
||||||
|
|
||||||
|
[node name="Javelin Animation" type="AnimationPlayer" parent="."]
|
||||||
|
anims/swing = SubResource( 2 )
|
26
Player/Weapons/Sword.gd
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
|
||||||
|
# Declare member variables here. Examples:
|
||||||
|
# var a: int = 2
|
||||||
|
# var b: String = "text"
|
||||||
|
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
#func _process(delta: float) -> void:
|
||||||
|
# pass
|
||||||
|
|
||||||
|
|
||||||
|
func _on_SwordAttack_animation_started(anim_name: String) -> void:
|
||||||
|
$Sword.visible = true
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
|
func _on_SwordAttack_animation_finished(anim_name: String) -> void:
|
||||||
|
$Sword.visible = false
|
||||||
|
return
|
75
Player/Weapons/Sword.tscn
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Sprites/Items/Sword.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id=6]
|
||||||
|
extents = Vector2( 1.5, 4.2 )
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=5]
|
||||||
|
resource_name = "swing"
|
||||||
|
length = 0.2
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath("Animation/Sword:visible")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0, 0.01, 0.2 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ false, true, false ]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/path = NodePath("Animation:rotation_degrees")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PoolRealArray( 0.01, 0.19 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ -45.0, 45.0 ]
|
||||||
|
}
|
||||||
|
tracks/2/type = "value"
|
||||||
|
tracks/2/path = NodePath("Animation:monitorable")
|
||||||
|
tracks/2/interp = 1
|
||||||
|
tracks/2/loop_wrap = true
|
||||||
|
tracks/2/imported = false
|
||||||
|
tracks/2/enabled = true
|
||||||
|
tracks/2/keys = {
|
||||||
|
"times": PoolRealArray( 0.02, 0.2 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ true, false ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="Sword" type="Node2D"]
|
||||||
|
light_mask = 0
|
||||||
|
|
||||||
|
[node name="Animation" type="Area2D" parent="." groups=["player_weapon_1"]]
|
||||||
|
light_mask = 0
|
||||||
|
rotation = 0.785398
|
||||||
|
collision_layer = 0
|
||||||
|
collision_mask = 4
|
||||||
|
input_pickable = false
|
||||||
|
monitoring = false
|
||||||
|
monitorable = false
|
||||||
|
|
||||||
|
[node name="Sword" type="Sprite" parent="Animation"]
|
||||||
|
visible = false
|
||||||
|
light_mask = 8
|
||||||
|
rotation = 0.785398
|
||||||
|
scale = Vector2( 0.5, 0.5 )
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
offset = Vector2( -16, -16 )
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Animation"]
|
||||||
|
visible = false
|
||||||
|
light_mask = 0
|
||||||
|
position = Vector2( 0, -13 )
|
||||||
|
shape = SubResource( 6 )
|
||||||
|
|
||||||
|
[node name="Sword Animation" type="AnimationPlayer" parent="."]
|
||||||
|
anims/swing = SubResource( 5 )
|
BIN
Sprites/Assets/Destructible Objects Sprite Sheet.png
Normal file
After Width: | Height: | Size: 37 KiB |
35
Sprites/Assets/Destructible Objects Sprite Sheet.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/Destructible Objects Sprite Sheet.png-d700a2ac0cb13acdf9c866a251ac6e1a.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/Destructible Objects Sprite Sheet.png"
|
||||||
|
dest_files=[ "res://.import/Destructible Objects Sprite Sheet.png-d700a2ac0cb13acdf9c866a251ac6e1a.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/DoorClosed.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
35
Sprites/Assets/DoorClosed.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/DoorClosed.png-340ce2146c1723bbbb0ecf4b22bb6686.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/DoorClosed.png"
|
||||||
|
dest_files=[ "res://.import/DoorClosed.png-340ce2146c1723bbbb0ecf4b22bb6686.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/DoorOpen.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
35
Sprites/Assets/DoorOpen.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/DoorOpen.png-254ded2a22f6986dd6bf633ed69b1e9b.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/DoorOpen.png"
|
||||||
|
dest_files=[ "res://.import/DoorOpen.png-254ded2a22f6986dd6bf633ed69b1e9b.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/Key.png
Normal file
After Width: | Height: | Size: 146 B |
35
Sprites/Assets/Key.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/Key.png-355b2247adfc82050edc9f2df9c6440a.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/Key.png"
|
||||||
|
dest_files=[ "res://.import/Key.png-355b2247adfc82050edc9f2df9c6440a.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_1.png
Normal file
After Width: | Height: | Size: 226 B |
35
