Level 1 implemented

Level 1 playable; more to be added
This commit is contained in:
Jane Cho
2021-12-08 03:05:02 -06:00
parent 6e4284a792
commit d6e7dd9db3
6 changed files with 86 additions and 33 deletions

View File

@@ -86,20 +86,20 @@ tile_data = PoolIntArray( -2359292, 0, 5, -2359291, 0, 196610, -2359290, 0, 1966
[node name="Fire3" type="AnimatedSprite" parent="."]
position = Vector2( -607.628, -210.601 )
frames = SubResource( 1 )
frame = 11
frame = 4
playing = true
offset = Vector2( 679.819, 333.222 )
[node name="Fire2" type="AnimatedSprite" parent="."]
position = Vector2( -543.25, -212.563 )
frames = SubResource( 1 )
frame = 7
playing = true
offset = Vector2( 679.819, 333.222 )
[node name="Fire1" type="AnimatedSprite" parent="."]
position = Vector2( -479.806, -214.167 )
frames = SubResource( 1 )
frame = 7
playing = true
offset = Vector2( 679.819, 333.222 )