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Embodiment/Enemies/Ghost_Enemy.tscn
2021-12-04 17:54:29 -06:00

39 lines
930 B
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://Enemies/Ghost_Enemy.gd" type="Script" id=5]
[sub_resource type="Animation" id=1]
resource_name = "appear"
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( ),
"transitions": PoolRealArray( ),
"update": 1,
"values": [ ]
}
[sub_resource type="Animation" id=3]
resource_name = "idle"
length = 4.0
step = 0.6
[sub_resource type="CircleShape2D" id=28]
radius = 28.3009
[node name="KinematicBody2D" type="KinematicBody2D"]
script = ExtResource( 5 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/appear = SubResource( 1 )
anims/idle = SubResource( 3 )
[node name="Sprite" type="Sprite" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 28 )