Sprites/Assets/fire_column_medium_1.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_1.png-48b98f9a68bfaeaf7064e879938e5cfd.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_1.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_1.png-48b98f9a68bfaeaf7064e879938e5cfd.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_10.png
Normal file
After Width: | Height: | Size: 521 B |
35
Sprites/Assets/fire_column_medium_10.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_10.png-3d59b9af344c5ab879fe8a7263fd96d1.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_10.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_10.png-3d59b9af344c5ab879fe8a7263fd96d1.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_11.png
Normal file
After Width: | Height: | Size: 378 B |
35
Sprites/Assets/fire_column_medium_11.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_11.png-1796e072c315c826fad5e137829db456.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_11.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_11.png-1796e072c315c826fad5e137829db456.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_12.png
Normal file
After Width: | Height: | Size: 280 B |
35
Sprites/Assets/fire_column_medium_12.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_12.png-b9a482c4794e227f7d52aea3a0ee27a4.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_12.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_12.png-b9a482c4794e227f7d52aea3a0ee27a4.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_13.png
Normal file
After Width: | Height: | Size: 190 B |
35
Sprites/Assets/fire_column_medium_13.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_13.png-698b0658529a9a4cd6c9077842cc20e1.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_13.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_13.png-698b0658529a9a4cd6c9077842cc20e1.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_14.png
Normal file
After Width: | Height: | Size: 143 B |
35
Sprites/Assets/fire_column_medium_14.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_14.png-51e2672fcac7d4ac1b5fbdcbcf5eb3c5.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_14.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_14.png-51e2672fcac7d4ac1b5fbdcbcf5eb3c5.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_2.png
Normal file
After Width: | Height: | Size: 302 B |
35
Sprites/Assets/fire_column_medium_2.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_2.png-26ab3321c1ee3f9c908eaf3373d97d66.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_2.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_2.png-26ab3321c1ee3f9c908eaf3373d97d66.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_3.png
Normal file
After Width: | Height: | Size: 440 B |
35
Sprites/Assets/fire_column_medium_3.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_3.png-bebe40308d8003110ca8f5a3fb82ef4c.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_3.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_3.png-bebe40308d8003110ca8f5a3fb82ef4c.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_4.png
Normal file
After Width: | Height: | Size: 581 B |
35
Sprites/Assets/fire_column_medium_4.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_4.png-9fa1f979ba09632c82b6be8a2c910324.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_4.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_4.png-9fa1f979ba09632c82b6be8a2c910324.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_5.png
Normal file
After Width: | Height: | Size: 568 B |
35
Sprites/Assets/fire_column_medium_5.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_5.png-523c0ae7fc9fea2d935c30b82415bb55.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_5.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_5.png-523c0ae7fc9fea2d935c30b82415bb55.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_6.png
Normal file
After Width: | Height: | Size: 568 B |
35
Sprites/Assets/fire_column_medium_6.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_6.png-b6ea29555af0f08a1bfee67d6ae39dc1.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_6.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_6.png-b6ea29555af0f08a1bfee67d6ae39dc1.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_7.png
Normal file
After Width: | Height: | Size: 565 B |
35
Sprites/Assets/fire_column_medium_7.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_7.png-d8d1b68ebcae8566ec49fece5cd5b47a.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_7.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_7.png-d8d1b68ebcae8566ec49fece5cd5b47a.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_8.png
Normal file
After Width: | Height: | Size: 575 B |
35
