Trying to add new enemy
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38
Enemies/Ghost_Enemy.tscn
Normal file
38
Enemies/Ghost_Enemy.tscn
Normal file
@@ -0,0 +1,38 @@
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Enemies/Ghost_Enemy.gd" type="Script" id=5]
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[sub_resource type="Animation" id=1]
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resource_name = "appear"
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( ),
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"transitions": PoolRealArray( ),
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"update": 1,
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"values": [ ]
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}
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[sub_resource type="Animation" id=3]
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resource_name = "idle"
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length = 4.0
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step = 0.6
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[sub_resource type="CircleShape2D" id=28]
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radius = 28.3009
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[node name="KinematicBody2D" type="KinematicBody2D"]
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script = ExtResource( 5 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/appear = SubResource( 1 )
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anims/idle = SubResource( 3 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 28 )
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