Trying to add new enemy
This commit is contained in:
16
Enemies/Ghost_Enemy.gd
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16
Enemies/Ghost_Enemy.gd
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extends KinematicBody2D
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# Declare member variables here. Examples:
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# var a: int = 2
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# var b: String = "text"
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onready var animation_player: AnimationPlayer = get_node("AnimationPlayer")
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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animation_player.play("appear")
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta: float) -> void:
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# pass
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38
Enemies/Ghost_Enemy.tscn
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38
Enemies/Ghost_Enemy.tscn
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Enemies/Ghost_Enemy.gd" type="Script" id=5]
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[sub_resource type="Animation" id=1]
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resource_name = "appear"
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( ),
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"transitions": PoolRealArray( ),
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"update": 1,
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"values": [ ]
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}
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[sub_resource type="Animation" id=3]
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resource_name = "idle"
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length = 4.0
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step = 0.6
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[sub_resource type="CircleShape2D" id=28]
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radius = 28.3009
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[node name="KinematicBody2D" type="KinematicBody2D"]
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script = ExtResource( 5 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/appear = SubResource( 1 )
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anims/idle = SubResource( 3 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 28 )
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@@ -256,6 +256,6 @@ animations = [ {
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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frames = SubResource( 56 )
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animation = "attack"
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frame = 11
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animation = "running"
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frame = 4
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playing = true
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@@ -1,6 +1,7 @@
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extends Area2D
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onready var portal = get_node("../PortalDarkForest")
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onready var shape = portal.get_child(0)
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# Declare member variables here. Examples:
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# var a: int = 2
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# var b: String = "text"
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@@ -8,7 +9,7 @@ extends Area2D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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self.visible = false
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shape.set_deferred("disabled",true)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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@@ -16,5 +17,5 @@ func _ready() -> void:
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# pass
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func _on_Area2D_body_entered(body: Node) -> void:
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self.visible = true
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func _on_ChestDetection_body_entered(body: Node) -> void:
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shape.set_deferred("disabled",false)
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@@ -16,11 +16,10 @@ func _ready() -> void:
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# pass
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func _on_Area2D_body_entered(body: Node) -> void:
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self.limit_bottom = -223
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self.limit_top = -737
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func _on_PortalDarkForest_body_entered(body: Node) -> void:
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self.limit_bottom = -224
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self.limit_top = -736
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self.limit_left = -32
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self.limit_right = 448
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var player = get_parent()
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player.position = Vector2(-216,256)
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#$YSort/Player/Camera2D.limit_bottom = -223
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#$YSort/Player/Camera2D.limit_top = -737
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player.position = Vector2(256,-232)
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File diff suppressed because one or more lines are too long
@@ -32,9 +32,7 @@ func _drop_object() -> void:
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func _on_Area2D_player_entered(_player: KinematicBody2D) -> void:
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is_player_inside = true
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func _on_Area2D_player_exited(_player: KinematicBody2D) -> void:
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is_player_inside = false
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@@ -127,7 +127,7 @@ tracks/3/keys = {
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"values": [ 0 ]
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}
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[sub_resource type="SpriteFrames" id=6]
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[sub_resource type="SpriteFrames" id=5]
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animations = [ {
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"frames": [ ExtResource( 6 ) ],
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"loop": true,
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@@ -140,12 +140,13 @@ animations = [ {
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"speed": 5.0
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} ]
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[sub_resource type="Animation" id=8]
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[sub_resource type="Animation" id=6]
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resource_name = "closed"
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[node name="TreasureChest" type="AnimatedSprite"]
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position = Vector2( 1, 0 )
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frames = SubResource( 1 )
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animation = "open"
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animation = "closed"
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script = ExtResource( 3 )
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[node name="Area" type="Area2D" parent="."]
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@@ -166,12 +167,12 @@ texture = ExtResource( 4 )
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[node name="Tween" type="Tween" parent="Key"]
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[node name="Entrance" type="AnimatedSprite" parent="."]