Sprites/Assets/fire_column_medium_8.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_8.png-167b31f70305cabddc5146827c570b02.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_8.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_8.png-167b31f70305cabddc5146827c570b02.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/fire_column_medium_9.png
Normal file
After Width: | Height: | Size: 559 B |
35
Sprites/Assets/fire_column_medium_9.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/fire_column_medium_9.png-0747bbefa45c8ba83856cb9fd7f88cc1.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/fire_column_medium_9.png"
|
||||||
|
dest_files=[ "res://.import/fire_column_medium_9.png-0747bbefa45c8ba83856cb9fd7f88cc1.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/resources_basic.png
Normal file
After Width: | Height: | Size: 34 KiB |
35
Sprites/Assets/resources_basic.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/resources_basic.png-128bab182945611297ec1bda48bed0c4.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/resources_basic.png"
|
||||||
|
dest_files=[ "res://.import/resources_basic.png-128bab182945611297ec1bda48bed0c4.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/tileset_mk_16_16_nature_tileset_godot.png
Normal file
After Width: | Height: | Size: 68 KiB |
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/tileset_mk_16_16_nature_tileset_godot.png-12548af451801021abf344e4470ddc77.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/tileset_mk_16_16_nature_tileset_godot.png"
|
||||||
|
dest_files=[ "res://.import/tileset_mk_16_16_nature_tileset_godot.png-12548af451801021abf344e4470ddc77.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=false
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
233
Sprites/Assets/tileset_mk_16_16_nature_tileset_godot.tres
Normal file
@@ -0,0 +1,233 @@
|
|||||||
|
[gd_resource type="TileSet" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="./tileset_mk_16_16_nature_tileset_godot.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
0/name = "tileset_mk_16_16_nature_tileset_godot.png 0"
|
||||||
|
0/texture = ExtResource( 1 )
|
||||||
|
0/tex_offset = Vector2( 0, 0 )
|
||||||
|
0/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
0/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
0/tile_mode = 1
|
||||||
|
0/autotile/bitmask_mode = 1
|
||||||
|
0/autotile/bitmask_flags = [ Vector2( 1, 0 ), 432, Vector2( 1, 1 ), 438, Vector2( 1, 2 ), 54, Vector2( 1, 3 ), 48, Vector2( 2, 0 ), 504, Vector2( 2, 1 ), 511, Vector2( 2, 2 ), 63, Vector2( 2, 3 ), 56, Vector2( 3, 0 ), 216, Vector2( 3, 1 ), 219, Vector2( 3, 2 ), 27, Vector2( 3, 3 ), 24, Vector2( 4, 0 ), 144, Vector2( 4, 1 ), 146, Vector2( 4, 2 ), 18, Vector2( 4, 3 ), 16, Vector2( 5, 0 ), 176, Vector2( 5, 1 ), 182, Vector2( 5, 2 ), 434, Vector2( 5, 3 ), 50, Vector2( 5, 4 ), 178, Vector2( 6, 0 ), 248, Vector2( 6, 1 ), 255, Vector2( 6, 2 ), 507, Vector2( 6, 3 ), 59, Vector2( 6, 4 ), 251, Vector2( 7, 0 ), 440, Vector2( 7, 1 ), 447, Vector2( 7, 2 ), 510, Vector2( 7, 3 ), 62, Vector2( 7, 4 ), 446, Vector2( 8, 0 ), 152, Vector2( 8, 1 ), 155, Vector2( 8, 2 ), 218, Vector2( 8, 3 ), 26, Vector2( 8, 4 ), 154, Vector2( 9, 0 ), 184, Vector2( 9, 1 ), 191, Vector2( 9, 2 ), 506, Vector2( 9, 3 ), 58, Vector2( 9, 4 ), 186, Vector2( 10, 0 ), 443, Vector2( 10, 1 ), 254, Vector2( 10, 2 ), 442, Vector2( 10, 3 ), 190, Vector2( 11, 2 ), 250, Vector2( 11, 3 ), 187 ]
|
||||||
|
0/autotile/icon_coordinate = Vector2( 2, 1 )
|
||||||
|
0/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
0/autotile/spacing = 0
|
||||||
|
0/autotile/occluder_map = [ ]
|
||||||
|
0/autotile/navpoly_map = [ ]
|
||||||
|
0/autotile/priority_map = [ ]
|
||||||
|
0/autotile/z_index_map = [ ]
|
||||||
|
0/occluder_offset = Vector2( 0, 0 )
|
||||||
|
0/navigation_offset = Vector2( 0, 0 )
|
||||||
|
0/shapes = [ ]
|
||||||
|
0/z_index = 0
|
||||||
|
1/name = "tileset_mk_16_16_nature_tileset_godot.png 1"
|
||||||
|
1/texture = ExtResource( 1 )
|
||||||
|
1/tex_offset = Vector2( 0, 0 )
|
||||||
|
1/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
1/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
1/tile_mode = 1
|
||||||
|
1/autotile/bitmask_mode = 1
|
||||||
|
1/autotile/bitmask_flags = [ Vector2( 1, 6 ), 432, Vector2( 1, 7 ), 438, Vector2( 1, 8 ), 54, Vector2( 1, 9 ), 48, Vector2( 2, 6 ), 504, Vector2( 2, 7 ), 511, Vector2( 2, 8 ), 63, Vector2( 2, 9 ), 56, Vector2( 3, 6 ), 216, Vector2( 3, 7 ), 219, Vector2( 3, 8 ), 27, Vector2( 3, 9 ), 24, Vector2( 4, 6 ), 144, Vector2( 4, 7 ), 146, Vector2( 4, 8 ), 18, Vector2( 4, 9 ), 16, Vector2( 5, 6 ), 176, Vector2( 5, 7 ), 182, Vector2( 5, 8 ), 434, Vector2( 5, 9 ), 50, Vector2( 5, 10 ), 178, Vector2( 6, 6 ), 248, Vector2( 6, 7 ), 255, Vector2( 6, 8 ), 507, Vector2( 6, 9 ), 59, Vector2( 6, 10 ), 251, Vector2( 7, 6 ), 440, Vector2( 7, 7 ), 447, Vector2( 7, 8 ), 510, Vector2( 7, 9 ), 62, Vector2( 7, 10 ), 446, Vector2( 8, 6 ), 152, Vector2( 8, 7 ), 155, Vector2( 8, 8 ), 218, Vector2( 8, 9 ), 26, Vector2( 8, 10 ), 154, Vector2( 9, 6 ), 184, Vector2( 9, 7 ), 191, Vector2( 9, 8 ), 506, Vector2( 9, 9 ), 58, Vector2( 9, 10 ), 186, Vector2( 10, 6 ), 443, Vector2( 10, 7 ), 254, Vector2( 10, 8 ), 442, Vector2( 10, 9 ), 190, Vector2( 11, 8 ), 250, Vector2( 11, 9 ), 187 ]
