Level 1 implemented
Level 1 playable; more to be added
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@@ -7,8 +7,9 @@ extends Node2D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func _ready() -> void:
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$YSort/Player.load_hud($HUD)
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return
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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