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position = Vector2( 494, -675 )
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frames = SubResource( 6 )
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animation = "open"
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position = Vector2( 403, -715 )
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frames = SubResource( 5 )
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animation = "closed"
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Entrance"]
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anims/closed = SubResource( 8 )
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anims/closed = SubResource( 6 )
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[connection signal="body_entered" from="Area" to="." method="_on_Area2D_player_entered"]
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[connection signal="body_exited" from="Area" to="." method="_on_Area2D_player_exited"]
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17
Levels/PortalDarkForest.gd
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17
Levels/PortalDarkForest.gd
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@@ -0,0 +1,17 @@
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extends Area2D
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# Declare member variables here. Examples:
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# var a: int = 2
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# var b: String = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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self.visible = false
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$CollisionShape2D.visible = false
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta: float) -> void:
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# pass
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@@ -22,11 +22,6 @@ animations = [ {
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"loop": false,
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"name": "look_down",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 4 ) ],
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"loop": false,
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"name": "look_up",
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"speed": 5.0
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} ]
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[sub_resource type="CapsuleShape2D" id=2]
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BIN
Sprites/Assets/ghost-appears.png
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BIN
Sprites/Assets/ghost-appears.png
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Binary file not shown.
After Width: | Height: | Size: 3.0 KiB |
34
Sprites/Assets/ghost-appears.png.import
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34
Sprites/Assets/ghost-appears.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/ghost-appears.png-b817d1b29a37538d16648d8e950a1a90.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Assets/ghost-appears.png"
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dest_files=[ "res://.import/ghost-appears.png-b817d1b29a37538d16648d8e950a1a90.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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BIN
Sprites/Assets/ghost-idle.png
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BIN
Sprites/Assets/ghost-idle.png
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Binary file not shown.
After Width: | Height: | Size: 4.0 KiB |
34
Sprites/Assets/ghost-idle.png.import
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34
Sprites/Assets/ghost-idle.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/ghost-idle.png-5c86d015d4c1bb4c6c48d0f2eadc5209.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Assets/ghost-idle.png"
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dest_files=[ "res://.import/ghost-idle.png-5c86d015d4c1bb4c6c48d0f2eadc5209.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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BIN
Sprites/Assets/ghost-shriek.png
Normal file
BIN
Sprites/Assets/ghost-shriek.png
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Binary file not shown.
After Width: | Height: | Size: 3.7 KiB |
34
Sprites/Assets/ghost-shriek.png.import
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34
Sprites/Assets/ghost-shriek.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/ghost-shriek.png-59aa7ef45953ad35a66d5712d8dc79dc.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Assets/ghost-shriek.png"
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dest_files=[ "res://.import/ghost-shriek.png-59aa7ef45953ad35a66d5712d8dc79dc.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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BIN
Sprites/Assets/ghost-vanish.png
Normal file
BIN
Sprites/Assets/ghost-vanish.png
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Binary file not shown.
After Width: | Height: | Size: 3.3 KiB |
34
Sprites/Assets/ghost-vanish.png.import
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34
Sprites/Assets/ghost-vanish.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/ghost-vanish.png-c825b21e42ac597e6e145cc1f5dce90b.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Assets/ghost-vanish.png"
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dest_files=[ "res://.import/ghost-vanish.png-c825b21e42ac597e6e145cc1f5dce90b.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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BIN
Sprites/Assets/global.png
Normal file
BIN
Sprites/Assets/global.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.6 KiB |
34
Sprites/Assets/global.png.import
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34
Sprites/Assets/global.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/global.png-2f1dfd57d5a3af1294620818fd78a663.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Assets/global.png"
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dest_files=[ "res://.import/global.png-2f1dfd57d5a3af1294620818fd78a663.stex" ]
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[params]
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||||
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compress/mode=0
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||||
compress/lossy_quality=0.7
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||||
compress/hdr_mode=0
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||||
compress/bptc_ldr=0
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||||
compress/normal_map=0
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||||
flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
|
Reference in New Issue
Block a user