|
||||||
|
1/autotile/icon_coordinate = Vector2( 2, 7 )
|
||||||
|
1/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
1/autotile/spacing = 0
|
||||||
|
1/autotile/occluder_map = [ ]
|
||||||
|
1/autotile/navpoly_map = [ ]
|
||||||
|
1/autotile/priority_map = [ ]
|
||||||
|
1/autotile/z_index_map = [ ]
|
||||||
|
1/occluder_offset = Vector2( 0, 0 )
|
||||||
|
1/navigation_offset = Vector2( 0, 0 )
|
||||||
|
1/shapes = [ ]
|
||||||
|
1/z_index = 0
|
||||||
|
2/name = "tileset_mk_16_16_nature_tileset_godot.png 2"
|
||||||
|
2/texture = ExtResource( 1 )
|
||||||
|
2/tex_offset = Vector2( 0, 0 )
|
||||||
|
2/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
2/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
2/tile_mode = 1
|
||||||
|
2/autotile/bitmask_mode = 1
|
||||||
|
2/autotile/bitmask_flags = [ Vector2( 13, 0 ), 432, Vector2( 13, 1 ), 438, Vector2( 13, 2 ), 54, Vector2( 13, 3 ), 48, Vector2( 14, 0 ), 504, Vector2( 14, 1 ), 511, Vector2( 14, 2 ), 63, Vector2( 14, 3 ), 56, Vector2( 15, 0 ), 216, Vector2( 15, 1 ), 219, Vector2( 15, 2 ), 27, Vector2( 15, 3 ), 24, Vector2( 16, 0 ), 144, Vector2( 16, 1 ), 146, Vector2( 16, 2 ), 18, Vector2( 16, 3 ), 16, Vector2( 17, 0 ), 176, Vector2( 17, 1 ), 182, Vector2( 17, 2 ), 434, Vector2( 17, 3 ), 50, Vector2( 17, 4 ), 178, Vector2( 18, 0 ), 248, Vector2( 18, 1 ), 255, Vector2( 18, 2 ), 507, Vector2( 18, 3 ), 59, Vector2( 18, 4 ), 251, Vector2( 19, 0 ), 440, Vector2( 19, 1 ), 447, Vector2( 19, 2 ), 510, Vector2( 19, 3 ), 62, Vector2( 19, 4 ), 446, Vector2( 20, 0 ), 152, Vector2( 20, 1 ), 155, Vector2( 20, 2 ), 218, Vector2( 20, 3 ), 26, Vector2( 20, 4 ), 154, Vector2( 21, 0 ), 184, Vector2( 21, 1 ), 191, Vector2( 21, 2 ), 506, Vector2( 21, 3 ), 58, Vector2( 21, 4 ), 186, Vector2( 22, 0 ), 443, Vector2( 22, 1 ), 254, Vector2( 22, 2 ), 442, Vector2( 22, 3 ), 190, Vector2( 23, 2 ), 250, Vector2( 23, 3 ), 187 ]
|
||||||
|
2/autotile/icon_coordinate = Vector2( 14, 1 )
|
||||||
|
2/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
2/autotile/spacing = 0
|
||||||
|
2/autotile/occluder_map = [ ]
|
||||||
|
2/autotile/navpoly_map = [ ]
|
||||||
|
2/autotile/priority_map = [ ]
|
||||||
|
2/autotile/z_index_map = [ ]
|
||||||
|
2/occluder_offset = Vector2( 0, 0 )
|
||||||
|
2/navigation_offset = Vector2( 0, 0 )
|
||||||
|
2/shapes = [ ]
|
||||||
|
2/z_index = 0
|
||||||
|
3/name = "tileset_mk_16_16_nature_tileset_godot.png 3"
|
||||||
|
3/texture = ExtResource( 1 )
|
||||||
|
3/tex_offset = Vector2( 0, 0 )
|
||||||
|
3/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
3/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
3/tile_mode = 1
|
||||||
|
3/autotile/bitmask_mode = 1
|
||||||
|
3/autotile/bitmask_flags = [ Vector2( 13, 6 ), 432, Vector2( 13, 7 ), 438, Vector2( 13, 8 ), 54, Vector2( 13, 9 ), 48, Vector2( 14, 6 ), 504, Vector2( 14, 7 ), 511, Vector2( 14, 8 ), 63, Vector2( 14, 9 ), 56, Vector2( 15, 6 ), 216, Vector2( 15, 7 ), 219, Vector2( 15, 8 ), 27, Vector2( 15, 9 ), 24, Vector2( 16, 6 ), 144, Vector2( 16, 7 ), 146, Vector2( 16, 8 ), 18, Vector2( 16, 9 ), 16, Vector2( 17, 6 ), 176, Vector2( 17, 7 ), 182, Vector2( 17, 8 ), 434, Vector2( 17, 9 ), 50, Vector2( 17, 10 ), 178, Vector2( 18, 6 ), 248, Vector2( 18, 7 ), 255, Vector2( 18, 8 ), 507, Vector2( 18, 9 ), 59, Vector2( 18, 10 ), 251, Vector2( 19, 6 ), 440, Vector2( 19, 7 ), 447, Vector2( 19, 8 ), 510, Vector2( 19, 9 ), 62, Vector2( 19, 10 ), 446, Vector2( 20, 6 ), 152, Vector2( 20, 7 ), 155, Vector2( 20, 8 ), 218, Vector2( 20, 9 ), 26, Vector2( 20, 10 ), 154, Vector2( 21, 6 ), 184, Vector2( 21, 7 ), 191, Vector2( 21, 8 ), 506, Vector2( 21, 9 ), 58, Vector2( 21, 10 ), 186, Vector2( 22, 6 ), 443, Vector2( 22, 7 ), 254, Vector2( 22, 8 ), 442, Vector2( 22, 9 ), 190, Vector2( 23, 8 ), 250, Vector2( 23, 9 ), 187 ]
|
||||||
|
3/autotile/icon_coordinate = Vector2( 14, 7 )
|
||||||
|
3/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
3/autotile/spacing = 0
|
||||||
|
3/autotile/occluder_map = [ ]
|
||||||
|
3/autotile/navpoly_map = [ ]
|
||||||
|
3/autotile/priority_map = [ ]
|
||||||
|
3/autotile/z_index_map = [ ]
|
||||||
|
3/occluder_offset = Vector2( 0, 0 )
|
||||||
|
3/navigation_offset = Vector2( 0, 0 )
|
||||||
|
3/shapes = [ ]
|
||||||
|
3/z_index = 0
|
||||||
|
4/name = "tileset_mk_16_16_nature_tileset_godot.png 4"
|
||||||
|
4/texture = ExtResource( 1 )
|
||||||
|
4/tex_offset = Vector2( 0, 0 )
|
||||||
|
4/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
4/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
4/tile_mode = 1
|
||||||
|
4/autotile/bitmask_mode = 1
|
||||||
|
4/autotile/bitmask_flags = [ Vector2( 0, 14 ), 432, Vector2( 0, 15 ), 438, Vector2( 0, 16 ), 54, Vector2( 0, 17 ), 48, Vector2( 1, 14 ), 504, Vector2( 1, 15 ), 511, Vector2( 1, 16 ), 63, Vector2( 1, 17 ), 56, Vector2( 2, 14 ), 216, Vector2( 2, 15 ), 219, Vector2( 2, 16 ), 27, Vector2( 2, 17 ), 24, Vector2( 3, 14 ), 144, Vector2( 3, 15 ), 146, Vector2( 3, 16 ), 18, Vector2( 3, 17 ), 16, Vector2( 4, 14 ), 176, Vector2( 4, 15 ), 182, Vector2( 4, 16 ), 434, Vector2( 4, 17 ), 50, Vector2( 4, 18 ), 178, Vector2( 5, 14 ), 248, Vector2( 5, 15 ), 255, Vector2( 5, 16 ), 507, Vector2( 5, 17 ), 59, Vector2( 5, 18 ), 251, Vector2( 6, 14 ), 440, Vector2( 6, 15 ), 447, Vector2( 6, 16 ), 510, Vector2( 6, 17 ), 62, Vector2( 6, 18 ), 446, Vector2( 7, 14 ), 152, Vector2( 7, 15 ), 155, Vector2( 7, 16 ), 218, Vector2( 7, 17 ), 26, Vector2( 7, 18 ), 154, Vector2( 8, 14 ), 184, Vector2( 8, 15 ), 191, Vector2( 8, 16 ), 506, Vector2( 8, 17 ), 58, Vector2( 8, 18 ), 186, Vector2( 9, 14 ), 443, Vector2( 9, 15 ), 254, Vector2( 9, 16 ), 442, Vector2( 9, 17 ), 190, Vector2( 10, 16 ), 250, Vector2( 10, 17 ), 187 ]
|
||||||
|
4/autotile/icon_coordinate = Vector2( 1, 15 )
|
||||||
|
4/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
4/autotile/spacing = 0
|
||||||
|
4/autotile/occluder_map = [ ]
|
||||||
|
4/autotile/navpoly_map = [ ]
|
||||||
|
4/autotile/priority_map = [ ]
|
||||||
|
4/autotile/z_index_map = [ ]
|
||||||
|
4/occluder_offset = Vector2( 0, 0 )
|
||||||
|
4/navigation_offset = Vector2( 0, 0 )
|
||||||
|
4/shapes = [ ]
|
||||||
|
4/z_index = 0
|
||||||
|
5/name = "tileset_mk_16_16_nature_tileset_godot.png 5"
|
||||||
|
5/texture = ExtResource( 1 )
|
||||||
|
5/tex_offset = Vector2( 0, 0 )
|
||||||
|
5/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
5/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
5/tile_mode = 1
|
||||||
|
5/autotile/bitmask_mode = 1
|
||||||
|
5/autotile/bitmask_flags = [ Vector2( 0, 20 ), 432, Vector2( 0, 21 ), 438, Vector2( 0, 22 ), 54, Vector2( 0, 23 ), 48, Vector2( 1, 20 ), 504, Vector2( 1, 21 ), 511, Vector2( 1, 22 ), 63, Vector2( 1, 23 ), 56, Vector2( 2, 20 ), 216, Vector2( 2, 21 ), 219, Vector2( 2, 22 ), 27, Vector2( 2, 23 ), 24, Vector2( 3, 20 ), 144, Vector2( 3, 21 ), 146, Vector2( 3, 22 ), 18, Vector2( 3, 23 ), 16, Vector2( 4, 20 ), 176, Vector2( 4, 21 ), 182, Vector2( 4, 22 ), 434, Vector2( 4, 23 ), 50, Vector2( 4, 24 ), 178, Vector2( 5, 20 ), 248, Vector2( 5, 21 ), 255, Vector2( 5, 22 ), 507, Vector2( 5, 23 ), 59, Vector2( 5, 24 ), 251, Vector2( 6, 20 ), 440, Vector2( 6, 21 ), 447, Vector2( 6, 22 ), 510, Vector2( 6, 23 ), 62, Vector2( 6, 24 ), 446, Vector2( 7, 20 ), 152, Vector2( 7, 21 ), 155, Vector2( 7, 22 ), 218, Vector2( 7, 23 ), 26, Vector2( 7, 24 ), 154, Vector2( 8, 20 ), 184, Vector2( 8, 21 ), 191, Vector2( 8, 22 ), 506, Vector2( 8, 23 ), 58, Vector2( 8, 24 ), 186, Vector2( 9, 20 ), 443, Vector2( 9, 21 ), 254, Vector2( 9, 22 ), 442, Vector2( 9, 23 ), 190, Vector2( 10, 22 ), 250, Vector2( 10, 23 ), 187 ]
|
||||||
|
5/autotile/icon_coordinate = Vector2( 1, 21 )
|
||||||
|
5/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
5/autotile/spacing = 0
|
||||||
|
5/autotile/occluder_map = [ ]
|
||||||
|
5/autotile/navpoly_map = [ ]
|
||||||
|
5/autotile/priority_map = [ ]
|
||||||
|
5/autotile/z_index_map = [ ]
|
||||||
|
5/occluder_offset = Vector2( 0, 0 )
|
||||||
|
5/navigation_offset = Vector2( 0, 0 )
|
||||||
|
5/shapes = [ ]
|
||||||
|
5/z_index = 0
|
||||||
|
6/name = "tileset_mk_16_16_nature_tileset_godot.png 6"
|
||||||
|
6/texture = ExtResource( 1 )
|
||||||
|
6/tex_offset = Vector2( 0, 0 )
|
||||||
|
6/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
6/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
6/tile_mode = 1
|
||||||
|
6/autotile/bitmask_mode = 1
|
||||||
|
6/autotile/bitmask_flags = [ Vector2( 25, 0 ), 432, Vector2( 25, 1 ), 438, Vector2( 25, 2 ), 54, Vector2( 25, 3 ), 48, Vector2( 26, 0 ), 504, Vector2( 26, 1 ), 511, Vector2( 26, 2 ), 63, Vector2( 26, 3 ), 56, Vector2( 27, 0 ), 216, Vector2( 27, 1 ), 219, Vector2( 27, 2 ), 27, Vector2( 27, 3 ), 24, Vector2( 28, 0 ), 144, Vector2( 28, 1 ), 146, Vector2( 28, 2 ), 18, Vector2( 28, 3 ), 16, Vector2( 29, 0 ), 176, Vector2( 29, 1 ), 182, Vector2( 29, 2 ), 434, Vector2( 29, 3 ), 50, Vector2( 29, 4 ), 178, Vector2( 30, 0 ), 248, Vector2( 30, 1 ), 255, Vector2( 30, 2 ), 507, Vector2( 30, 3 ), 59, Vector2( 30, 4 ), 251, Vector2( 31, 0 ), 440, Vector2( 31, 1 ), 447, Vector2( 31, 2 ), 510, Vector2( 31, 3 ), 62, Vector2( 31, 4 ), 446, Vector2( 32, 0 ), 152, Vector2( 32, 1 ), 155, Vector2( 32, 2 ), 218, Vector2( 32, 3 ), 26, Vector2( 32, 4 ), 154, Vector2( 33, 0 ), 184, Vector2( 33, 1 ), 191, Vector2( 33, 2 ), 506, Vector2( 33, 3 ), 58, Vector2( 33, 4 ), 186, Vector2( 34, 0 ), 443, Vector2( 34, 1 ), 254, Vector2( 34, 2 ), 442, Vector2( 34, 3 ), 190, Vector2( 35, 2 ), 250, Vector2( 35, 3 ), 187 ]
|
||||||
|
6/autotile/icon_coordinate = Vector2( 26, 1 )
|
||||||
|
6/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
6/autotile/spacing = 0
|
||||||
|
6/autotile/occluder_map = [ ]
|
||||||
|
6/autotile/navpoly_map = [ ]
|
||||||
|
6/autotile/priority_map = [ ]
|
||||||
|
6/autotile/z_index_map = [ ]
|
||||||
|
6/occluder_offset = Vector2( 0, 0 )
|
||||||
|
6/navigation_offset = Vector2( 0, 0 )
|
||||||
|
6/shapes = [ ]
|
||||||
|
6/z_index = 0
|
||||||
|
7/name = "tileset_mk_16_16_nature_tileset_godot.png 7"
|
||||||
|
7/texture = ExtResource( 1 )
|
||||||
|
7/tex_offset = Vector2( 0, 0 )
|
||||||
|
7/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
7/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
7/tile_mode = 1
|
||||||
|
7/autotile/bitmask_mode = 1
|
||||||
|
7/autotile/bitmask_flags = [ Vector2( 25, 6 ), 432, Vector2( 25, 7 ), 438, Vector2( 25, 8 ), 54, Vector2( 25, 9 ), 48, Vector2( 26, 6 ), 504, Vector2( 26, 7 ), 511, Vector2( 26, 8 ), 63, Vector2( 26, 9 ), 56, Vector2( 27, 6 ), 216, Vector2( 27, 7 ), 219, Vector2( 27, 8 ), 27, Vector2( 27, 9 ), 24, Vector2( 28, 6 ), 144, Vector2( 28, 7 ), 146, Vector2( 28, 8 ), 18, Vector2( 28, 9 ), 16, Vector2( 29, 6 ), 176, Vector2( 29, 7 ), 182, Vector2( 29, 8 ), 434, Vector2( 29, 9 ), 50, Vector2( 29, 10 ), 178, Vector2( 30, 6 ), 248, Vector2( 30, 7 ), 255, Vector2( 30, 8 ), 507, Vector2( 30, 9 ), 59, Vector2( 30, 10 ), 251, Vector2( 31, 6 ), 440, Vector2( 31, 7 ), 447, Vector2( 31, 8 ), 510, Vector2( 31, 9 ), 62, Vector2( 31, 10 ), 446, Vector2( 32, 6 ), 152, Vector2( 32, 7 ), 155, Vector2( 32, 8 ), 218, Vector2( 32, 9 ), 26, Vector2( 32, 10 ), 154, Vector2( 33, 6 ), 184, Vector2( 33, 7 ), 191, Vector2( 33, 8 ), 506, Vector2( 33, 9 ), 58, Vector2( 33, 10 ), 186, Vector2( 34, 6 ), 443, Vector2( 34, 7 ), 254, Vector2( 34, 8 ), 442, Vector2( 34, 9 ), 190, Vector2( 35, 8 ), 250, Vector2( 35, 9 ), 187 ]
|
||||||
|
7/autotile/icon_coordinate = Vector2( 26, 7 )
|
||||||
|
7/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
7/autotile/spacing = 0
|
||||||
|
7/autotile/occluder_map = [ ]
|
||||||
|
7/autotile/navpoly_map = [ ]
|
||||||
|
7/autotile/priority_map = [ ]
|
||||||
|
7/autotile/z_index_map = [ ]
|
||||||
|
7/occluder_offset = Vector2( 0, 0 )
|
||||||
|
7/navigation_offset = Vector2( 0, 0 )
|
||||||
|
7/shapes = [ ]
|
||||||
|
7/z_index = 0
|
||||||
|
8/name = "tileset_mk_16_16_nature_tileset_godot.png 8"
|
||||||
|
8/texture = ExtResource( 1 )
|
||||||
|
8/tex_offset = Vector2( 0, 0 )
|
||||||
|
8/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
8/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
8/tile_mode = 1
|
||||||
|
8/autotile/bitmask_mode = 1
|
||||||
|
8/autotile/bitmask_flags = [ Vector2( 37, 0 ), 432, Vector2( 37, 1 ), 438, Vector2( 37, 2 ), 54, Vector2( 37, 3 ), 48, Vector2( 38, 0 ), 504, Vector2( 38, 1 ), 511, Vector2( 38, 2 ), 63, Vector2( 38, 3 ), 56, Vector2( 39, 0 ), 216, Vector2( 39, 1 ), 219, Vector2( 39, 2 ), 27, Vector2( 39, 3 ), 24, Vector2( 40, 0 ), 144, Vector2( 40, 1 ), 146, Vector2( 40, 2 ), 18, Vector2( 40, 3 ), 16, Vector2( 41, 0 ), 176, Vector2( 41, 1 ), 182, Vector2( 41, 2 ), 434, Vector2( 41, 3 ), 50, Vector2( 41, 4 ), 178, Vector2( 42, 0 ), 248, Vector2( 42, 1 ), 255, Vector2( 42, 2 ), 507, Vector2( 42, 3 ), 59, Vector2( 42, 4 ), 251, Vector2( 43, 0 ), 440, Vector2( 43, 1 ), 447, Vector2( 43, 2 ), 510, Vector2( 43, 3 ), 62, Vector2( 43, 4 ), 446, Vector2( 44, 0 ), 152, Vector2( 44, 1 ), 155, Vector2( 44, 2 ), 218, Vector2( 44, 3 ), 26, Vector2( 44, 4 ), 154, Vector2( 45, 0 ), 184, Vector2( 45, 1 ), 191, Vector2( 45, 2 ), 506, Vector2( 45, 3 ), 58, Vector2( 45, 4 ), 186, Vector2( 46, 0 ), 443, Vector2( 46, 1 ), 254, Vector2( 46, 2 ), 442, Vector2( 46, 3 ), 190, Vector2( 47, 2 ), 250, Vector2( 47, 3 ), 187 ]
|
||||||
|
8/autotile/icon_coordinate = Vector2( 38, 1 )
|
||||||
|
8/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
8/autotile/spacing = 0
|
||||||
|
8/autotile/occluder_map = [ ]
|
||||||
|
8/autotile/navpoly_map = [ ]
|
||||||
|
8/autotile/priority_map = [ ]
|
||||||
|
8/autotile/z_index_map = [ ]
|
||||||
|
8/occluder_offset = Vector2( 0, 0 )
|
||||||
|
8/navigation_offset = Vector2( 0, 0 )
|
||||||
|
8/shapes = [ ]
|
||||||
|
8/z_index = 0
|
||||||
|
9/name = "tileset_mk_16_16_nature_tileset_godot.png 9"
|
||||||
|
9/texture = ExtResource( 1 )
|
||||||
|
9/tex_offset = Vector2( 0, 0 )
|
||||||
|
9/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
9/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
9/tile_mode = 1
|
||||||
|
9/autotile/bitmask_mode = 1
|
||||||
|
9/autotile/bitmask_flags = [ Vector2( 37, 6 ), 432, Vector2( 37, 7 ), 438, Vector2( 37, 8 ), 54, Vector2( 37, 9 ), 48, Vector2( 38, 6 ), 504, Vector2( 38, 7 ), 511, Vector2( 38, 8 ), 63, Vector2( 38, 9 ), 56, Vector2( 39, 6 ), 216, Vector2( 39, 7 ), 219, Vector2( 39, 8 ), 27, Vector2( 39, 9 ), 24, Vector2( 40, 6 ), 144, Vector2( 40, 7 ), 146, Vector2( 40, 8 ), 18, Vector2( 40, 9 ), 16, Vector2( 41, 6 ), 176, Vector2( 41, 7 ), 182, Vector2( 41, 8 ), 434, Vector2( 41, 9 ), 50, Vector2( 41, 10 ), 178, Vector2( 42, 6 ), 248, Vector2( 42, 7 ), 255, Vector2( 42, 8 ), 507, Vector2( 42, 9 ), 59, Vector2( 42, 10 ), 251, Vector2( 43, 6 ), 440, Vector2( 43, 7 ), 447, Vector2( 43, 8 ), 510, Vector2( 43, 9 ), 62, Vector2( 43, 10 ), 446, Vector2( 44, 6 ), 152, Vector2( 44, 7 ), 155, Vector2( 44, 8 ), 218, Vector2( 44, 9 ), 26, Vector2( 44, 10 ), 154, Vector2( 45, 6 ), 184, Vector2( 45, 7 ), 191, Vector2( 45, 8 ), 506, Vector2( 45, 9 ), 58, Vector2( 45, 10 ), 186, Vector2( 46, 6 ), 443, Vector2( 46, 7 ), 254, Vector2( 46, 8 ), 442, Vector2( 46, 9 ), 190, Vector2( 47, 8 ), 250, Vector2( 47, 9 ), 187 ]
|
||||||
|
9/autotile/icon_coordinate = Vector2( 38, 7 )
|
||||||
|
9/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
9/autotile/spacing = 0
|
||||||
|
9/autotile/occluder_map = [ ]
|
||||||
|
9/autotile/navpoly_map = [ ]
|
||||||
|
9/autotile/priority_map = [ ]
|
||||||
|
9/autotile/z_index_map = [ ]
|
||||||
|
9/occluder_offset = Vector2( 0, 0 )
|
||||||
|
9/navigation_offset = Vector2( 0, 0 )
|
||||||
|
9/shapes = [ ]
|
||||||
|
9/z_index = 0
|
||||||
|
10/name = "tileset_mk_16_16_nature_tileset_godot.png 10"
|
||||||
|
10/texture = ExtResource( 1 )
|
||||||
|
10/tex_offset = Vector2( 0, 0 )
|
||||||
|
10/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
10/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
10/tile_mode = 1
|
||||||
|
10/autotile/bitmask_mode = 1
|
||||||
|
10/autotile/bitmask_flags = [ Vector2( 49, 0 ), 432, Vector2( 49, 1 ), 438, Vector2( 49, 2 ), 54, Vector2( 49, 3 ), 48, Vector2( 50, 0 ), 504, Vector2( 50, 1 ), 511, Vector2( 50, 2 ), 63, Vector2( 50, 3 ), 56, Vector2( 51, 0 ), 216, Vector2( 51, 1 ), 219, Vector2( 51, 2 ), 27, Vector2( 51, 3 ), 24, Vector2( 52, 0 ), 144, Vector2( 52, 1 ), 146, Vector2( 52, 2 ), 18, Vector2( 52, 3 ), 16, Vector2( 53, 0 ), 176, Vector2( 53, 1 ), 182, Vector2( 53, 2 ), 434, Vector2( 53, 3 ), 50, Vector2( 53, 4 ), 178, Vector2( 54, 0 ), 248, Vector2( 54, 1 ), 255, Vector2( 54, 2 ), 507, Vector2( 54, 3 ), 59, Vector2( 54, 4 ), 251, Vector2( 55, 0 ), 440, Vector2( 55, 1 ), 447, Vector2( 55, 2 ), 510, Vector2( 55, 3 ), 62, Vector2( 55, 4 ), 446, Vector2( 56, 0 ), 152, Vector2( 56, 1 ), 155, Vector2( 56, 2 ), 218, Vector2( 56, 3 ), 26, Vector2( 56, 4 ), 154, Vector2( 57, 0 ), 184, Vector2( 57, 1 ), 191, Vector2( 57, 2 ), 506, Vector2( 57, 3 ), 58, Vector2( 57, 4 ), 186, Vector2( 58, 0 ), 443, Vector2( 58, 1 ), 254, Vector2( 58, 2 ), 442, Vector2( 58, 3 ), 190, Vector2( 59, 2 ), 250, Vector2( 59, 3 ), 187 ]
|
||||||
|
10/autotile/icon_coordinate = Vector2( 50, 1 )
|
||||||
|
10/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
10/autotile/spacing = 0
|
||||||
|
10/autotile/occluder_map = [ ]
|
||||||
|
10/autotile/navpoly_map = [ ]
|
||||||
|
10/autotile/priority_map = [ ]
|
||||||
|
10/autotile/z_index_map = [ ]
|
||||||
|
10/occluder_offset = Vector2( 0, 0 )
|
||||||
|
10/navigation_offset = Vector2( 0, 0 )
|
||||||
|
10/shapes = [ ]
|
||||||
|
10/z_index = 0
|
||||||
|
11/name = "tileset_mk_16_16_nature_tileset_godot.png 11"
|
||||||
|
11/texture = ExtResource( 1 )
|
||||||
|
11/tex_offset = Vector2( 0, 0 )
|
||||||
|
11/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
11/region = Rect2( 0, 0, 960, 400 )
|
||||||
|
11/tile_mode = 1
|
||||||
|
11/autotile/bitmask_mode = 1
|
||||||
|
11/autotile/bitmask_flags = [ Vector2( 49, 6 ), 432, Vector2( 49, 7 ), 438, Vector2( 49, 8 ), 54, Vector2( 49, 9 ), 48, Vector2( 50, 6 ), 504, Vector2( 50, 7 ), 511, Vector2( 50, 8 ), 63, Vector2( 50, 9 ), 56, Vector2( 51, 6 ), 216, Vector2( 51, 7 ), 219, Vector2( 51, 8 ), 27, Vector2( 51, 9 ), 24, Vector2( 52, 6 ), 144, Vector2( 52, 7 ), 146, Vector2( 52, 8 ), 18, Vector2( 52, 9 ), 16, Vector2( 53, 6 ), 176, Vector2( 53, 7 ), 182, Vector2( 53, 8 ), 434, Vector2( 53, 9 ), 50, Vector2( 54, 6 ), 248, Vector2( 54, 7 ), 255, Vector2( 54, 8 ), 507, Vector2( 54, 9 ), 59, Vector2( 55, 6 ), 440, Vector2( 55, 7 ), 447, Vector2( 55, 8 ), 510, Vector2( 55, 9 ), 62, Vector2( 56, 6 ), 152, Vector2( 56, 7 ), 155, Vector2( 56, 8 ), 218, Vector2( 56, 9 ), 26, Vector2( 57, 6 ), 184, Vector2( 57, 7 ), 191, Vector2( 57, 8 ), 506, Vector2( 57, 9 ), 58, Vector2( 58, 6 ), 443, Vector2( 58, 7 ), 254, Vector2( 58, 8 ), 442, Vector2( 58, 9 ), 190, Vector2( 59, 8 ), 250, Vector2( 59, 9 ), 187, Vector2( 53, 10 ), 178, Vector2( 54, 10 ), 251, Vector2( 55, 10 ), 446, Vector2( 56, 10 ), 154, Vector2( 57, 10 ), 186 ]
|
||||||
|
11/autotile/icon_coordinate = Vector2( 50, 7 )
|
||||||
|
11/autotile/tile_size = Vector2( 16, 16 )
|
||||||
|
11/autotile/spacing = 0
|
||||||
|
11/autotile/occluder_map = [ ]
|
||||||
|
11/autotile/navpoly_map = [ ]
|
||||||
|
11/autotile/priority_map = [ ]
|
||||||
|
11/autotile/z_index_map = [ ]
|
||||||
|
11/occluder_offset = Vector2( 0, 0 )
|
||||||
|
11/navigation_offset = Vector2( 0, 0 )
|
||||||
|
11/shapes = [ ]
|
||||||
|
11/z_index = 0
|
BIN
Sprites/Assets/transparent16x16.png
Normal file
After Width: | Height: | Size: 131 B |
35
Sprites/Assets/transparent16x16.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/transparent16x16.png-f6f9707588e3381f4a86cbf58a077ee1.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/transparent16x16.png"
|
||||||
|
dest_files=[ "res://.import/transparent16x16.png-f6f9707588e3381f4a86cbf58a077ee1.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/treasureChest.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
35
Sprites/Assets/treasureChest.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/treasureChest.png-86b17411eece118bad038c3b29b862c9.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/treasureChest.png"
|
||||||
|
dest_files=[ "res://.import/treasureChest.png-86b17411eece118bad038c3b29b862c9.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Assets/treasureChestOpen.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
35
Sprites/Assets/treasureChestOpen.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/treasureChestOpen.png-e2d4ac62f4d1073320b3dfdd26f9b59d.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Assets/treasureChestOpen.png"
|
||||||
|
dest_files=[ "res://.import/treasureChestOpen.png-e2d4ac62f4d1073320b3dfdd26f9b59d.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Enemies/demon_slime_FREE_v1.0_288x160_spritesheet.png
Normal file
After Width: | Height: | Size: 157 KiB |
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/demon_slime_FREE_v1.0_288x160_spritesheet.png-da4c04e9c38eb5ed99cae0d2f557eb77.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Enemies/demon_slime_FREE_v1.0_288x160_spritesheet.png"
|
||||||
|
dest_files=[ "res://.import/demon_slime_FREE_v1.0_288x160_spritesheet.png-da4c04e9c38eb5ed99cae0d2f557eb77.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Enemies/flaming skull design.png
Normal file
After Width: | Height: | Size: 4.8 KiB |
35
Sprites/Enemies/flaming skull design.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/flaming skull design.png-6cdb00fac9a58170d068889a670f71dd.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Enemies/flaming skull design.png"
|
||||||
|
dest_files=[ "res://.import/flaming skull design.png-6cdb00fac9a58170d068889a670f71dd.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Enemies/hell-hound-idle.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
35
Sprites/Enemies/hell-hound-idle.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/hell-hound-idle.png-04adabe67f632c3810ca4f6f4217166b.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Enemies/hell-hound-idle.png"
|
||||||
|
dest_files=[ "res://.import/hell-hound-idle.png-04adabe67f632c3810ca4f6f4217166b.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Enemies/hell-hound-jump.png
Normal file
After Width: | Height: | Size: 3.9 KiB |
35
Sprites/Enemies/hell-hound-jump.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/hell-hound-jump.png-fb98aad763e717154d47c9a25ba1d282.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Enemies/hell-hound-jump.png"
|
||||||
|
dest_files=[ "res://.import/hell-hound-jump.png-fb98aad763e717154d47c9a25ba1d282.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Enemies/hell-hound-run.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
35
Sprites/Enemies/hell-hound-run.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/hell-hound-run.png-591e4b1772e53a1946fa4c0e7f6d00c7.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Enemies/hell-hound-run.png"
|
||||||
|
dest_files=[ "res://.import/hell-hound-run.png-591e4b1772e53a1946fa4c0e7f6d00c7.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
BIN
Sprites/Enemies/hell-hound-walk.png
Normal file
After Width: | Height: | Size: 4.7 KiB |
35
Sprites/Enemies/hell-hound-walk.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/hell-hound-walk.png-4d5c769f8d94572a8bd6351223e7a1fe.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/Enemies/hell-hound-walk.png"
|
||||||
|
dest_files=[ "res://.import/hell-hound-walk.png-4d5c769f8d94572a8bd6351223e7a1fe.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
@@ -54,6 +54,11 @@ screenshot={
|
|||||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
player_attack={
|
||||||
|
"deadzone": 0.5,
|
||||||
|
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
[layer_names]
|
[layer_names]
|
||||||
|
|
||||||
|